Player Matchup

Cthulhu
Cthulhu
CosmeFulanito01
Cthulhu
Level 129
God Stats
11W - 4L
1,485 SR
Queue Stats
202W - 188L
1,558 Elo+
Party 1
Skadi
Skadi
MasterLeo117
Skadi
Level 170
God Stats
8W - 1L
1,945 SR
Queue Stats
291W - 290L
1,551 Elo+
Party 1
Mulan
Mulan
MasterLeo1171
Mulan
Level 156
God Stats
3W - 4L
1,495 SR
Queue Stats
107W - 104L
1,555 Elo+
Party 1
Scylla
Scylla
NÉFERPlTOU
Scylla
Level 208
God Stats
7W - 10L
1,586 SR
Queue Stats
44W - 54L
1,518 Elo+
Party 1
Ares
Ares
TheeArG0
Ares
Level 156
God Stats
2W - 4L
1,436 SR
Queue Stats
169W - 150L
1,527 Elo+
Solo
Team Averages
Level 164
1,590 SR
1,542 Elo+

VS

Team Averages
Level 147
1,540 SR
1,595 Elo+
Thor
Thor
ChargingJohnson
Thor
Level 166
God Stats
19W - 22L
1,652 SR
Queue Stats
354W - 346L
1,483 Elo+
Party 2
Hercules
Hercules
Dankcrusade5
Hercules
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 51L
1,582 Elo+
Party 2
Poseidon
Poseidon
MightySchmeckle
Poseidon
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 313L
1,648 Elo+
Solo
Medusa
Medusa
TheGordonRamsay
Medusa
Level 129
God Stats
2W - 1L
1,603 SR
Queue Stats
45W - 25L
1,692 Elo+
Solo
Cabrakan
Cabrakan
Yhako
Cabrakan
Level 158
God Stats
7W - 4L
1,447 SR
Queue Stats
228W - 228L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
8,991
500
9,148
12,368
13,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 1 / 4
11,253
625
12,440
11,294
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 3 / 8
10,092
561
15,038
17,737
17,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
16
4 / 2 / 3
9,586
533
10,545
11,534
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
16
7 / 1 / 7
9,920
551
12,862
15,598
13,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,307
573
12,759
20,279
16,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Dankcrusade5
Hercules
14
1 / 6 / 4
8,157
453
9,701
19,745
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
4 / 4 / 3
9,771
543
8,245
10,476
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 1
9,197
511
7,622
15,431
7,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Yhako
Cabrakan
13
0 / 6 / 5
7,365
409
7,454
14,648
13,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
11
11
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
4
4
8
2
L
Hercules
Dankcrusade5
Hercules
1
6
4
0.5
W
8
1
4
10
W
2
3
8
2
L
Poseidon
4
4
3
1.38
W
Scylla
4
2
3
2.75
L
1
4
1
0.38
W
Ares
7
1
7
10.5
L
Cabrakan
Yhako
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,033
Damage
45,781
68,531
Taken
80,579
52,465
Mitigated
51,653
15,121
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,759
2,476
0
6,118
20,279
16,834
0
3,609
16,541
0
71,237
W
9,148
958
192
347
12,368
13,087
0
4,808
6,965
34,991
693
L
Hercules
Dankcrusade5
Hercules
9,701
4,036
0
6,077
19,745
10,059
0
10,063
9,385
0
70,492
W
12,440
5,395
0
3,024
11,294
4,580
291
803
10,291
0
99,944
W
15,038
2,365
0
4,094
17,737
17,044
407
1,632
14,855
666
72,835
L
Poseidon
8,245
1,211
0
1,693
10,476
3,863
0
6,050
4,143
84,509
0
W
Scylla
10,545
1,317
0
1,840
11,534
4,634
325
3,473
7,663
80,625
771
L
7,622
2,425
0
3,096
15,431
7,034
546
4,221
11,119
0
78,586
W
Ares
12,862
1,658
0
5,624
15,598
13,120
0
3,321
11,712
69,791
2,583
L
Cabrakan
Yhako
Cabrakan
7,454
704
0
1,434
14,648
13,863
0
7,315
7,093
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
44,797
568
Minions Killed
599
0
Camps Cleared
0
1,772,130
Distance Traveled
1,726,267
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,307
573
123
7
0
297,559
1
W
Cthulhu
8,991
500
51
3
0
400,291
4
L
Hercules
8,157
453
101
6
0
381,900
0
W
Skadi
11,253
625
140
8
0
353,592
1
W
Mulan
10,092
561
125
7
0
325,343
3
L
Poseidon
9,771
543
173
10
0
378,690
1
W
Scylla
9,586
533
142
8
0
311,529
7
L
Medusa
9,197
511
140
8
0
329,505
1
W
Ares
9,920
551
110
6
0
381,375
3
L
Cabrakan
7,365
409
62
3
0
338,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role