Player Matchup

King Arthur
King Arthur
Bronze III
ItZtoXic_bomb
King Arthur
Bronze III
Level 107
God Stats
2W - 4L
1,009 SR
Queue Stats
9W - 13L
1,204 MMR
Party 1
Zeus
Zeus
Bronze III
ItZtoXic_lettuce
Zeus
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,316 MMR
Party 1
Arachne
Arachne
Bronze IV
ItZtoXic_shark
Arachne
Bronze IV
Level 122
God Stats
4W - 1L
1,567 SR
Queue Stats
10W - 17L
1,128 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,359 SR
1,216 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,628 SR
1,081 MMR
Medusa
Medusa
Bronze IV
Boypizza8559
Medusa
Bronze IV
Level 120
God Stats
0W - 3L
1,627 SR
Queue Stats
1W - 14L
1,081 MMR
Party 2
Achilles
Achilles
Bronze IV
Budmax67
Achilles
Bronze IV
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 14L
1,081 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Zero Perfection
Bacchus
Bronze IV
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 14L
1,081 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItZtoXic_bomb
King Arthur
18
3 / 1 / 9
12,663
704
12,307
18,026
24,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 3
12,242
680
17,796
11,039
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 5
13,085
727
23,629
22,014
20,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HeraBake KujiraArtioSobekGanesha

VS

Bans
CthulhuPoseidonAo KuangNoxThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
1 / 4 / 3
11,747
653
14,567
18,314
10,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Budmax67
Achilles
17
2 / 3 / 0
11,348
630
8,319
24,420
35,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 1
10,989
611
14,538
19,594
24,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
3
0.63
L
Achilles
Budmax67
Achilles
2
3
0
0.67
W
King Arthur
ItZtoXic_bomb
King Arthur
3
1
9
7.5
W
3
2
3
2.25
W
7
1
5
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,732
Damage
37,424
51,079
Taken
62,328
49,955
Mitigated
70,377
10,570
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,567
5,577
0
3,314
18,314
10,067
834
5,735
12,532
0
69,654
L
Achilles
Budmax67
Achilles
8,319
1,660
0
4,506
24,420
35,888
567
6,004
18,334
0
33,467
W
King Arthur
ItZtoXic_bomb
King Arthur
12,307
2,443
0
2,583
18,026
24,845
501
3,287
13,972
0
33,482
W
17,796
1,550
328
558
11,039
5,067
945
3,946
6,706
68,267
0
W
23,629
16,612
0
7,101
22,014
20,043
1,225
4,891
16,303
0
68,042
L
14,538
1,296
0
3,807
19,594
24,422
28
6,204
13,325
38,003
2,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
34,084
206
Minions Killed
243
0
Camps Cleared
0
947,316
Distance Traveled
873,691
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,747
653
139
8
0
276,862
0
L
Achilles
11,348
630
49
3
0
298,282
0
W
King Arthur
12,663
704
36
2
0
342,615
0
W
Zeus
12,242
680
104
6
0
281,449
0
W
Arachne
13,085
727
66
4
0
323,252
5
L
Bacchus
10,989
611
55
3
0
298,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role