Player Matchup

Ymir
Ymir
BlurryFrame
Ymir
Level 148
God Stats
4W - 0L
1,691 SR
Queue Stats
261W - 276L
1,507 Elo+
Solo
Cthulhu
Cthulhu
EV1RUX
Cthulhu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 175L
1,473 Elo+
Solo
Agni
Agni
GreatPretender
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,453 Elo+
Solo
Heimdallr
Heimdallr
ItsCilest
Heimdallr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Jormungandr
Jormungandr
KrulOne
Jormungandr
Level 108
God Stats
5W - 2L
1,466 SR
Queue Stats
182W - 151L
1,508 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,472 Elo+

VS

Team Averages
Level 118
1,423 SR
1,437 Elo+
Artemis
Artemis
DabNDAn
Artemis
Level 86
God Stats
1W - 1L
1,757 SR
Queue Stats
50W - 59L
1,432 Elo+
Solo
Maui
Maui
DrStrain08
Maui
Level 118
God Stats
1W - 4L
1,184 SR
Queue Stats
180W - 183L
1,446 Elo+
Party 2
Bacchus
Bacchus
KirkoChainz
Bacchus
Level 147
God Stats
3W - 8L
1,114 SR
Queue Stats
149W - 171L
1,444 Elo+
Party 1
Scylla
Scylla
NicJackson187
Scylla
Level 152
God Stats
5W - 10L
1,286 SR
Queue Stats
155W - 167L
1,428 Elo+
Party 1
Chiron
Chiron
WavyKetchup592
Chiron
Level 85
God Stats
3W - 2L
1,774 SR
Queue Stats
46W - 48L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,421
856
6,617
16,171
13,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
EV1RUX
Cthulhu
14
2 / 1 / 4
9,358
851
10,006
10,642
10,055
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 5
9,516
865
10,746
8,745
3,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
ItsCilest
Heimdallr
17
5 / 3 / 9
9,849
895
7,808
9,396
4,611
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
KrulOne
Jormungandr
15
1 / 2 / 9
9,086
826
10,284
11,921
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DabNDAn
Artemis
15
3 / 5 / 4
7,979
725
11,054
10,771
5,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 1 / 5
8,184
744
4,851
16,580
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
KirkoChainz
Bacchus
9
1 / 3 / 5
7,049
641
3,352
8,314
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 2
6,761
615
7,043
5,763
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 5
8,108
737
7,227
9,721
4,635
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
15
Kills
11
12
Deaths
15
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Artemis
DabNDAn
Artemis
3
5
4
1
L
3
1
5
5.5
W
Cthulhu
EV1RUX
Cthulhu
2
1
4
4
W
3
4
5
1.38
W
Heimdallr
ItsCilest
Heimdallr
5
3
9
3.17
L
Bacchus
KirkoChainz
Bacchus
1
3
5
1.17
W
Jormungandr
KrulOne
Jormungandr
1
2
9
2.75
L
1
3
2
0.67
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
33,527
56,875
Taken
51,149
40,820
Mitigated
33,130
21,768
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,617
535
1,507
4,918
16,171
13,104
728
3,634
12,382
9,134
1,857
L
Artemis
DabNDAn
Artemis
11,054
5,395
1,013
1,777
10,771
5,002
0
7,371
3,216
0
19,173
L
4,851
696
154
8,089
16,580
10,982
0
11,664
4,270
12,455
0
W
Cthulhu
EV1RUX
Cthulhu
10,006
149
2,034
4,985
10,642
10,055
580
2,871
7,613
21,485
582
W
10,746
511
1,071
568
8,745
3,571
945
3,424
5,321
20,196
0
W
Heimdallr
ItsCilest
Heimdallr
7,808
2,396
512
2,238
9,396
4,611
4,698
2,545
6,718
0
19,207
L
Bacchus
KirkoChainz
Bacchus
3,352
39
379
1,460
8,314
10,360
0
4,445
3,718
5,941
0
W
Jormungandr
KrulOne
Jormungandr
10,284
2,018
329
3,606
11,921
9,479
416
2,179
9,595
25,193
50
L
7,043
325
0
252
5,763
2,151
0
4,939
785
11,925
0
L
7,227
2,411
1,393
3,940
9,721
4,635
0
7,075
2,402
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
38,081
138
Minions Killed
81
0
Camps Cleared
0
999,648
Distance Traveled
810,397
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,421
856
17
2
0
151,406
0
L
Artemis
7,979
725
22
2
0
167,623
0
L
Maui
8,184
744
15
1
0
184,472
0
W
Cthulhu
9,358
851
40
4
0
222,982
3
W
Agni
9,516
865
29
3
0
212,749
0
W
Heimdallr
9,849
895
29
3
0
215,208
0
L
Bacchus
7,049
641
3
0
0
163,793
0
W
Jormungandr
9,086
826
23
2
0
197,303
0
L
Scylla
6,761
615
13
1
0
139,100
0
L
Chiron
8,108
737
28
3
0
155,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role