Player Matchup

Janus
Janus
Gold I
TheJexx
Janus
Gold I
Level 157
God Stats
37W - 40L
1,595 SR
Queue Stats
156W - 158L
1,687 MMR
Solo
Surtr
Surtr
Silver I
VanillaChan1424
Surtr
Silver I
Level 155
God Stats
0W - 2L
1,714 SR
Queue Stats
5W - 7L
1,552 MMR
Solo
Anhur
Anhur
Gold II
Wallabe Darned
Anhur
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 290L
1,614 MMR
Solo
Cerberus
Cerberus
Gold II
Wattson bby
Cerberus
Gold II
Level 145
God Stats
4W - 3L
1,717 SR
Queue Stats
64W - 63L
1,648 MMR
Solo
Hun Batz
Hun Batz
Platinum V
banna415
Hun Batz
Platinum V
Level 144
God Stats
3W - 3L
1,571 SR
Queue Stats
132W - 114L
1,694 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,619 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,546 SR
1,538 MMR
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
PrestigeClips_51
Chaac
Gold II
Level 146
God Stats
6W - 1L
1,548 SR
Queue Stats
75W - 73L
1,686 MMR
Solo
Thor
Thor
Gold IV
SupremePills
Thor
Gold IV
Level 88
God Stats
6W - 4L
1,619 SR
Queue Stats
144W - 153L
1,521 MMR
Solo
Ares
Ares
Gold III
ThySauceyBoi
Ares
Gold III
Level 128
God Stats
9W - 9L
1,564 SR
Queue Stats
215W - 200L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TheJexx
Janus
12
4 / 2 / 2
7,065
543
4,345
5,533
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 0
6,948
534
5,202
8,999
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
0 / 2 / 0
6,775
521
3,760
11,458
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wattson bby
Cerberus
12
0 / 1 / 4
5,793
446
4,689
11,694
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
banna415
Hun Batz
12
3 / 0 / 3
6,937
534
5,328
8,112
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiThothOdin

VS

Bans
CthulhuThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 0 / 1
7,818
601
7,924
8,058
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
 
Jormungandr
13
1 / 3 / 1
7,375
567
6,632
8,485
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 1
6,827
525
5,479
10,145
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 2
7,240
557
4,471
9,677
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 1
6,340
488
3,525
9,131
6,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
5
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Jormungandr
 
Jormungandr
1
3
1
0.5
W
0
2
1
0.25
W
3
2
2
2
L
Janus
TheJexx
Janus
4
2
2
2.5
W
0
2
1
0.25
L
2
2
0
1
L
0
2
0
0
L
Cerberus
Wattson bby
Cerberus
0
1
4
2
L
Hun Batz
banna415
Hun Batz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
28,031
45,796
Taken
45,496
24,777
Mitigated
24,584
18,615
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,924
4,063
0
3,844
8,058
2,605
938
1,046
6,780
0
69,794
W
Jormungandr
 
Jormungandr
6,632
1,889
0
921
8,485
4,276
0
2,176
6,067
60,968
930
W
5,479
427
0
3,302
10,145
7,192
0
791
8,620
0
55,874
W
4,471
516
0
3,659
9,677
3,743
35
1,262
8,182
0
41,776
L
Janus
TheJexx
Janus
4,345
641
0
910
5,533
1,975
0
3,210
1,921
47,250
0
W
3,525
39
0
1,507
9,131
6,768
0
2,937
5,716
14,723
2,240
L
5,202
1,725
0
2,581
8,999
7,998
0
0
8,118
1,989
45,598
L
3,760
2,207
0
5,341
11,458
4,193
0
1,008
10,450
0
63,351
L
Cerberus
Wattson bby
Cerberus
4,689
148
0
4,933
11,694
7,509
0
2,955
8,605
38,388
531
L
Hun Batz
banna415
Hun Batz
5,328
1,438
0
4,850
8,112
3,102
0
1,937
5,910
0
56,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
35,600
477
Minions Killed
427
0
Camps Cleared
0
1,269,805
Distance Traveled
1,367,179
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,818
601
119
9
0
251,395
2
W
Jormungandr
7,375
567
129
10
0
278,826
6
W
Chaac
6,827
525
96
7
0
274,445
4
W
Thor
7,240
557
68
5
0
285,958
2
L
Janus
7,065
543
99
8
0
244,285
0
W
Ares
6,340
488
15
1
0
276,555
2
L
Surtr
6,948
534
80
6
0
273,804
3
L
Anhur
6,775
521
106
8
0
216,247
3
L
Cerberus
5,793
446
97
7
0
247,428
0
L
Hun Batz
6,937
534
95
7
0
288,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role