Player Matchup

Susano
Susano
DoctahC00M
Susano
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
51W - 58L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
ThugWafflle7014
Hou Yi
Level 16
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Thoth
Thoth
iitsTooExplicit
Thoth
Level 172
God Stats
22W - 44L
1,500 SR
Queue Stats
212W - 300L
1,414 Elo+
Party 1
Ares
Ares
joshuawright96
Ares
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
zelgius009
Mulan
Level 108
God Stats
2W - 1L
1,832 SR
Queue Stats
51W - 46L
1,524 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,432 Elo+

VS

Team Averages
Level 133
1,540 SR
1,512 Elo+
Loki
Loki
AtharvGrover
Loki
Level 124
God Stats
2W - 0L
1,295 SR
Queue Stats
335W - 306L
1,454 Elo+
Solo
Bacchus
Bacchus
GozerTheGozerien
Bacchus
Level 86
God Stats
19W - 5L
1,671 SR
Queue Stats
155W - 150L
1,500 Elo+
Party 2
Zeus
Zeus
IdealReality
Zeus
Level 145
God Stats
33W - 18L
1,653 SR
Queue Stats
182W - 166L
1,536 Elo+
Party 2
Tyr
Tyr
berserkerlml
Tyr
Level 153
God Stats
9W - 4L
1,789 SR
Queue Stats
295W - 268L
1,537 Elo+
Solo
Nut
Nut
tennese
Nut
Level 156
God Stats
5W - 5L
1,291 SR
Queue Stats
306W - 287L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DoctahC00M
Susano
14
2 / 3 / 7
7,835
490
10,257
16,205
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 2
6,630
414
3,079
10,930
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
7,761
485
4,893
9,270
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 7 / 2
8,150
509
5,290
16,136
14,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
12
3 / 4 / 4
7,679
480
7,717
13,740
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,566
535
4,758
13,474
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 9
8,146
509
8,891
13,879
17,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 3
9,563
598
8,826
8,919
3,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 3 / 2
9,955
622
7,835
14,463
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nut
15
10 / 2 / 7
10,027
627
16,001
11,665
5,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
26
26
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Susano
DoctahC00M
Susano
2
3
7
1.83
W
4
1
9
8.5
W
5
2
3
3.25
L
0
7
2
0.14
W
4
3
2
1.67
L
2
5
1
0.5
L
3
7
2
0.57
W
Nut
10
2
7
6.75
L
Mulan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
46,311
66,281
Taken
62,400
40,661
Mitigated
40,337
11,567
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,758
1,259
0
6,322
13,474
5,031
925
929
12,414
0
65,343
L
Susano
DoctahC00M
Susano
10,257
2,733
0
7,974
16,205
6,977
0
3,384
12,677
0
56,969
W
8,891
682
0
3,471
13,879
17,577
18
1,818
11,973
26,740
0
W
8,826
885
0
2,331
8,919
3,274
448
2,124
6,654
66,773
1,728
L
3,079
1,461
0
0
10,930
3,643
465
1,968
8,686
0
44,233
W
7,835
1,003
0
4,957
14,463
9,395
0
1,618
12,362
0
68,589
L
4,893
0
0
545
9,270
3,020
0
3,900
5,275
42,404
859
L
5,290
461
92
1,503
16,136
14,456
0
4,033
11,664
21,174
0
W
Nut
16,001
10,748
0
5,854
11,665
5,060
3,985
3,640
8,025
0
74,661
L
Mulan
7,717
1,240
0
1,453
13,740
12,565
0
3,314
10,329
0
34,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
46,257
288
Minions Killed
479
0
Camps Cleared
0
1,511,603
Distance Traveled
1,539,689
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,566
535
94
6
0
351,539
0
L
Susano
7,835
490
89
6
0
387,775
0
W
Bacchus
8,146
509
25
2
0
315,022
0
W
Zeus
9,563
598
129
8
0
284,324
4
L
Hou Yi
6,630
414
63
4
0
247,117
0
W
Tyr
9,955
622
108
7
0
300,079
2
L
Thoth
7,761
485
72
5
0
272,718
1
L
Ares
8,150
509
10
1
0
309,864
2
W
Nut
10,027
627
123
8
0
288,725
4
L
Mulan
7,679
480
54
3
0
294,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role