Player Matchup

Ravana
Ravana
Chaoticgenius
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
Jeeks
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,303 Elo+
Party 1
Artemis
Artemis
MrsChaos43
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 1
Hachiman
Hachiman
ThexPainTrain
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 1
Chang'e
Chang'e
thebossJ
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,595 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,301 Elo+

VS

Team Averages
Level 56
1,472 SR
1,495 Elo+
Horus
Horus
Blairiyuh
Horus
Level 17
God Stats
38W - 26L
1,576 SR
Queue Stats
251W - 298L
1,474 Elo+
Party 2
Vulcan
Vulcan
Draygostea
Vulcan
Level 89
God Stats
4W - 6L
1,384 SR
Queue Stats
57W - 66L
1,424 Elo+
Solo
Neith
Neith
Jakeem4
Neith
Level 27
God Stats
24W - 21L
1,235 SR
Queue Stats
362W - 400L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
cheeseboi54
Ix Chel
Level 43
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 6L
1,537 Elo+
Solo
Nut
Nut
yeyit
Nut
Level 104
God Stats
16W - 17L
1,421 SR
Queue Stats
54W - 65L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,116
912
8,311
18,881
17,069
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jeeks
Cthulhu
15
0 / 6 / 2
9,042
904
14,171
17,183
18,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MrsChaos43
Artemis
15
0 / 5 / 2
9,164
916
4,703
13,244
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ThexPainTrain
Hachiman
15
2 / 4 / 1
9,965
997
15,099
12,491
5,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
thebossJ
Chang'e
15
1 / 6 / 2
9,684
968
10,264
18,453
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

139

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blairiyuh
Horus
17
2 / 0 / 21
11,321
1,132
5,318
14,278
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Draygostea
Vulcan
17
2 / 0 / 15
10,546
1,055
15,319
10,068
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jakeem4
Neith
17
7 / 0 / 18
11,411
1,141
14,619
8,085
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
cheeseboi54
Ix Chel
17
5 / 3 / 17
11,263
1,126
13,232
13,938
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
yeyit
Nut
17
11 / 0 / 14
12,302
1,230
26,440
10,593
5,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
112
3
Kills
27
27
Deaths
3
9
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Horus
Blairiyuh
Horus
2
0
21
12.5
L
0
6
2
0.17
W
Vulcan
Draygostea
Vulcan
2
0
15
9.5
W
Neith
Jakeem4
Neith
7
0
18
16
L
Cthulhu
Jeeks
Cthulhu
0
6
2
0.17
L
Artemis
MrsChaos43
Artemis
0
5
2
0.2
L
Hachiman
ThexPainTrain
Hachiman
2
4
1
0.63
W
Ix Chel
cheeseboi54
Ix Chel
5
3
17
4.5
L
Chang'e
thebossJ
Chang'e
1
6
2
0.33
W
Nut
yeyit
Nut
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
74,928
80,252
Taken
56,962
55,055
Mitigated
38,460
9,022
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blairiyuh
Horus
5,318
2,568
3,721
5,535
14,278
16,132
0
6,010
7,914
0
8,722
L
8,311
1,677
0
1,221
18,881
17,069
0
4,643
14,238
0
20,510
W
Vulcan
Draygostea
Vulcan
15,319
5,226
470
394
10,068
4,851
0
4,506
5,206
38,368
1,783
W
Neith
Jakeem4
Neith
14,619
5,646
0
1,912
8,085
4,527
0
2,384
5,654
0
26,352
L
Cthulhu
Jeeks
Cthulhu
14,171
484
173
1,552
17,183
18,806
0
7,279
9,904
31,104
0
L
Artemis
MrsChaos43
Artemis
4,703
889
0
792
13,244
6,339
0
5,168
8,076
0
26,674
L
Hachiman
ThexPainTrain
Hachiman
15,099
9,057
0
1,775
12,491
5,217
0
4,888
7,603
0
27,548
W
Ix Chel
cheeseboi54
Ix Chel
13,232
2,103
2,794
2,987
13,938
7,050
0
5,787
7,835
29,926
0
L
Chang'e
thebossJ
Chang'e
10,264
1,301
1,749
1,760
18,453
7,624
0
6,436
12,017
30,382
0
W
Nut
yeyit
Nut
26,440
16,292
0
2,516
10,593
5,900
0
4,580
5,918
0
41,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
56,843
175
Minions Killed
172
5
Camps Cleared
5
875,423
Distance Traveled
986,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,321
1,132
9
1
1
198,038
0
L
Ravana
9,116
912
21
2
0
183,450
0
W
Vulcan
10,546
1,055
56
6
1
210,646
0
W
Neith
11,411
1,141
37
4
0
206,568
0
L
Cthulhu
9,042
904
34
3
1
167,015
0
L
Artemis
9,164
916
53
5
2
156,686
0
L
Hachiman
9,965
997
25
3
0
189,800
0
W
Ix Chel
11,263
1,126
38
4
1
183,149
0
L
Chang'e
9,684
968
42
4
2
178,472
0
W
Nut
12,302
1,230
32
3
2
188,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role