Player Matchup

Jing Wei
Jing Wei
Gamatic-_-
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Ullr
Ullr
GrimPcNorris
Ullr
Level 106
God Stats
3W - 5L
1,489 SR
Queue Stats
111W - 116L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
HITMAN2019
Xing Tian
Level 117
God Stats
4W - 3L
1,354 SR
Queue Stats
122W - 138L
1,428 Elo+
Party 2
Horus
Horus
shahbour
Horus
Level 111
God Stats
0W - 1L
1,311 SR
Queue Stats
63W - 64L
1,491 Elo+
Party 2
Thor
Thor
skull425
Thor
Level 123
God Stats
9W - 8L
1,361 SR
Queue Stats
195W - 214L
1,499 Elo+
Party 2
Team Averages
Level 112
1,403 SR
1,521 Elo+

VS

Team Averages
Level 108
1,462 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KeyboardFingers
Gilgamesh
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 49L
1,608 Elo+
Party 1
Chronos
Chronos
Master0saudi
Chronos
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
599W - 597L
1,655 Elo+
Party 1
Heimdallr
Heimdallr
TidalFlash
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,470 Elo+
Solo
Guan Yu
Guan Yu
xOBLIVIONx5484
Guan Yu
Level 123
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 41L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gamatic-_-
Jing Wei
14
0 / 4 / 4
8,257
590
8,638
10,714
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 3 / 6
9,215
658
10,826
11,350
6,133
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
HITMAN2019
Xing Tian
15
2 / 6 / 3
9,313
665
12,703
21,514
27,462
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
shahbour
Horus
15
2 / 6 / 7
9,780
699
11,993
21,596
21,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thor
15
3 / 5 / 4
8,949
639
12,698
13,811
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 2 / 13
10,997
786
17,371
12,298
6,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KeyboardFingers
Gilgamesh
17
4 / 4 / 14
11,178
798
16,649
22,801
33,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Master0saudi
Chronos
17
3 / 1 / 16
10,346
739
15,858
17,645
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
TidalFlash
Heimdallr
18
9 / 2 / 5
10,917
780
15,387
11,266
6,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 16
9,991
714
7,955
18,925
18,109
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
10
Kills
24
24
Deaths
10
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
13
6.25
L
Jing Wei
Gamatic-_-
Jing Wei
0
4
4
0.5
L
3
3
6
2
L
Xing Tian
HITMAN2019
Xing Tian
2
6
3
0.58
W
Gilgamesh
KeyboardFingers
Gilgamesh
4
4
14
2.75
W
Chronos
Master0saudi
Chronos
3
1
16
11
W
Heimdallr
TidalFlash
Heimdallr
9
2
5
5.75
L
Horus
shahbour
Horus
2
6
7
0.92
L
Thor
3
5
4
1
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,858
Damage
73,220
78,985
Taken
82,935
68,627
Mitigated
72,855
17,402
Healing
36,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,371
2,044
903
881
12,298
6,006
1,235
1,392
10,906
44,103
0
L
Jing Wei
Gamatic-_-
Jing Wei
8,638
6,734
476
857
10,714
5,828
124
5,176
5,482
0
22,119
L
10,826
4,462
1,589
2,193
11,350
6,133
0
4,607
6,501
0
35,732
L
Xing Tian
HITMAN2019
Xing Tian
12,703
754
1,645
1,623
21,514
27,462
0
9,680
11,397
17,271
1,116
W
Gilgamesh
KeyboardFingers
Gilgamesh
16,649
2,730
820
2,354
22,801
33,225
0
3,204
19,211
3,796
21,755
W
Chronos
Master0saudi
Chronos
15,858
6,383
778
4,073
17,645
9,015
2,488
1,825
15,820
29,153
775
W
Heimdallr
TidalFlash
Heimdallr
15,387
6,084
0
60
11,266
6,500
3,813
2,209
9,057
0
31,006
L
Horus
shahbour
Horus
11,993
4,154
3,408
4,901
21,596
21,417
0
11,381
9,743
0
14,687
L
Thor
12,698
1,097
308
402
13,811
7,787
0
5,785
7,741
0
19,155
W
7,955
862
15,667
10,467
18,925
18,109
175
3,107
15,818
1,154
13,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
53,429
110
Minions Killed
160
0
Camps Cleared
0
1,296,279
Distance Traveled
1,319,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,997
786
60
4
0
283,056
0
L
Jing Wei
8,257
590
47
3
0
262,996
0
L
Ullr
9,215
658
43
3
0
263,494
0
L
Xing Tian
9,313
665
5
0
0
270,959
0
W
Gilgamesh
11,178
798
16
1
0
226,014
0
W
Chronos
10,346
739
36
3
0
250,051
0
W
Heimdallr
10,917
780
38
3
0
244,389
0
L
Horus
9,780
699
5
0
0
242,504
0
L
Thor
8,949
639
10
1
0
256,326
0
W
Guan Yu
9,991
714
10
1
0
316,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role