Player Matchup

Zhong Kui
Zhong Kui
TheManUAlsoKnow
Zhong Kui
Level 86
God Stats
0W - 1L
1,758 SR
Queue Stats
10W - 13L
1,464 Elo+
Solo
Neith
Neith
alaverno
Neith
Level 76
God Stats
21W - 24L
1,395 SR
Queue Stats
120W - 164L
1,432 Elo+
Solo
Fenrir
Fenrir
jonsnothome
Fenrir
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 32L
1,800 Elo+
Solo
Team Averages
Level 74
1,551 SR
1,565 Elo+

VS

Team Averages
Level 58
1,542 SR
1,396 Elo+
Arachne
Arachne
NEON_BIBLE23
Arachne
Level 109
God Stats
30W - 11L
1,755 SR
Queue Stats
107W - 68L
1,496 Elo+
Solo
Anubis
Anubis
RickJamesGames
Anubis
Level 37
God Stats
49W - 63L
1,291 SR
Queue Stats
268W - 295L
1,338 Elo+
Party 1
Geb
Geb
SusieWithAUzi
Geb
Level 28
God Stats
6W - 4L
1,580 SR
Queue Stats
471W - 495L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TheManUAlsoKnow
Zhong Kui
13
1 / 5 / 3
8,420
601
7,699
12,003
8,911
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
alaverno
Neith
16
2 / 0 / 2
9,455
675
9,460
7,695
3,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 4 / 3
8,533
610
2,809
13,125
6,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NEON_BIBLE23
Arachne
15
2 / 1 / 4
9,818
701
5,956
9,796
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 2
10,404
743
11,252
10,830
5,776
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 8
9,986
713
10,324
10,003
9,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
NEON_BIBLE23
Arachne
2
1
4
4
W
6
3
2
2.33
W
1
0
8
5
L
Zhong Kui
TheManUAlsoKnow
Zhong Kui
1
5
3
0.5
L
Neith
alaverno
Neith
2
0
2
3
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
27,532
32,823
Taken
30,629
19,127
Mitigated
20,749
4,582
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
NEON_BIBLE23
Arachne
5,956
4,290
0
1,738
9,796
5,496
636
2,147
7,639
0
24,689
W
11,252
727
0
2,360
10,830
5,776
504
2,104
8,716
52,621
1,467
W
10,324
963
492
3,525
10,003
9,477
386
3,215
6,778
34,008
0
L
Zhong Kui
TheManUAlsoKnow
Zhong Kui
7,699
1,225
147
1,530
12,003
8,911
0
7,270
4,711
27,169
917
L
Neith
alaverno
Neith
9,460
3,116
0
1,094
7,695
3,404
0
5,684
2,011
0
50,084
L
Fenrir
2,809
294
0
1,811
13,125
6,812
0
8,229
4,885
0
15,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
30,208
161
Minions Killed
160
0
Camps Cleared
0
723,959
Distance Traveled
773,143
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,818
701
49
4
0
271,840
2
W
Anubis
10,404
743
69
5
0
227,145
0
W
Geb
9,986
713
42
3
0
274,158
0
L
Zhong Kui
8,420
601
44
3
0
212,154
0
L
Neith
9,455
675
89
6
0
243,907
0
L
Fenrir
8,533
610
28
2
0
267,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role