Player Matchup

Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Gold IV
InsaneSpec
Surtr
Gold IV
Level 148
God Stats
8W - 10L
1,601 SR
Queue Stats
532W - 540L
1,480 MMR
Party 2
Atlas
Atlas
Bronze IV
ZooTopy
Atlas
Bronze IV
Level 124
God Stats
5W - 9L
1,502 SR
Queue Stats
7W - 15L
1,385 MMR
Solo
Thor
Thor
Platinum III
opyskayaveki
Thor
Platinum III
Level 143
God Stats
11W - 11L
1,490 SR
Queue Stats
510W - 493L
1,856 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
xtalzz
Tsukuyomi
Diamond III
Level 88
God Stats
3W - 2L
1,892 SR
Queue Stats
54W - 34L
2,424 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,597 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,668 SR
1,624 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
 
Heimdallr
Diamond IV
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Dulfactor
Sun Wukong
Diamond III
Level 55
God Stats
19W - 7L
1,973 SR
Queue Stats
288W - 248L
2,230 MMR
Solo
Scylla
Scylla
Gold II
Schobeilyjkcz
Scylla
Gold II
Level 109
God Stats
181W - 149L
1,598 SR
Queue Stats
276W - 282L
1,490 MMR
Party 1
Sobek
Sobek
Gold V
TheRealQuah
Sobek
Gold V
Level 122
God Stats
1W - 0L
1,769 SR
Queue Stats
17W - 18L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 2
7,113
547
4,592
6,000
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
11
0 / 3 / 2
6,301
485
4,394
10,901
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
ZooTopy
Atlas
10
0 / 1 / 3
6,087
468
5,078
11,196
6,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 0
7,605
585
3,854
8,852
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xtalzz
Tsukuyomi
11
0 / 6 / 0
6,556
504
7,256
16,284
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Ao KuangThothBake KujiraTyr

VS

Bans
SusanoAthenaThanatosNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 0 / 1
7,522
579
4,691
10,287
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
 
Heimdallr
13
1 / 2 / 3
7,416
570
8,707
9,809
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Dulfactor
Sun Wukong
16
4 / 0 / 2
10,000
769
12,925
13,740
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 1
7,786
599
5,860
3,774
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 2
6,495
500
3,436
9,701
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
11
11
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
2
1
W
Ne Zha
 
Ne Zha
4
0
1
4.5
W
Heimdallr
 
Heimdallr
1
2
3
1.25
W
Sun Wukong
Dulfactor
Sun Wukong
4
0
2
5
L
Surtr
0
3
2
0.33
W
0
0
1
0.5
W
2
2
2
1.5
L
Atlas
ZooTopy
Atlas
0
1
3
1.5
L
4
0
0
4
L
Tsukuyomi
xtalzz
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
35,619
53,233
Taken
47,311
23,139
Mitigated
27,472
20,037
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,592
268
0
1,854
6,000
2,958
0
3,580
2,420
54,106
0
W
Ne Zha
 
Ne Zha
4,691
872
0
2,396
10,287
5,115
0
1,658
8,499
0
65,531
W
Heimdallr
 
Heimdallr
8,707
5,697
0
3,517
9,809
4,309
0
2,709
7,056
0
66,981
W
Sun Wukong
Dulfactor
Sun Wukong
12,925
3,411
0
8,299
13,740
8,630
280
473
13,267
0
97,951
L
Surtr
4,394
1,793
0
3,587
10,901
5,082
0
1,906
8,995
1,665
52,982
W
5,860
438
0
1,000
3,774
1,350
0
1,094
2,536
71,279
1,218
W
3,436
850
0
3,186
9,701
8,068
0
3,511
5,944
17,127
0
L
Atlas
ZooTopy
Atlas
5,078
2,183
1,615
2,718
11,196
6,874
0
2,367
8,829
17,580
1,269
L
3,854
1,275
0
5,250
8,852
3,443
0
1,324
7,528
0
65,397
L
Tsukuyomi
xtalzz
Tsukuyomi
7,256
2,217
0
5,013
16,284
4,782
0
0
16,284
0
59,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
39,219
451
Minions Killed
525
0
Camps Cleared
0
1,466,553
Distance Traveled
1,342,150
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,113
547
118
9
0
276,635
0
W
Ne Zha
7,522
579
101
8
0
306,059
2
W
Heimdallr
7,416
570
109
8
0
240,002
3
W
Sun Wukong
10,000
769
160
12
0
259,883
0
L
Surtr
6,301
485
88
7
0
331,765
2
W
Scylla
7,786
599
129
10
0
265,113
2
W
Sobek
6,495
500
26
2
0
271,093
2
L
Atlas
6,087
468
15
1
0
300,295
5
L
Thor
7,605
585
126
10
0
310,083
2
L
Tsukuyomi
6,556
504
104
8
0
247,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role