Player Matchup

Janus
Janus
LocusShadow
Janus
Level 58
God Stats
1W - 3L
1,308 SR
Queue Stats
34W - 34L
1,308 Elo+
Solo
Awilix
Awilix
Rory698
Awilix
Level 106
God Stats
1W - 9L
1,212 SR
Queue Stats
223W - 213L
1,463 Elo+
Party 3
Vamana
Vamana
TobyLG7935
Vamana
Level 28
God Stats
2W - 5L
1,366 SR
Queue Stats
257W - 252L
1,483 Elo+
Party 3
Aphrodite
Aphrodite
cake-superior206
Aphrodite
Level 99
God Stats
14W - 10L
1,425 SR
Queue Stats
65W - 51L
1,494 Elo+
Solo
Cupid
Cupid
gfearzly
Cupid
Level 59
God Stats
12W - 10L
1,258 SR
Queue Stats
235W - 195L
1,470 Elo+
Party 3
Team Averages
Level 70
1,314 SR
1,444 Elo+

VS

Team Averages
Level 73
1,493 SR
1,480 Elo+
Nut
Nut
DeuxCremeUnLait
Nut
Level 109
God Stats
2W - 5L
1,261 SR
Queue Stats
84W - 78L
1,456 Elo+
Party 2
Bellona
Bellona
Godisyoy
Bellona
Level 56
God Stats
3W - 1L
1,702 SR
Queue Stats
88W - 77L
1,511 Elo+
Party 1
Ymir
Ymir
colbren
Ymir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 58L
1,396 Elo+
Party 2
Loki
Loki
elmucarillo24
Loki
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 20L
1,550 Elo+
Solo
Zeus
Zeus
xObese_Ninja17x
Zeus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,917
528
6,857
8,310
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Rory698
Awilix
12
2 / 2 / 0
6,673
445
5,636
12,083
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
TobyLG7935
Vamana
11
0 / 1 / 0
6,368
425
5,265
13,290
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
11
0 / 2 / 4
6,346
423
5,487
11,710
8,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
gfearzly
Cupid
11
2 / 4 / 2
6,353
424
7,966
11,785
4,889
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,931
462
11,089
11,181
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
Godisyoy
Bellona
13
0 / 0 / 2
8,123
542
10,417
12,045
14,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
colbren
Ymir
12
0 / 2 / 5
7,102
473
4,577
8,703
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
11 / 0 / 2
9,710
647
10,129
9,390
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
8,515
568
3,893
7,287
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
14
14
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Bellona
Godisyoy
Bellona
0
0
2
1
L
4
5
0
0.8
L
Awilix
Rory698
Awilix
2
2
0
1
L
Vamana
TobyLG7935
Vamana
0
1
0
0
L
Aphrodite
0
2
4
1
W
Ymir
colbren
Ymir
0
2
5
1.25
W
11
0
2
12
L
Cupid
gfearzly
Cupid
2
4
2
0.75
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
40,105
57,178
Taken
48,606
33,797
Mitigated
31,436
14,341
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,089
8,079
0
3,470
11,181
4,300
0
1,931
9,250
0
49,070
W
Bellona
Godisyoy
Bellona
10,417
1,843
0
2,570
12,045
14,897
120
140
10,993
745
56,624
L
6,857
839
0
520
8,310
2,943
0
3,893
4,417
54,682
0
L
Awilix
Rory698
Awilix
5,636
2,704
0
730
12,083
5,465
0
833
11,133
0
51,730
L
Vamana
TobyLG7935
Vamana
5,265
1,927
0
2,602
13,290
12,368
0
423
11,983
0
40,386
L
Aphrodite
5,487
1,617
2,779
5,012
11,710
8,132
405
1,745
9,921
36,359
0
W
Ymir
colbren
Ymir
4,577
629
0
1,058
8,703
5,655
0
3,182
5,521
31,883
748
W
10,129
4,544
0
627
9,390
4,265
0
1,753
7,455
0
81,215
L
Cupid
gfearzly
Cupid
7,966
2,722
359
2,339
11,785
4,889
0
2,118
9,667
0
44,936
W
3,893
685
0
650
7,287
2,319
116
4,766
2,061
61,387
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
40,381
364
Minions Killed
443
0
Camps Cleared
0
1,467,312
Distance Traveled
1,392,967
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,931
462
61
4
0
258,446
5
W
Bellona
8,123
542
81
5
0
255,646
0
L
Janus
7,917
528
102
7
0
273,430
0
L
Awilix
6,673
445
82
5
0
355,800
0
L
Vamana
6,368
425
60
4
0
296,762
4
L
Aphrodite
6,346
423
46
3
0
265,511
0
W
Ymir
7,102
473
53
4
0
258,405
0
W
Loki
9,710
647
120
8
0
352,763
0
L
Cupid
6,353
424
74
5
0
275,809
0
W
Zeus
8,515
568
128
9
0
267,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role