Player Matchup

Sol
Sol
Father_of_1000s
Sol
Level 123
God Stats
1W - 2L
1,412 SR
Queue Stats
81W - 84L
1,452 Elo+
Party 1
Khepri
Khepri
blomeli2345
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,386 Elo+
Solo
Guan Yu
Guan Yu
lmBlocked
Guan Yu
Level 105
God Stats
1W - 0L
1,346 SR
Queue Stats
58W - 55L
1,518 Elo+
Solo
Anhur
Anhur
oleBEARCAT
Anhur
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,449 Elo+
Party 1
Raijin
Raijin
xJrMintzx
Raijin
Level 123
God Stats
8W - 4L
1,617 SR
Queue Stats
340W - 340L
1,462 Elo+
Solo
Team Averages
Level 111
1,475 SR
1,453 Elo+

VS

Team Averages
Level 66
1,547 SR
1,416 Elo+
Freya
Freya
AppearingRain70
Freya
Level 89
God Stats
3W - 6L
1,731 SR
Queue Stats
322W - 413L
1,454 Elo+
Solo
Tiamat
Tiamat
Basebooch9891
Tiamat
Level 37
God Stats
10W - 12L
1,474 SR
Queue Stats
451W - 419L
1,475 Elo+
Solo
Susano
Susano
KiLLSH0T014
Susano
Level 75
God Stats
2W - 5L
1,298 SR
Queue Stats
141W - 154L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PerseusParker
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,733 SR
Queue Stats
254W - 282L
1,482 Elo+
Solo
Horus
Horus
bambam3508
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
11,094
792
15,042
13,133
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
2
0 / 0 / 0
4,178
298
0
0
0
Guan Yu
lmBlocked
Guan Yu
17
0 / 1 / 16
10,817
773
8,422
30,714
26,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
19
10 / 3 / 6
11,920
851
10,677
12,762
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
xJrMintzx
Raijin
19
6 / 1 / 14
11,739
839
29,078
13,626
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,445
603
8,472
12,069
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 2
10,342
739
17,861
9,574
9,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
16
1 / 6 / 4
9,211
658
8,377
15,438
6,258
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
PerseusParker
Ah Muzen Cab
15
1 / 2 / 3
8,962
640
13,734
10,989
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
0 / 7 / 1
8,360
597
2,916
20,996
21,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
22
Kills
6
6
Deaths
22
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
4
2
2
2.5
W
6
1
12
12
L
Susano
1
6
4
0.5
L
Ah Muzen Cab
PerseusParker
Ah Muzen Cab
1
2
3
1.25
L
Horus
0
7
1
0.07
W
Khepri
0
0
0
0
W
Guan Yu
lmBlocked
Guan Yu
0
1
16
8
W
Anhur
10
3
6
4.33
W
Raijin
xJrMintzx
Raijin
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,219
Damage
51,360
70,235
Taken
69,066
45,208
Mitigated
47,817
44,713
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,472
3,000
447
3,727
12,069
4,632
17
7,402
4,667
20,345
777
L
17,861
751
1,408
3,735
9,574
9,130
292
5,753
3,821
41,792
438
W
15,042
4,037
1,244
4,719
13,133
5,963
2,871
5,495
7,638
35,814
1,095
L
Susano
8,377
1,141
1,351
3,173
15,438
6,258
112
8,294
7,144
0
17,833
L
Ah Muzen Cab
PerseusParker
Ah Muzen Cab
13,734
4,619
941
573
10,989
5,892
1,216
7,403
3,586
0
25,249
L
Horus
2,916
1,784
1,597
6,137
20,996
21,905
0
14,897
6,099
0
5,460
W
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
lmBlocked
Guan Yu
8,422
855
12,852
17,171
30,714
26,322
553
10,998
19,716
0
19,987
W
Anhur
10,677
6,370
837
1,301
12,762
6,299
3,460
3,939
8,823
0
24,893
W
Raijin
xJrMintzx
Raijin
29,078
2,615
3,313
3,276
13,626
6,624
800
5,791
7,835
54,987
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
45,320
177
Minions Killed
125
0
Camps Cleared
0
1,073,999
Distance Traveled
1,155,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,445
603
29
2
0
165,386
0
L
Tiamat
10,342
739
44
3
0
250,943
0
W
Sol
11,094
792
55
4
0
265,134
0
L
Susano
9,211
658
20
1
0
253,234
0
L
Ah Muzen Cab
8,962
640
23
2
0
233,452
0
L
Horus
8,360
597
9
1
0
252,923
0
W
Khepri
4,178
298
0
0
0
0
0
W
Guan Yu
10,817
773
18
1
0
310,335
0
W
Anhur
11,920
851
44
3
0
250,476
0
W
Raijin
11,739
839
60
4
0
248,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role