Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Fernando157
Achilles
Gold II
Level 158
God Stats
7W - 5L
1,905 SR
Queue Stats
111W - 92L
1,602 MMR
Party 2
Fenrir
Fenrir
Gold III
SúperNova
Fenrir
Gold III
Level 152
God Stats
12W - 18L
1,566 SR
Queue Stats
144W - 132L
1,579 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,594 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,550 SR
1,530 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
H4SHYR4
Merlin
Gold IV
Level 148
God Stats
4W - 6L
1,656 SR
Queue Stats
321W - 325L
1,565 MMR
Solo
Anhur
Anhur
Gold III
Kaaalu
Anhur
Gold III
Level 137
God Stats
1W - 1L
1,595 SR
Queue Stats
15W - 14L
1,641 MMR
Solo
Maui
Maui
Gold IV
LanceIot
Maui
Gold IV
Level 161
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 130L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 2
6,215
622
5,040
6,618
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
 
Thoth
11
3 / 1 / 2
6,111
611
5,102
4,236
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
9
0 / 0 / 9
5,478
548
2,546
4,939
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Fernando157
Achilles
12
1 / 1 / 2
6,959
696
6,469
8,475
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SúperNova
Fenrir
10
6 / 0 / 4
5,902
590
8,013
7,820
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Sun WukongAwilixSusanoKuzenbo

VS

Bans
Ao KuangAthenaAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 1
5,077
508
3,165
10,931
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
4,889
489
2,741
8,571
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
H4SHYR4
Merlin
9
1 / 2 / 0
5,188
519
4,299
4,954
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Kaaalu
Anhur
10
0 / 3 / 0
5,015
502
2,827
7,105
2,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
7
0 / 3 / 0
4,456
446
2,407
8,054
4,852
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Thoth
 
Thoth
3
1
2
4
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Achilles
Fernando157
Achilles
1
1
2
2
L
Merlin
H4SHYR4
Merlin
1
2
0
0.5
L
Anhur
Kaaalu
Anhur
0
3
0
0
L
Maui
0
3
0
0
W
Fenrir
SúperNova
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
15,439
32,088
Taken
39,615
13,890
Mitigated
15,374
9,554
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,040
1,548
0
2,270
6,618
2,146
1,019
979
5,639
0
50,050
W
Thoth
 
Thoth
5,102
160
0
380
4,236
1,331
0
1,319
2,745
45,112
339
W
Ganesha
 
Ganesha
2,546
427
0
1,865
4,939
3,259
0
1,850
2,913
11,305
0
L
Thanatos
 
Thanatos
3,165
562
0
7,581
10,931
3,900
0
1,539
9,392
0
34,380
L
Ah Muzen Cab
 
Ah Muzen Cab
2,741
805
0
1,989
8,571
2,436
0
780
7,791
0
34,947
W
Achilles
Fernando157
Achilles
6,469
1,404
0
3,460
8,475
3,720
0
196
8,235
0
51,249
L
Merlin
H4SHYR4
Merlin
4,299
309
0
1,256
4,954
1,586
0
2,258
2,696
28,037
0
L
Anhur
Kaaalu
Anhur
2,827
1,513
0
1,875
7,105
2,600
0
623
6,482
0
43,913
L
Maui
2,407
517
0
1,458
8,054
4,852
0
2,448
5,606
7,397
450
W
Fenrir
SúperNova
Fenrir
8,013
2,442
0
1,579
7,820
3,434
0
1,739
5,861
0
39,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
24,625
324
Minions Killed
278
0
Camps Cleared
0
1,041,522
Distance Traveled
951,874
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,215
622
91
9
0
177,686
2
W
Thoth
6,111
611
71
7
0
214,929
4
W
Ganesha
5,478
548
4
0
0
198,369
1
L
Thanatos
5,077
508
71
7
0
233,624
0
L
Ah Muzen Cab
4,889
489
59
6
0
201,396
0
W
Achilles
6,959
696
94
9
0
209,298
2
L
Merlin
5,188
519
64
6
0
175,211
5
L
Anhur
5,015
502
74
7
0
173,325
2
L
Maui
4,456
446
10
1
0
168,318
0
W
Fenrir
5,902
590
64
6
0
241,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role