Player Matchup

He Bo
He Bo
Herlion
He Bo
Level 147
God Stats
1W - 0L
1,826 SR
Queue Stats
11W - 3L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
OdysseyNth
Danzaburou
Level 123
God Stats
12W - 7L
1,623 SR
Queue Stats
182W - 179L
1,517 Elo+
Party 2
Neith
Neith
Polar04
Neith
Level 142
God Stats
11W - 4L
1,610 SR
Queue Stats
36W - 25L
1,547 Elo+
Party 1
Bellona
Bellona
Tooquh
Bellona
Level 106
God Stats
2W - 5L
1,384 SR
Queue Stats
87W - 84L
1,531 Elo+
Party 2
Athena
Athena
zCablez
Athena
Level 56
God Stats
4W - 7L
1,569 SR
Queue Stats
107W - 100L
1,543 Elo+
Party 2
Team Averages
Level 115
1,602 SR
1,517 Elo+

VS

Team Averages
Level 104
1,593 SR
1,512 Elo+
Yu Huang
Yu Huang
CelestialCRL
Yu Huang
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
527W - 616L
1,511 Elo+
Party 3
Jing Wei
Jing Wei
DoodyDude
Jing Wei
Level 106
God Stats
14W - 6L
1,778 SR
Queue Stats
383W - 359L
1,517 Elo+
Party 3
Terra
Terra
FaLkx429
Terra
Level 98
God Stats
1W - 2L
1,723 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GuiltyHail49713
Danzaburou
Level 108
God Stats
6W - 5L
1,529 SR
Queue Stats
133W - 196L
1,491 Elo+
Solo
Poseidon
Poseidon
kfcneal
Poseidon
Level 90
God Stats
15W - 27L
1,435 SR
Queue Stats
313W - 296L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Herlion
He Bo
14
3 / 1 / 3
8,134
508
4,885
7,703
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
OdysseyNth
Danzaburou
15
3 / 1 / 0
9,291
581
7,548
10,244
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Polar04
Neith
17
3 / 0 / 4
9,960
623
5,715
11,187
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Tooquh
Bellona
16
0 / 0 / 1
9,423
589
6,773
14,222
15,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
zCablez
Athena
13
3 / 2 / 4
8,110
507
4,559
13,189
10,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CelestialCRL
Yu Huang
15
0 / 1 / 1
7,950
497
5,468
4,625
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DoodyDude
Jing Wei
15
2 / 1 / 1
8,823
551
6,710
8,727
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
FaLkx429
Terra
13
2 / 1 / 1
7,045
440
6,808
8,569
7,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
GuiltyHail49713
Danzaburou
14
0 / 2 / 0
8,654
541
7,674
12,349
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
kfcneal
Poseidon
13
0 / 7 / 0
6,463
404
6,105
13,553
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CelestialCRL
Yu Huang
0
1
1
0.5
L
Jing Wei
DoodyDude
Jing Wei
2
1
1
2.5
L
Terra
FaLkx429
Terra
2
1
1
2.5
L
Danzaburou
GuiltyHail49713
Danzaburou
0
2
0
0
W
He Bo
Herlion
He Bo
3
1
3
4.5
W
Danzaburou
OdysseyNth
Danzaburou
3
1
0
3
W
Neith
Polar04
Neith
3
0
4
5
W
Bellona
Tooquh
Bellona
0
0
1
0.5
L
Poseidon
kfcneal
Poseidon
0
7
0
0
W
Athena
zCablez
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
32,765
56,545
Taken
47,823
37,848
Mitigated
32,099
21,334
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CelestialCRL
Yu Huang
5,468
34
0
375
4,625
2,067
0
704
3,921
59,423
590
L
Jing Wei
DoodyDude
Jing Wei
6,710
5,572
0
3,999
8,727
4,070
0
1,371
7,356
0
81,477
L
Terra
FaLkx429
Terra
6,808
485
86
1,973
8,569
7,800
0
2,559
6,010
37,310
1,717
L
Danzaburou
GuiltyHail49713
Danzaburou
7,674
1,418
0
3,314
12,349
13,248
0
1,206
11,143
0
69,304
W
He Bo
Herlion
He Bo
4,885
291
0
4,054
7,703
2,527
187
1,587
5,786
72,352
0
W
Danzaburou
OdysseyNth
Danzaburou
7,548
3,930
0
3,429
10,244
4,386
697
2,022
7,924
0
75,343
W
Neith
Polar04
Neith
5,715
1,886
0
6,086
11,187
4,392
695
6,896
3,661
0
87,710
W
Bellona
Tooquh
Bellona
6,773
2,830
0
6,211
14,222
15,987
0
1,480
11,485
0
79,001
L
Poseidon
kfcneal
Poseidon
6,105
1,364
0
3,428
13,553
4,914
0
3,604
9,949
55,730
288
W
Athena
zCablez
Athena
4,559
1,015
0
1,554
13,189
10,556
26
4,949
7,589
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
38,935
600
Minions Killed
548
0
Camps Cleared
0
1,619,193
Distance Traveled
1,528,626
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,950
497
133
8
0
291,873
2
L
Jing Wei
8,823
551
135
8
0
330,888
6
L
Terra
7,045
440
69
4
0
337,210
0
L
Danzaburou
8,654
541
133
8
0
245,638
0
W
He Bo
8,134
508
100
6
0
359,694
0
W
Danzaburou
9,291
581
127
8
0
315,225
1
W
Neith
9,960
623
168
11
0
283,242
3
W
Bellona
9,423
589
156
10
0
309,685
2
L
Poseidon
6,463
404
78
5
0
323,017
0
W
Athena
8,110
507
49
3
0
351,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role