Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
AbyssalSalt
Anubis
Gold IV
Level 149
God Stats
5W - 3L
1,492 SR
Queue Stats
506W - 481L
1,275 MMR
Party 1
Hachiman
Hachiman
Gold III
XlxToxicWolfxlX
Hachiman
Gold III
Level 153
God Stats
3W - 2L
1,346 SR
Queue Stats
178W - 166L
1,490 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,446 SR
1,422 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,578 SR
1,321 MMR
Ares
Ares
Silver V
GUterrorz
Ares
Silver V
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 13L
1,306 MMR
Party 2
Raijin
Raijin
Silver IV
Veyron911
Raijin
Silver IV
Level 57
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 10L
1,349 MMR
Party 2
Nut
Nut
Silver V
guacbjaq
Nut
Silver V
Level 88
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 13L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 8
9,988
713
10,580
16,785
22,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
7 / 3 / 4
10,945
782
14,786
11,092
6,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
16
3 / 3 / 6
10,967
783
13,435
12,053
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesZeusKuzenboKukulkanAthena

VS

Bans
PersephoneAh Muzen CabDiscordiaHou YiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 4
9,845
703
8,698
16,713
20,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Veyron911
Raijin
15
4 / 5 / 2
10,155
725
9,171
14,810
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 2
8,970
641
8,010
13,171
5,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
8
8
W
Anubis
7
3
4
3
L
Ares
2
3
4
1.33
L
Raijin
Veyron911
Raijin
4
5
2
1
W
Hachiman
3
3
6
2
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
25,879
39,930
Taken
44,694
34,924
Mitigated
32,987
9,642
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,580
806
0
3,381
16,785
22,498
414
6,825
9,439
23,862
1,575
W
Anubis
14,786
774
345
4,265
11,092
6,587
1,020
5,377
5,424
40,064
194
L
Ares
8,698
915
0
1,703
16,713
20,788
0
8,074
8,623
17,860
0
L
Raijin
Veyron911
Raijin
9,171
526
0
682
14,810
6,457
0
7,654
7,081
34,946
0
W
Hachiman
13,435
6,013
0
1,651
12,053
5,839
325
4,742
7,090
0
74,677
L
8,010
3,785
0
696
13,171
5,742
0
8,527
4,634
0
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
28,970
184
Minions Killed
111
0
Camps Cleared
0
751,733
Distance Traveled
673,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,988
713
31
2
0
264,582
0
W
Anubis
10,945
782
52
4
0
250,882
0
L
Ares
9,845
703
14
1
0
251,856
0
L
Raijin
10,155
725
41
3
0
213,826
0
W
Hachiman
10,967
783
101
7
0
236,269
0
L
Nut
8,970
641
56
4
0
207,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role