Player Matchup

Zeus
Zeus
AnÐu
Zeus
Level 129
God Stats
2W - 2L
1,303 SR
Queue Stats
62W - 33L
1,701 Elo+
Solo
Athena
Athena
HoneySmackums
Athena
Level 149
God Stats
3W - 1L
1,478 SR
Queue Stats
99W - 90L
1,527 Elo+
Solo
Neith
Neith
Musician
Neith
Level 186
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 60L
1,658 Elo+
Solo
Ne Zha
Ne Zha
gvilla0811
Ne Zha
Level 127
God Stats
4W - 3L
1,587 SR
Queue Stats
121W - 129L
1,517 Elo+
Solo
Da Ji
Da Ji
supongebobu
Da Ji
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,578 Elo+
Solo
Team Averages
Level 145
1,474 SR
1,596 Elo+

VS

Team Averages
Level 156
1,467 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Shneekz
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
Skyedo
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 76L
1,610 Elo+
Solo
Thor
Thor
deathdealer316
Thor
Level 123
God Stats
0W - 3L
1,336 SR
Queue Stats
157W - 114L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AnÐu
Zeus
13
5 / 0 / 0
7,260
605
10,026
4,237
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
6,858
572
5,325
12,338
14,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Musician
Neith
14
4 / 2 / 3
7,690
641
9,852
7,985
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
gvilla0811
Ne Zha
11
1 / 1 / 7
6,790
566
4,535
10,145
8,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 4
6,524
544
7,822
12,008
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 4 / 0
6,780
565
9,942
12,889
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
 
Skadi
12
2 / 3 / 1
6,475
540
4,291
7,945
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ne Zha
Shneekz
Ne Zha
11
1 / 3 / 3
6,247
521
3,839
13,211
7,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ah Puch
Skyedo
Ah Puch
11
1 / 4 / 0
6,021
502
6,597
11,471
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
0 / 1 / 1
5,610
468
3,356
11,098
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
0
0.5
L
Skadi
 
Skadi
2
3
1
0.83
W
Zeus
AnÐu
Zeus
5
0
0
5
W
2
2
2
1.5
W
Neith
Musician
Neith
4
2
3
2.75
L
Ne Zha
Shneekz
Ne Zha
1
3
3
0.83
L
Ah Puch
Skyedo
Ah Puch
1
4
0
0.25
L
0
1
1
0.5
W
Ne Zha
gvilla0811
Ne Zha
1
1
7
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
28,025
46,713
Taken
56,614
33,472
Mitigated
26,209
12,023
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,942
4,373
0
3,220
12,889
7,755
0
4,939
7,950
0
48,557
L
Skadi
 
Skadi
4,291
1,793
0
1,609
7,945
2,365
0
0
7,945
0
40,336
W
Zeus
AnÐu
Zeus
10,026
678
0
820
4,237
1,586
480
1,908
2,133
50,971
2,153
W
5,325
1,663
0
3,004
12,338
14,169
8
0
12,338
39,993
2,129
W
Neith
Musician
Neith
9,852
3,730
0
2,630
7,985
3,657
0
0
7,985
0
72,692
L
Ne Zha
Shneekz
Ne Zha
3,839
968
0
2,297
13,211
7,973
0
2,178
10,857
0
27,877
L
Ah Puch
Skyedo
Ah Puch
6,597
120
0
4,516
11,471
3,952
0
3,990
7,071
38,917
612
L
3,356
1,214
0
3,689
11,098
4,164
0
2,634
8,172
0
37,725
W
Ne Zha
gvilla0811
Ne Zha
4,535
912
0
2,859
10,145
8,361
0
2,427
7,388
0
36,724
W
7,822
2,048
0
2,710
12,008
5,699
0
1,498
10,272
0
42,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
31,133
431
Minions Killed
346
0
Camps Cleared
0
1,173,013
Distance Traveled
1,168,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,780
565
77
6
0
227,537
0
L
Skadi
6,475
540
66
6
0
221,037
0
W
Zeus
7,260
605
133
11
0
220,729
1
W
Athena
6,858
572
76
6
0
226,486
2
W
Neith
7,690
641
122
10
0
212,393
2
L
Ne Zha
6,247
521
39
3
0
236,699
0
L
Ah Puch
6,021
502
97
8
0
226,787
2
L
Thor
5,610
468
67
6
0
256,022
0
W
Ne Zha
6,790
566
44
4
0
246,422
0
W
Da Ji
6,524
544
56
5
0
266,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role