Player Matchup

Hades
Hades
Ecsstacy
Hades
Level 106
God Stats
1W - 1L
1,824 SR
Queue Stats
87W - 100L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Nipsyyy
Sun Wukong
Level 122
God Stats
3W - 6L
1,329 SR
Queue Stats
412W - 387L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
QuiG0nGing
Kukulkan
Level 125
God Stats
19W - 22L
1,534 SR
Queue Stats
268W - 256L
1,620 Elo+
Party 2
Ullr
Ullr
acidmllk
Ullr
Level 140
God Stats
2W - 4L
1,374 SR
Queue Stats
91W - 68L
1,582 Elo+
Solo
Cthulhu
Cthulhu
jjfridayy
Cthulhu
Level 129
God Stats
0W - 4L
1,153 SR
Queue Stats
261W - 257L
1,596 Elo+
Party 2
Team Averages
Level 124
1,443 SR
1,587 Elo+

VS

Team Averages
Level 126
1,612 SR
1,606 Elo+
Anhur
Anhur
Dansig
Anhur
Level 219
God Stats
25W - 19L
1,503 SR
Queue Stats
419W - 361L
1,633 Elo+
Solo
Thor
Thor
ScotchMist
Thor
Level 78
God Stats
1W - 0L
1,811 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 1
Vulcan
Vulcan
SirHaBachi
Vulcan
Level 26
God Stats
11W - 10L
1,705 SR
Queue Stats
27W - 37L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
Spikejolteon
Aphrodite
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
416W - 368L
1,794 Elo+
Solo
Kuzenbo
Kuzenbo
TurboTigerr
Kuzenbo
Level 148
God Stats
3W - 4L
1,541 SR
Queue Stats
289W - 280L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ecsstacy
Hades
13
3 / 2 / 0
7,293
486
6,108
13,488
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nipsyyy
Sun Wukong
16
0 / 0 / 3
8,733
582
6,701
13,845
8,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
QuiG0nGing
Kukulkan
15
1 / 1 / 2
8,140
543
4,598
6,480
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
12
1 / 3 / 0
6,659
444
4,219
11,500
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jjfridayy
Cthulhu
12
0 / 3 / 3
5,991
399
10,068
11,756
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dansig
Anhur
17
7 / 0 / 2
10,306
687
14,798
12,102
5,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 6
7,809
521
5,837
13,891
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
SirHaBachi
Vulcan
15
1 / 1 / 2
8,391
559
5,857
6,598
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Spikejolteon
Aphrodite
12
0 / 2 / 1
6,993
466
2,606
8,928
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
TurboTigerr
Kuzenbo
15
0 / 1 / 0
8,856
590
9,334
11,730
15,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
9
9
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dansig
Anhur
7
0
2
8
L
Hades
Ecsstacy
Hades
3
2
0
1.5
L
Sun Wukong
Nipsyyy
Sun Wukong
0
0
3
1.5
L
Kukulkan
QuiG0nGing
Kukulkan
1
1
2
2
W
1
1
6
4
W
Vulcan
SirHaBachi
Vulcan
1
1
2
2
W
Aphrodite
Spikejolteon
Aphrodite
0
2
1
0.25
W
Kuzenbo
TurboTigerr
Kuzenbo
0
1
0
0
L
Ullr
1
3
0
0.33
L
Cthulhu
jjfridayy
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
38,432
57,069
Taken
53,249
28,292
Mitigated
34,769
16,014
Healing
27,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dansig
Anhur
14,798
10,036
0
7,308
12,102
5,177
0
3,143
8,619
0
104,239
L
Hades
Ecsstacy
Hades
6,108
372
242
7,092
13,488
5,013
0
1,797
11,475
64,489
1,364
L
Sun Wukong
Nipsyyy
Sun Wukong
6,701
1,072
0
5,540
13,845
8,856
0
7,810
5,381
0
84,546
L
Kukulkan
QuiG0nGing
Kukulkan
4,598
210
0
500
6,480
2,803
0
1,993
4,338
65,177
0
W
5,837
1,058
0
6,378
13,891
5,786
0
4,928
8,621
0
60,071
W
Vulcan
SirHaBachi
Vulcan
5,857
2,346
0
1,444
6,598
2,877
0
4,775
1,278
69,207
0
W
Aphrodite
Spikejolteon
Aphrodite
2,606
248
3,501
4,681
8,928
5,607
0
5,030
3,581
16,169
1,028
W
Kuzenbo
TurboTigerr
Kuzenbo
9,334
2,705
0
3,989
11,730
15,322
0
734
10,996
69,120
3,490
L
Ullr
4,219
1,204
0
1,371
11,500
2,998
0
498
11,002
0
47,154
L
Cthulhu
jjfridayy
Cthulhu
10,068
365
59
1,210
11,756
8,622
0
4,064
7,401
35,733
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
42,355
537
Minions Killed
558
0
Camps Cleared
0
1,484,310
Distance Traveled
1,604,052
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,306
687
159
11
0
303,019
2
L
Hades
7,293
486
113
8
0
313,398
0
L
Sun Wukong
8,733
582
155
10
0
297,644
2
L
Kukulkan
8,140
543
131
9
0
299,470
2
W
Thor
7,809
521
97
6
0
366,199
1
W
Vulcan
8,391
559
142
9
0
328,609
0
W
Aphrodite
6,993
466
17
1
0
313,648
3
W
Kuzenbo
8,856
590
143
10
0
292,577
2
L
Ullr
6,659
444
76
5
0
248,008
0
L
Cthulhu
5,991
399
62
4
0
325,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role