Player Matchup

Jormungandr
Jormungandr
Crazart
Jormungandr
Level 116
God Stats
1W - 1L
1,324 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GetMiIked
Ah Muzen Cab
Level 63
God Stats
2W - 4L
1,558 SR
Queue Stats
61W - 69L
1,460 Elo+
Solo
Vulcan
Vulcan
GuanFierce
Vulcan
Level 148
God Stats
19W - 16L
1,659 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 1
Arachne
Arachne
SC00BY_SNACK_Mmm
Arachne
Level 121
God Stats
12W - 13L
1,644 SR
Queue Stats
94W - 100L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
kermit_tha_frogg
Kuzenbo
Level 124
God Stats
12W - 12L
1,450 SR
Queue Stats
143W - 113L
1,637 Elo+
Party 2
Team Averages
Level 114
1,527 SR
1,492 Elo+

VS

Team Averages
Level 126
1,697 SR
1,530 Elo+
Agni
Agni
B1ackHorse
Agni
Level 122
God Stats
19W - 14L
1,639 SR
Queue Stats
163W - 136L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
IvanDaSlayer
Sylvanus
Level 115
God Stats
7W - 6L
1,690 SR
Queue Stats
280W - 252L
1,532 Elo+
Party 3
Arachne
Arachne
Nutm3g25
Arachne
Level 129
God Stats
1W - 3L
1,694 SR
Queue Stats
197W - 183L
1,530 Elo+
Party 4
Kuzenbo
Kuzenbo
XxF1SHxX5
Kuzenbo
Level 128
God Stats
4W - 6L
1,709 SR
Queue Stats
90W - 103L
1,483 Elo+
Party 4
Charybdis
Charybdis
asdf217
Charybdis
Level 138
God Stats
5W - 2L
1,755 SR
Queue Stats
51W - 45L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crazart
Jormungandr
11
4 / 2 / 1
6,257
521
8,153
8,174
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
GetMiIked
Ah Muzen Cab
11
1 / 1 / 3
6,425
535
4,792
6,347
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
GuanFierce
Vulcan
13
1 / 0 / 1
7,099
592
5,886
3,951
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,055
505
3,411
8,056
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,281
440
4,783
7,875
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,599
550
5,463
5,796
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
IvanDaSlayer
Sylvanus
12
0 / 1 / 0
6,436
536
3,747
10,606
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Nutm3g25
Arachne
11
0 / 1 / 0
5,787
482
1,040
8,156
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
XxF1SHxX5
Kuzenbo
9
2 / 1 / 1
6,082
507
3,066
9,019
8,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
asdf217
Charybdis
9
0 / 3 / 2
5,524
460
4,111
8,305
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Jormungandr
Crazart
Jormungandr
4
2
1
2.25
W
Ah Muzen Cab
GetMiIked
Ah Muzen Cab
1
1
3
2.5
W
Vulcan
GuanFierce
Vulcan
1
0
1
1.5
L
Sylvanus
IvanDaSlayer
Sylvanus
0
1
0
0
L
Arachne
Nutm3g25
Arachne
0
1
0
0
W
1
0
0
1
L
Kuzenbo
XxF1SHxX5
Kuzenbo
2
1
1
2.5
L
Charybdis
asdf217
Charybdis
0
3
2
0.33
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
17,427
34,403
Taken
41,882
19,937
Mitigated
24,567
11,056
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,463
473
0
1,212
5,796
1,932
0
2,396
3,254
49,799
599
W
Jormungandr
Crazart
Jormungandr
8,153
1,903
131
2,045
8,174
6,938
0
2,539
5,553
37,141
1,181
W
Ah Muzen Cab
GetMiIked
Ah Muzen Cab
4,792
2,606
0
1,014
6,347
2,447
0
1,808
4,495
0
40,702
W
Vulcan
GuanFierce
Vulcan
5,886
2,391
0
867
3,951
1,494
0
2,336
1,363
58,624
1,091
L
Sylvanus
IvanDaSlayer
Sylvanus
3,747
1,035
226
5,192
10,606
8,277
0
4,180
5,622
33,594
11,793
L
Arachne
Nutm3g25
Arachne
1,040
897
0
2,956
8,156
3,250
0
2,399
5,543
0
42,490
W
3,411
3,083
0
4,444
8,056
3,269
14
1,087
6,885
0
50,429
L
Kuzenbo
XxF1SHxX5
Kuzenbo
3,066
1,777
0
1,767
9,019
8,276
0
3,913
4,757
17,501
0
L
Charybdis
asdf217
Charybdis
4,111
2,065
0
1,841
8,305
2,832
0
3,529
4,432
0
34,781
W
4,783
1,375
0
2,555
7,875
5,789
0
3,629
4,187
30,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
30,428
390
Minions Killed
372
0
Camps Cleared
0
1,171,492
Distance Traveled
1,185,397
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,599
550
100
8
0
242,360
3
W
Jormungandr
6,257
521
60
5
0
232,733
0
W
Ah Muzen Cab
6,425
535
75
6
0
238,978
0
W
Vulcan
7,099
592
110
9
0
260,916
0
L
Sylvanus
6,436
536
76
6
0
178,469
0
L
Arachne
5,787
482
87
7
0
258,733
7
W
Arachne
6,055
505
91
8
0
237,349
0
L
Kuzenbo
6,082
507
24
2
0
268,374
0
L
Charybdis
5,524
460
85
7
0
237,461
0
W
Kuzenbo
5,281
440
54
5
0
201,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role