Player Matchup

Bake Kujira
Bake Kujira
Nathanblue
Bake Kujira
Level 112
God Stats
2W - 3L
1,482 SR
Queue Stats
117W - 94L
1,591 Elo+
Party 2
Hercules
Hercules
PunchedEmperor
Hercules
Level 137
God Stats
117W - 98L
1,511 SR
Queue Stats
269W - 231L
1,613 Elo+
Party 3
Anubis
Anubis
SamadAlHayadi
Anubis
Level 28
God Stats
14W - 11L
1,724 SR
Queue Stats
220W - 187L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
SmiteGhosty
Sylvanus
Level 159
God Stats
65W - 55L
1,617 SR
Queue Stats
258W - 231L
1,588 Elo+
Solo
Nut
Nut
ddmotox
Nut
Level 19
God Stats
3W - 5L
1,869 SR
Queue Stats
81W - 70L
1,591 Elo+
Party 2
Team Averages
Level 91
1,641 SR
1,599 Elo+

VS

Team Averages
Level 111
1,610 SR
1,584 Elo+
Hun Batz
Hun Batz
DrStephenTheHawk
Hun Batz
Level 157
God Stats
6W - 2L
1,895 SR
Queue Stats
71W - 58L
1,614 Elo+
Party 1
Poseidon
Poseidon
Miausito
Poseidon
Level 148
God Stats
13W - 12L
1,524 SR
Queue Stats
304W - 280L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
ScotchMist
Zhong Kui
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 1
Bacchus
Bacchus
SirHaBachi
Bacchus
Level 26
God Stats
4W - 1L
1,461 SR
Queue Stats
27W - 37L
1,539 Elo+
Party 1
Odin
Odin
TurboTigerr
Odin
Level 148
God Stats
14W - 13L
1,672 SR
Queue Stats
311W - 295L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Nathanblue
Bake Kujira
11
0 / 1 / 1
6,638
443
4,172
12,632
10,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
13
4 / 2 / 1
7,704
514
7,759
13,977
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 7 / 4
7,031
469
7,551
12,450
5,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
SmiteGhosty
Sylvanus
13
1 / 3 / 0
7,856
524
9,777
17,109
14,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
13
0 / 1 / 0
7,256
484
2,885
7,210
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
8,979
599
9,530
12,129
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
Miausito
Poseidon
14
2 / 2 / 6
8,342
556
8,855
8,765
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ScotchMist
Zhong Kui
16
0 / 0 / 2
8,711
581
6,270
5,809
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
SirHaBachi
Bacchus
12
1 / 1 / 7
7,791
519
5,622
12,025
12,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 2
8,376
558
10,405
13,854
12,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Poseidon
Miausito
Poseidon
2
2
6
2.5
L
Bake Kujira
Nathanblue
Bake Kujira
0
1
1
0.5
L
Hercules
4
2
1
2.25
L
0
7
4
0.29
W
Zhong Kui
ScotchMist
Zhong Kui
0
0
2
1
W
Bacchus
SirHaBachi
Bacchus
1
1
7
4.5
L
Sylvanus
SmiteGhosty
Sylvanus
1
3
0
0.33
W
2
1
2
3
L
Nut
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
40,682
63,378
Taken
52,582
41,094
Mitigated
36,447
18,007
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,530
2,843
0
5,903
12,129
4,958
0
3,358
8,771
0
74,781
W
Poseidon
Miausito
Poseidon
8,855
550
0
1,909
8,765
2,269
0
5,182
3,583
58,992
1,279
L
Bake Kujira
Nathanblue
Bake Kujira
4,172
2,200
0
1,277
12,632
10,676
0
5,832
6,800
35,522
485
L
Hercules
7,759
2,868
0
5,217
13,977
7,101
0
3,628
10,349
0
65,069
L
7,551
145
278
3,139
12,450
5,668
0
6,527
5,923
54,269
732
W
Zhong Kui
ScotchMist
Zhong Kui
6,270
2,185
0
4,818
5,809
4,933
11
821
4,988
79,524
21,228
W
Bacchus
SirHaBachi
Bacchus
5,622
827
0
3,823
12,025
12,103
32
3,639
8,386
20,893
1,252
L
Sylvanus
SmiteGhosty
Sylvanus
9,777
2,796
104
5,299
17,109
14,642
0
256
16,853
50,580
18,256
W
10,405
1,716
0
5,605
13,854
12,184
0
6,579
7,275
0
71,798
L
Nut
2,885
1,673
0
2,693
7,210
3,007
0
3,486
3,724
0
60,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
42,199
446
Minions Killed
525
0
Camps Cleared
0
1,418,629
Distance Traveled
1,591,029
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,979
599
109
7
0
377,245
5
W
Poseidon
8,342
556
104
7
0
325,269
0
L
Bake Kujira
6,638
443
45
3
0
319,170
0
L
Hercules
7,704
514
86
6
0
342,186
0
L
Anubis
7,031
469
71
5
0
245,643
4
W
Zhong Kui
8,711
581
173
12
0
282,150
2
W
Bacchus
7,791
519
30
2
0
318,492
2
L
Sylvanus
7,856
524
110
7
0
223,431
0
W
Odin
8,376
558
109
7
0
287,873
3
L
Nut
7,256
484
134
9
0
288,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role