Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Alpha_Jayrocky
Kuzenbo
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
76W - 65L
1,433 Elo+
Solo
Martichoras
Martichoras
Furiousimp51317
Martichoras
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 172L
1,471 Elo+
Solo
Bacchus
Bacchus
WIx SCHLITZ x68
Bacchus
Level 144
God Stats
9W - 5L
1,596 SR
Queue Stats
258W - 235L
1,509 Elo+
Solo
Chaac
Chaac
XxS1NFULxX
Chaac
Level 87
God Stats
23W - 21L
1,629 SR
Queue Stats
574W - 552L
1,447 Elo+
Party 2
Team Averages
Level 112
1,503 SR
1,472 Elo+

VS

Team Averages
Level 111
1,487 SR
1,447 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 127
God Stats
255W - 232L
1,531 SR
Queue Stats
790W - 779L
1,460 Elo+
Solo
Mulan
Mulan
JNOA562
Mulan
Level 98
God Stats
3W - 3L
1,338 SR
Queue Stats
96W - 116L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Maverickl87
Sylvanus
Level 145
God Stats
5W - 3L
1,565 SR
Queue Stats
212W - 213L
1,514 Elo+
Solo
Agni
Agni
XXtendzxx
Agni
Level 77
God Stats
12W - 8L
1,374 SR
Queue Stats
483W - 448L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
galoiaz
Tsukuyomi
Level 106
God Stats
2W - 1L
1,628 SR
Queue Stats
76W - 91L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 2
8,520
568
5,768
9,327
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 6
6,733
449
4,583
12,103
12,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Martichoras
Furiousimp51317
Martichoras
12
1 / 5 / 3
7,089
473
7,564
12,856
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
6 / 1 / 1
8,717
581
5,963
10,147
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
12
0 / 4 / 0
7,040
469
7,161
15,583
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
18
2 / 1 / 4
9,871
658
11,433
9,364
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
JNOA562
Mulan
14
2 / 0 / 2
8,834
589
9,845
13,810
12,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Maverickl87
Sylvanus
13
1 / 3 / 6
6,982
465
6,175
15,524
11,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
3 / 2 / 1
8,678
579
6,193
6,160
2,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
galoiaz
Tsukuyomi
15
9 / 2 / 3
9,009
601
8,196
12,218
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
17
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
W
Izanami
AlexS__S
Izanami
2
1
4
4
L
0
3
6
1
L
Martichoras
Furiousimp51317
Martichoras
1
5
3
0.5
W
Mulan
JNOA562
Mulan
2
0
2
3
W
Sylvanus
Maverickl87
Sylvanus
1
3
6
1.33
L
6
1
1
6.5
W
Agni
3
2
1
1.75
L
Chaac
0
4
0
0
W
Tsukuyomi
galoiaz
Tsukuyomi
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,039
Damage
41,842
60,016
Taken
57,076
38,892
Mitigated
35,107
17,164
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,768
324
0
469
9,327
2,640
0
5,585
3,430
67,632
1,421
W
Izanami
AlexS__S
Izanami
11,433
8,170
29
4,144
9,364
4,297
996
3,316
6,048
0
113,580
L
4,583
1,882
0
3,118
12,103
12,275
10
2,312
9,791
20,543
0
L
Martichoras
Furiousimp51317
Martichoras
7,564
2,280
0
2,604
12,856
4,532
0
2,126
10,730
0
60,471
W
Mulan
JNOA562
Mulan
9,845
1,203
0
2,976
13,810
12,593
31
1,771
10,989
1,002
56,468
W
Sylvanus
Maverickl87
Sylvanus
6,175
2,086
1,504
6,116
15,524
11,254
540
5,306
10,100
25,734
9,879
L
5,963
938
0
5,081
10,147
6,789
0
746
9,360
60,212
650
W
Agni
6,193
213
0
748
6,160
2,208
529
3,992
1,838
62,350
0
L
Chaac
7,161
1,165
0
5,892
15,583
12,656
0
961
14,534
0
41,349
W
Tsukuyomi
galoiaz
Tsukuyomi
8,196
2,004
0
3,923
12,218
4,755
0
2,018
10,068
0
59,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
43,374
419
Minions Killed
516
0
Camps Cleared
0
1,525,569
Distance Traveled
1,424,437
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,520
568
134
9
0
312,627
0
W
Izanami
9,871
658
189
13
0
251,334
0
L
Kuzenbo
6,733
449
23
2
0
299,498
2
L
Martichoras
7,089
473
106
7
0
264,300
0
W
Mulan
8,834
589
82
5
0
288,848
2
W
Sylvanus
6,982
465
53
4
0
264,006
0
L
Bacchus
8,717
581
95
6
0
345,920
0
W
Agni
8,678
579
120
8
0
284,312
0
L
Chaac
7,040
469
61
4
0
303,224
0
W
Tsukuyomi
9,009
601
72
5
0
335,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role