Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Big Mobbin
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,537 Elo+
Solo
Susano
Susano
LordUnum
Susano
Level 124
God Stats
3W - 2L
1,695 SR
Queue Stats
56W - 43L
1,446 Elo+
Party 1
Ishtar
Ishtar
Snipe16
Ishtar
Level 144
God Stats
0W - 3L
1,281 SR
Queue Stats
80W - 61L
1,504 Elo+
Party 1
Camazotz
Camazotz
grimkxdo
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 121L
1,427 Elo+
Solo
Team Averages
Level 135
1,495 SR
1,483 Elo+

VS

Team Averages
Level 116
1,492 SR
1,555 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ALLSTAR77-ME
Ares
Level 117
God Stats
3W - 0L
1,737 SR
Queue Stats
148W - 125L
1,492 Elo+
Solo
Neith
Neith
LeBussy
Neith
Level 41
God Stats
1W - 0L
1,223 SR
Queue Stats
7W - 3L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 3 / 2
5,429
1,086
4,704
7,094
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
10
0 / 2 / 4
5,205
1,041
2,721
7,686
6,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
LordUnum
Susano
11
0 / 4 / 4
4,998
1,000
4,600
7,029
4,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Snipe16
Ishtar
9
1 / 3 / 3
4,980
996
4,521
4,725
2,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
grimkxdo
Camazotz
1
0 / 0 / 0
1,216
243
0
294
86

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 11
6,341
1,268
2,993
7,982
8,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
 
Hun Batz
11
1 / 1 / 7
5,968
1,194
4,259
3,999
2,135
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
9
1 / 1 / 6
5,849
1,170
3,443
3,241
1,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
1 / 1 / 10
6,511
1,302
4,894
7,048
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Neith
LeBussy
Neith
12
9 / 1 / 3
7,488
1,498
9,139
5,573
2,982
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
4
Kills
12
12
Deaths
5
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
2
1.33
W
Artio
 
Artio
0
1
11
5.5
W
Hun Batz
 
Hun Batz
1
1
7
4.5
W
Nu Wa
 
Nu Wa
1
1
6
4
W
1
1
10
6
L
Artio
0
2
4
1
W
Neith
LeBussy
Neith
9
1
3
10.5
L
Susano
LordUnum
Susano
0
4
4
0.5
L
Ishtar
Snipe16
Ishtar
1
3
3
0.83
L
Camazotz
grimkxdo
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,546
Damage
24,728
26,828
Taken
27,843
19,550
Mitigated
22,506
6,215
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,704
1,033
159
1,633
7,094
6,742
0
2,716
4,378
0
7,557
W
Artio
 
Artio
2,993
881
1,932
1,887
7,982
8,321
448
861
6,873
5,522
1,443
W
Hun Batz
 
Hun Batz
4,259
281
408
142
3,999
2,135
1,734
517
3,482
0
11,475
W
Nu Wa
 
Nu Wa
3,443
1,522
418
678
3,241
1,366
1,605
46
3,156
7,342
393
W
4,894
126
245
1,250
7,048
7,702
730
842
6,084
6,589
0
L
Artio
2,721
308
915
2,717
7,686
6,374
0
3,081
4,605
4,082
0
W
Neith
LeBussy
Neith
9,139
3,612
557
1,398
5,573
2,982
1,327
455
5,036
0
15,425
L
Susano
LordUnum
Susano
4,600
677
0
740
7,029
4,277
0
2,521
4,508
0
11,179
L
Ishtar
Snipe16
Ishtar
4,521
2,390
0
51
4,725
2,071
0
1,851
2,874
0
10,852
L
Camazotz
grimkxdo
Camazotz
0
0
0
0
294
86
0
294
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
32,157
38
Minions Killed
56
0
Camps Cleared
0
362,030
Distance Traveled
487,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,429
1,086
8
2
0
94,083
0
W
Artio
6,341
1,268
6
1
0
108,223
0
W
Hun Batz
5,968
1,194
11
2
0
90,099
0
W
Nu Wa
5,849
1,170
11
2
0
92,886
0
W
Ares
6,511
1,302
6
1
0
93,479
0
L
Artio
5,205
1,041
2
0
0
98,758
0
W
Neith
7,488
1,498
22
4
0
102,499
0
L
Susano
4,998
1,000
18
4
0
84,522
0
L
Ishtar
4,980
996
10
2
0
84,667
0
L
Camazotz
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role