Player Matchup

Chaac
Chaac
Goresoviciouz
Chaac
Level 123
God Stats
16W - 13L
1,574 SR
Queue Stats
96W - 77L
1,593 Elo+
Party 1
Ravana
Ravana
Nightcrawler754
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,844 Elo+
Party 1
Vulcan
Vulcan
fiercepaprika
Vulcan
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
33W - 11L
1,805 Elo+
Party 1
Team Averages
Level 45
1,525 SR
1,747 Elo+

VS

Team Averages
Level 40
1,528 SR
1,527 Elo+
Ymir
Ymir
GovernedMetal
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,510 Elo+
Party 2
Ra
Ra
ricefieldz
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xXRayphXx
Sun Wukong
Level 29
God Stats
1W - 3L
1,584 SR
Queue Stats
30W - 21L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,344
918
4,544
3,957
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 1 / 4
6,718
840
2,871
3,593
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
8 / 0 / 5
8,262
1,033
12,764
2,343
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,113
639
836
11,674
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,068
634
414
5,809
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xXRayphXx
Sun Wukong
9
1 / 2 / 0
5,521
690
1,596
6,737
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
6
1
0.08
W
2
1
4
4
W
8
0
5
10.5
L
0
5
1
0.1
L
Sun Wukong
xXRayphXx
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
2,846
9,893
Taken
24,220
5,025
Mitigated
12,723
2,355
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,544
233
0
1,219
3,957
2,891
475
490
3,178
2,210
17,226
L
836
204
0
772
11,674
6,812
0
6,932
4,292
7,519
330
W
2,871
411
0
1,136
3,593
1,397
249
413
3,048
0
29,845
W
12,764
6,107
0
0
2,343
737
1,016
159
2,070
35,508
517
L
414
194
395
660
5,809
1,989
0
1,706
3,943
9,802
0
L
Sun Wukong
xXRayphXx
Sun Wukong
1,596
244
0
781
6,737
3,922
0
3,467
2,960
0
9,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
15,702
139
Minions Killed
48
0
Camps Cleared
0
539,334
Distance Traveled
401,422
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,344
918
35
4
0
182,964
2
L
Ymir
5,113
639
20
3
0
135,742
0
W
Ravana
6,718
840
48
6
0
177,851
3
W
Vulcan
8,262
1,033
56
7
0
178,519
0
L
Ra
5,068
634
11
1
0
121,588
0
L
Sun Wukong
5,521
690
17
2
0
144,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role