Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blauerkreig
Tiamat
Level 159
God Stats
9W - 10L
1,491 SR
Queue Stats
641W - 593L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Crystalizer-ksa
Nu Wa
Level 157
God Stats
207W - 171L
1,599 SR
Queue Stats
320W - 310L
1,565 Elo+
Solo
Anhur
Anhur
OmNikko
Anhur
Level 155
God Stats
43W - 48L
1,526 SR
Queue Stats
445W - 433L
1,564 Elo+
Party 1
Persephone
Persephone
bluedream1231
Persephone
Level 159
God Stats
9W - 10L
1,532 SR
Queue Stats
218W - 218L
1,583 Elo+
Solo
Team Averages
Level 150
1,530 SR
1,545 Elo+

VS

Team Averages
Level 160
1,617 SR
1,564 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MarmotaLoca
Achilles
Level 184
God Stats
17W - 16L
1,458 SR
Queue Stats
333W - 285L
1,642 Elo+
Party 2
Nox
Nox
TheOnlyBellatrix
Nox
Level 205
God Stats
1W - 3L
1,563 SR
Queue Stats
25W - 27L
1,507 Elo+
Party 3
Baron Samedi
Baron Samedi
TheOnlyRimuru
Baron Samedi
Level 107
God Stats
6W - 2L
1,848 SR
Queue Stats
77W - 60L
1,615 Elo+
Party 3
Rama
Rama
menoingles
Rama
Level 140
God Stats
57W - 28L
1,715 SR
Queue Stats
118W - 111L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 0
4,942
988
347
1,715
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
10
0 / 5 / 2
5,969
1,194
4,122
8,333
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
5,109
1,022
467
1,463
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
OmNikko
Anhur
10
2 / 4 / 0
5,939
1,188
4,453
7,916
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
bluedream1231
Persephone
10
0 / 1 / 1
5,646
1,129
5,203
5,049
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

318

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
6 / 0 / 2
6,987
1,397
5,280
4,331
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MarmotaLoca
Achilles
11
3 / 0 / 6
6,341
1,268
6,513
6,029
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 8
6,310
1,262
2,585
3,476
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
TheOnlyRimuru
Baron Samedi
11
0 / 0 / 9
5,897
1,179
3,840
1,652
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 0 / 7
5,887
1,177
4,020
3,434
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
11
11
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Ne Zha
 
Ne Zha
6
0
2
7
L
Tiamat
0
5
2
0.2
L
0
1
0
0
W
Achilles
MarmotaLoca
Achilles
3
0
6
6
L
Anhur
OmNikko
Anhur
2
4
0
0.5
W
2
2
8
3
W
Baron Samedi
TheOnlyRimuru
Baron Samedi
0
0
9
4.5
L
Persephone
bluedream1231
Persephone
0
1
1
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
22,238
24,476
Taken
18,922
11,774
Mitigated
8,892
1,250
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
347
0
0
0
1,715
1,043
0
575
1,140
1,025
0
W
Ne Zha
 
Ne Zha
5,280
1,153
0
948
4,331
1,840
0
2,820
1,511
0
22,750
L
Tiamat
4,122
181
0
552
8,333
5,675
0
2,657
5,676
10,954
0
L
467
376
0
0
1,463
486
0
581
882
5,638
0
W
Achilles
MarmotaLoca
Achilles
6,513
1,037
0
1,734
6,029
3,883
0
2,469
3,470
0
12,298
L
Anhur
OmNikko
Anhur
4,453
1,991
0
390
7,916
2,697
0
1,298
6,618
0
8,801
W
2,585
302
0
76
3,476
1,330
0
1,601
1,875
5,662
617
W
Baron Samedi
TheOnlyRimuru
Baron Samedi
3,840
260
693
680
1,652
696
0
1,033
619
11,022
0
L
Persephone
bluedream1231
Persephone
5,203
243
0
308
5,049
1,873
0
1,049
3,975
14,833
0
W
4,020
3,236
0
1,385
3,434
1,143
0
2,126
1,308
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
31,422
67
Minions Killed
115
3
Camps Cleared
7
328,893
Distance Traveled
512,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,942
988
0
0
0
39,925
0
W
Ne Zha
6,987
1,397
26
5
1
117,414
0
L
Tiamat
5,969
1,194
15
3
3
80,712
0
L
Nu Wa
5,109
1,022
15
3
0
31,523
0
W
Achilles
6,341
1,268
11
2
0
112,073
0
L
Anhur
5,939
1,188
11
2
0
77,715
0
W
Nox
6,310
1,262
8
2
1
86,237
0
W
Baron Samedi
5,897
1,179
29
6
1
104,071
0
L
Persephone
5,646
1,129
26
5
0
99,018
0
W
Rama
5,887
1,177
41
8
4
92,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role