Player Matchup

Kukulkan
Kukulkan
Biggy2xBig
Kukulkan
Level 69
God Stats
11W - 14L
1,351 SR
Queue Stats
18W - 22L
1,401 Elo+
Party 2
Chaac
Chaac
BogeyBreak
Chaac
Level 16
God Stats
7W - 13L
1,345 SR
Queue Stats
31W - 35L
1,401 Elo+
Party 2
Horus
Horus
SMTHEFINEST
Horus
Level 99
God Stats
20W - 20L
1,542 SR
Queue Stats
31W - 36L
1,401 Elo+
Party 2
Hachiman
Hachiman
TrustInK2
Hachiman
Level 125
God Stats
1W - 4L
1,255 SR
Queue Stats
32W - 36L
1,413 Elo+
Party 2
Vamana
Vamana
YiPi_Ki-YaY-MFer
Vamana
Level 97
God Stats
3W - 1L
1,604 SR
Queue Stats
187W - 158L
1,534 Elo+
Solo
Team Averages
Level 81
1,419 SR
1,430 Elo+

VS

Team Averages
Level 103
1,618 SR
1,492 Elo+
Mulan
Mulan
THOMASREDX
Mulan
Level 105
God Stats
5W - 1L
1,751 SR
Queue Stats
14W - 14L
1,605 Elo+
Solo
Persephone
Persephone
TheSixthCircle
Persephone
Level 145
God Stats
5W - 1L
1,706 SR
Queue Stats
311W - 291L
1,469 Elo+
Solo
Odin
Odin
UltimateCuban
Odin
Level 127
God Stats
2W - 5L
1,402 SR
Queue Stats
261W - 263L
1,479 Elo+
Party 1
Hachiman
Hachiman
YasukeBP
Hachiman
Level 55
God Stats
2W - 3L
1,530 SR
Queue Stats
185W - 235L
1,431 Elo+
Party 1
Hades
Hades
smiting_ur_dad26
Hades
Level 85
God Stats
1W - 3L
1,702 SR
Queue Stats
172W - 176L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biggy2xBig
Kukulkan
10
0 / 3 / 1
6,461
497
4,552
7,775
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
1 / 1 / 3
6,018
463
8,371
14,117
10,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 0
6,188
476
3,680
9,842
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
TrustInK2
Hachiman
12
4 / 1 / 1
7,005
539
8,306
6,844
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 1
6,566
505
6,402
12,737
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 1 / 3
7,399
569
7,138
12,053
13,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
TheSixthCircle
Persephone
13
1 / 2 / 3
7,663
589
6,615
6,243
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 2
7,499
577
7,799
8,317
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
YasukeBP
Hachiman
12
0 / 4 / 2
6,331
487
5,860
10,668
3,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
7,430
572
6,000
11,063
11,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
8
8
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Biggy2xBig
Kukulkan
0
3
1
0.17
W
Chaac
1
1
3
2.5
W
3
2
0
1.5
L
Mulan
0
1
3
1.5
L
Persephone
TheSixthCircle
Persephone
1
2
3
1.25
W
Hachiman
TrustInK2
Hachiman
4
1
1
4.5
L
5
0
2
6
L
Hachiman
YasukeBP
Hachiman
0
4
2
0.25
W
0
1
1
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
33,412
51,315
Taken
48,344
31,470
Mitigated
34,007
14,754
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Biggy2xBig
Kukulkan
4,552
335
0
547
7,775
2,561
307
3,492
4,047
45,693
0
W
Chaac
8,371
919
0
5,269
14,117
10,515
0
2,870
11,247
0
32,151
W
3,680
1,404
120
2,644
9,842
4,842
38
2,431
7,121
0
25,258
L
Mulan
7,138
1,089
0
3,848
12,053
13,487
407
543
10,795
0
54,885
L
Persephone
TheSixthCircle
Persephone
6,615
95
0
2,419
6,243
2,189
0
2,068
4,120
55,815
382
W
Hachiman
TrustInK2
Hachiman
8,306
4,937
0
2,837
6,844
2,324
0
1,513
5,331
0
45,743
L
7,799
1,652
0
4,782
8,317
3,685
0
1,255
7,062
0
54,143
L
Hachiman
YasukeBP
Hachiman
5,860
4,040
0
4,336
10,668
3,375
803
0
10,668
0
48,078
W
6,402
2,728
0
3,337
12,737
11,228
0
1,025
11,672
0
50,122
L
6,000
752
424
4,768
11,063
11,271
0
686
10,281
26,488
1,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
36,322
310
Minions Killed
386
0
Camps Cleared
0
1,364,746
Distance Traveled
1,308,840
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,461
497
70
5
0
257,951
0
W
Chaac
6,018
463
49
4
0
271,048
0
W
Horus
6,188
476
44
3
0
308,743
0
L
Mulan
7,399
569
77
6
0
243,923
5
L
Persephone
7,663
589
104
8
0
259,060
2
W
Hachiman
7,005
539
69
5
0
255,960
2
L
Odin
7,499
577
85
7
0
304,834
2
L
Hachiman
6,331
487
80
6
0
250,292
0
W
Vamana
6,566
505
78
6
0
271,044
2
L
Hades
7,430
572
40
3
0
250,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role