Player Matchup

Horus
Horus
Artio
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,581 Elo+
Party 1
Ravana
Ravana
Deadshot
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,552 Elo+
Party 1
Sol
Sol
G ShoNuff
Sol
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,452 Elo+
Solo
Artemis
Artemis
SteamyRayVonn
Artemis
Level 156
God Stats
8W - 6L
1,701 SR
Queue Stats
367W - 342L
1,498 Elo+
Solo
Jing Wei
Jing Wei
SwordSaintIsshin
Jing Wei
Level 83
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 5L
1,772 Elo+
Party 1
Team Averages
Level 148
1,581 SR
1,571 Elo+

VS

Team Averages
Level 152
1,473 SR
1,534 Elo+
Gilgamesh
Gilgamesh
BRIGHTxRAVEN
Gilgamesh
Level 148
God Stats
9W - 8L
1,497 SR
Queue Stats
321W - 326L
1,541 Elo+
Solo
Hercules
Hercules
Hougu
Hercules
Level 134
God Stats
2W - 1L
1,279 SR
Queue Stats
75W - 66L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Humble_Brag__
Guan Yu
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,631 Elo+
Solo
Ymir
Ymir
NXLTrauma25
Ymir
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 179L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
real_monstar93
Ah Muzen Cab
Level 163
God Stats
10W - 7L
1,590 SR
Queue Stats
618W - 659L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Artio
Horus
13
0 / 2 / 2
7,299
730
3,531
14,228
9,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Deadshot
Ravana
12
0 / 3 / 0
6,555
656
4,057
9,507
6,998
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 3
6,936
694
10,537
9,525
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
14
1 / 2 / 3
7,152
715
13,154
7,569
3,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 1
7,526
753
13,874
11,649
4,778
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRIGHTxRAVEN
Gilgamesh
14
3 / 0 / 10
8,516
852
12,966
14,662
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Hougu
Hercules
15
4 / 0 / 6
8,524
852
6,695
10,238
8,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
14
2 / 1 / 7
8,052
805
8,091
14,293
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 9
8,169
817
5,977
16,573
20,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
real_monstar93
Ah Muzen Cab
16
3 / 1 / 6
8,823
882
15,402
6,313
3,373
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
13
13
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
Artio
Horus
0
2
2
0.5
W
Gilgamesh
BRIGHTxRAVEN
Gilgamesh
3
0
10
8
L
Ravana
Deadshot
Ravana
0
3
0
0
L
0
3
3
0.5
W
Hercules
Hougu
Hercules
4
0
6
7
W
Guan Yu
2
1
7
5.5
W
1
3
9
1.83
L
Artemis
1
2
3
1.25
L
3
3
1
1.17
W
Ah Muzen Cab
real_monstar93
Ah Muzen Cab
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
49,131
52,478
Taken
62,079
28,987
Mitigated
60,297
21,775
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Artio
Horus
3,531
1,551
7,547
5,765
14,228
9,949
0
1,568
12,481
0
5,698
W
Gilgamesh
BRIGHTxRAVEN
Gilgamesh
12,966
554
667
5,645
14,662
10,175
848
1,140
13,522
0
22,812
L
Ravana
Deadshot
Ravana
4,057
623
0
610
9,507
6,998
0
1,190
7,904
0
7,989
L
10,537
2,613
356
2,915
9,525
3,719
0
859
8,394
26,785
690
W
Hercules
Hougu
Hercules
6,695
652
422
5,252
10,238
8,584
794
1,941
8,297
0
12,587
W
Guan Yu
8,091
218
8,190
6,965
14,293
17,389
335
1,773
12,520
0
9,852
W
5,977
502
348
696
16,573
20,776
104
4,145
12,428
11,076
730
L
Artemis
13,154
3,887
615
731
7,569
3,543
0
578
6,663
0
25,335
L
13,874
8,581
497
2,739
11,649
4,778
0
1,052
9,977
0
20,338
W
Ah Muzen Cab
real_monstar93
Ah Muzen Cab
15,402
1,523
469
131
6,313
3,373
1,853
1,246
5,067
0
37,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
42,084
124
Minions Killed
104
0
Camps Cleared
0
866,286
Distance Traveled
975,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,299
730
2
0
0
222,544
1
W
Gilgamesh
8,516
852
14
1
0
220,975
0
L
Ravana
6,555
656
13
1
0
137,262
0
L
Sol
6,936
694
38
4
0
143,512
0
W
Hercules
8,524
852
6
1
0
182,029
0
W
Guan Yu
8,052
805
9
1
0
206,476
0
W
Ymir
8,169
817
11
1
0
175,615
0
L
Artemis
7,152
715
40
4
0
173,525
0
L
Jing Wei
7,526
753
31
3
0
189,443
0
W
Ah Muzen Cab
8,823
882
64
6
0
190,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role