Player Matchup

Erlang Shen
Erlang Shen
Belmont19
Erlang Shen
Level 109
God Stats
0W - 2L
1,327 SR
Queue Stats
162W - 186L
1,420 Elo+
Party 1
Arachne
Arachne
RaijinXT
Arachne
Level 60
God Stats
35W - 24L
1,561 SR
Queue Stats
101W - 104L
1,443 Elo+
Solo
Zeus
Zeus
ultra charly145
Zeus
Level 109
God Stats
2W - 5L
1,395 SR
Queue Stats
69W - 72L
1,523 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,462 Elo+

VS

Team Averages
Level 78
1,454 SR
1,545 Elo+
Achilles
Achilles
Centinela1753
Achilles
Level 68
God Stats
10W - 8L
1,363 SR
Queue Stats
384W - 371L
1,535 Elo+
Solo
Danzaburou
Danzaburou
godprincesa
Danzaburou
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 31L
1,498 Elo+
Solo
Poseidon
Poseidon
jonsnothome
Poseidon
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 32L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Belmont19
Erlang Shen
11
0 / 3 / 3
6,542
654
5,241
11,840
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
RaijinXT
Arachne
10
2 / 5 / 3
7,202
720
6,581
8,305
3,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 2 / 2
8,271
827
10,928
5,175
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Centinela1753
Achilles
13
4 / 3 / 6
7,966
797
10,376
11,846
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
godprincesa
Danzaburou
14
5 / 0 / 5
8,459
846
6,067
8,962
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
jonsnothome
Poseidon
12
1 / 2 / 8
7,222
722
4,275
6,021
2,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Belmont19
Erlang Shen
0
3
3
0.5
W
Achilles
Centinela1753
Achilles
4
3
6
2.33
L
Arachne
RaijinXT
Arachne
2
5
3
0.7
W
Danzaburou
godprincesa
Danzaburou
5
0
5
7.5
W
Poseidon
jonsnothome
Poseidon
1
2
8
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
20,718
25,320
Taken
26,829
13,398
Mitigated
15,813
3,180
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Belmont19
Erlang Shen
5,241
2,570
0
2,392
11,840
8,259
0
2,089
9,242
0
19,313
W
Achilles
Centinela1753
Achilles
10,376
3,642
0
3,748
11,846
9,300
731
4,138
7,644
0
23,772
L
Arachne
RaijinXT
Arachne
6,581
3,744
0
788
8,305
3,592
0
1,294
6,800
0
11,969
W
Danzaburou
godprincesa
Danzaburou
6,067
1,905
0
3,449
8,962
3,846
1,092
3,029
5,933
0
22,495
W
Poseidon
jonsnothome
Poseidon
4,275
812
195
2,024
6,021
2,667
464
3,306
2,602
28,403
743
L
10,928
1,236
0
0
5,175
1,547
0
746
4,185
36,522
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
23,647
115
Minions Killed
134
0
Camps Cleared
0
468,144
Distance Traveled
545,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,542
654
21
2
0
168,927
0
W
Achilles
7,966
797
36
4
0
198,059
0
L
Arachne
7,202
720
14
1
0
120,847
0
W
Danzaburou
8,459
846
44
4
0
180,897
0
W
Poseidon
7,222
722
54
5
0
166,884
0
L
Zeus
8,271
827
80
8
0
178,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role