Player Matchup

Bacchus
Bacchus
Flacid Fatality
Bacchus
Level 47
God Stats
3W - 1L
1,739 SR
Queue Stats
21W - 17L
1,265 Elo+
Party 2
Merlin
Merlin
King Azymondias
Merlin
Level 157
God Stats
4W - 3L
1,569 SR
Queue Stats
39W - 32L
1,265 Elo+
Party 2
Thanatos
Thanatos
Reus17
Thanatos
Level 196
God Stats
5W - 4L
1,567 SR
Queue Stats
163W - 168L
1,533 Elo+
Solo
Izanami
Izanami
cuhbih
Izanami
Level 50
God Stats
1W - 0L
1,812 SR
Queue Stats
9W - 3L
1,669 Elo+
Party 4
Maui
Maui
fancybooty
Maui
Level 177
God Stats
4W - 2L
1,782 SR
Queue Stats
69W - 61L
1,603 Elo+
Party 4
Team Averages
Level 125
1,694 SR
1,467 Elo+

VS

Team Averages
Level 119
1,466 SR
1,515 Elo+
Thanatos
Thanatos
BZKMIST
Thanatos
Level 100
God Stats
6W - 7L
1,455 SR
Queue Stats
253W - 212L
1,503 Elo+
Party 1
Achilles
Achilles
ElephantMeat
Achilles
Level 158
God Stats
5W - 9L
1,507 SR
Queue Stats
164W - 163L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
MorchPunkey
Nu Wa
Level 29
God Stats
20W - 13L
1,376 SR
Queue Stats
132W - 117L
1,513 Elo+
Party 1
Bacchus
Bacchus
SoloBlind
Bacchus
Level 153
God Stats
1W - 5L
1,449 SR
Queue Stats
149W - 148L
1,520 Elo+
Party 3
Hachiman
Hachiman
YAHlK0
Hachiman
Level 155
God Stats
4W - 9L
1,542 SR
Queue Stats
153W - 143L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,691
426
1,348
6,457
4,599
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
6,153
559
4,732
5,428
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Reus17
Thanatos
13
8 / 1 / 0
6,889
626
6,758
10,566
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
cuhbih
Izanami
10
0 / 2 / 2
5,410
492
2,708
7,745
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 4
5,769
524
3,994
9,310
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BZKMIST
Thanatos
10
1 / 3 / 0
5,759
524
3,572
11,874
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ElephantMeat
Achilles
12
4 / 0 / 0
7,739
704
5,332
7,143
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,870
534
4,227
6,831
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
SoloBlind
Bacchus
10
0 / 2 / 3
5,646
513
6,212
8,295
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
YAHlK0
Hachiman
10
2 / 2 / 1
6,198
563
4,996
6,636
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
7
8
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BZKMIST
Thanatos
1
3
0
0.33
L
Achilles
ElephantMeat
Achilles
4
0
0
4
W
0
3
1
0.17
W
1
0
2
2
L
0
3
0
0
W
Thanatos
Reus17
Thanatos
8
1
0
8
L
Bacchus
SoloBlind
Bacchus
0
2
3
0.75
L
Hachiman
YAHlK0
Hachiman
2
2
1
1.25
W
Izanami
cuhbih
Izanami
0
2
2
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
24,339
39,506
Taken
40,779
18,984
Mitigated
21,467
14,140
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BZKMIST
Thanatos
3,572
1,830
0
10,042
11,874
4,188
0
1,665
10,209
0
36,884
L
Achilles
ElephantMeat
Achilles
5,332
1,013
0
2,783
7,143
6,097
375
1,671
5,472
9,688
42,997
W
1,348
181
0
684
6,457
4,599
0
471
5,565
14,532
0
W
4,732
250
0
1,140
5,428
1,759
126
1,808
3,196
49,597
686
L
4,227
794
0
1,446
6,831
2,270
0
3,084
3,747
34,639
0
W
Thanatos
Reus17
Thanatos
6,758
2,279
0
8,739
10,566
4,258
0
1,670
8,522
0
54,584
L
Bacchus
SoloBlind
Bacchus
6,212
1,011
0
2,014
8,295
6,845
0
2,318
5,977
28,075
2,399
L
Hachiman
YAHlK0
Hachiman
4,996
2,546
0
2,822
6,636
2,067
1,195
1,326
5,310
0
32,195
W
Izanami
cuhbih
Izanami
2,708
1,525
0
1,128
7,745
2,437
0
1,973
5,446
0
41,277
W
3,994
1,031
227
2,222
9,310
5,931
0
3,176
5,464
11,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
31,212
283
Minions Killed
327
0
Camps Cleared
0
1,131,513
Distance Traveled
1,115,459
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,759
524
65
6
0
258,170
0
L
Achilles
7,739
704
75
7
0
231,975
0
W
Bacchus
4,691
426
21
2
0
223,174
0
W
Merlin
6,153
559
78
7
0
214,454
0
L
Nu Wa
5,870
534
74
7
0
187,288
0
W
Thanatos
6,889
626
86
8
0
241,762
2
L
Bacchus
5,646
513
47
4
0
232,174
0
L
Hachiman
6,198
563
66
6
0
205,852
0
W
Izanami
5,410
492
77
7
0
223,672
1
W
Maui
5,769
524
21
2
0
228,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role