Player Matchup

Xing Tian
Xing Tian
BearGrilled
Xing Tian
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,593 Elo+
Solo
Izanami
Izanami
Destroerdrunk
Izanami
Level 47
God Stats
15W - 13L
1,558 SR
Queue Stats
120W - 146L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
KiIlaKyle
Ix Chel
Level 44
God Stats
12W - 13L
1,446 SR
Queue Stats
124W - 151L
1,518 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,538 Elo+

VS

Team Averages
Level 87
1,697 SR
1,497 Elo+
Susano
Susano
Dylanchuz11
Susano
Level 102
God Stats
0W - 1L
1,878 SR
Queue Stats
33W - 37L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
GOverKennerG
Yu Huang
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
15W - 28L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
sAsCobraJJ
Heimdallr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BearGrilled
Xing Tian
18
2 / 1 / 8
11,903
661
16,473
20,487
23,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
19
5 / 1 / 4
13,372
743
12,207
12,056
5,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
KiIlaKyle
Ix Chel
17
3 / 1 / 5
11,902
661
10,819
11,474
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
0 / 5 / 3
10,103
561
9,254
19,672
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
GOverKennerG
Yu Huang
17
1 / 2 / 2
10,924
607
10,335
10,876
4,485
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
sAsCobraJJ
Heimdallr
17
2 / 3 / 1
11,787
655
10,982
16,507
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BearGrilled
Xing Tian
2
1
8
6
W
Izanami
5
1
4
7
L
Susano
0
5
3
0.3
L
Yu Huang
GOverKennerG
Yu Huang
1
2
2
1
W
Ix Chel
KiIlaKyle
Ix Chel
3
1
5
5.5
L
Heimdallr
sAsCobraJJ
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
30,571
44,017
Taken
47,055
34,872
Mitigated
28,521
15,475
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BearGrilled
Xing Tian
16,473
1,321
0
3,178
20,487
23,708
47
3,545
16,382
20,731
5,190
W
Izanami
12,207
7,015
0
4,760
12,056
5,812
1,545
2,749
8,847
0
73,680
L
Susano
9,254
975
0
1,606
19,672
16,724
0
8,845
9,587
0
24,927
L
Yu Huang
GOverKennerG
Yu Huang
10,335
911
0
250
10,876
4,485
103
4,042
6,123
52,076
0
W
Ix Chel
KiIlaKyle
Ix Chel
10,819
500
3,352
4,185
11,474
5,352
281
4,085
7,172
56,729
116
L
Heimdallr
sAsCobraJJ
Heimdallr
10,982
4,625
0
1,977
16,507
7,312
265
8,642
6,661
0
62,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
32,814
227
Minions Killed
208
0
Camps Cleared
0
1,079,779
Distance Traveled
961,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,903
661
22
1
0
365,432
0
W
Izanami
13,372
743
125
7
0
358,952
0
L
Susano
10,103
561
28
2
0
349,705
0
L
Yu Huang
10,924
607
84
5
0
310,866
0
W
Ix Chel
11,902
661
80
4
0
355,395
0
L
Heimdallr
11,787
655
96
5
0
301,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role