Player Matchup

Anhur
Anhur
FaTTam
Anhur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,287 Elo+
Party 2
Odin
Odin
Raver__ape
Odin
Level 122
God Stats
4W - 2L
1,429 SR
Queue Stats
159W - 184L
1,394 Elo+
Party 3
He Bo
He Bo
SchmeagleSchme
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,357 Elo+
Party 3
Erlang Shen
Erlang Shen
fyntenalvaccine
Erlang Shen
Level 105
God Stats
0W - 1L
1,400 SR
Queue Stats
78W - 76L
1,467 Elo+
Party 3
Ra
Ra
imcurso
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,306 Elo+
Party 2
Team Averages
Level 91
1,466 SR
1,362 Elo+

VS

Team Averages
Level 49
1,449 SR
1,435 Elo+
Heimdallr
Heimdallr
BananaMan4874
Heimdallr
Level 51
God Stats
2W - 5L
1,356 SR
Queue Stats
80W - 77L
1,432 Elo+
Party 1
Horus
Horus
PiggySquad
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,435 Elo+
Party 1
Athena
Athena
ScubertSteven
Athena
Level 60
God Stats
5W - 1L
1,379 SR
Queue Stats
133W - 121L
1,428 Elo+
Party 1
Vamana
Vamana
Squid3136
Vamana
Level 22
God Stats
1W - 1L
1,292 SR
Queue Stats
23W - 31L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
YaGhostie
Cernunnos
Level 43
God Stats
1W - 0L
1,721 SR
Queue Stats
27W - 28L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FaTTam
Anhur
14
3 / 3 / 8
8,012
801
10,179
9,305
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 5 / 9
7,772
777
3,374
13,171
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 9
7,033
703
7,793
9,701
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
fyntenalvaccine
Erlang Shen
12
1 / 5 / 7
6,980
698
7,758
13,087
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 4
9,472
947
18,132
10,229
5,321
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BananaMan4874
Heimdallr
16
12 / 3 / 9
10,414
1,041
14,192
11,293
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Horus
14
0 / 2 / 22
8,278
828
8,679
13,316
11,026
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 15
8,270
827
6,876
13,345
9,336
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Squid3136
Vamana
15
3 / 3 / 17
8,723
872
9,156
11,085
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
YaGhostie
Cernunnos
18
8 / 1 / 13
10,218
1,022
12,011
6,586
3,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
14
Kills
25
25
Deaths
14
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BananaMan4874
Heimdallr
12
3
9
5.5
L
Anhur
FaTTam
Anhur
3
3
8
2.33
W
Horus
0
2
22
5.5
L
2
5
9
1.3
L
1
7
9
0.79
W
2
5
15
1.9
W
Vamana
Squid3136
Vamana
3
3
17
3.83
W
Cernunnos
YaGhostie
Cernunnos
8
1
13
14.5
L
Erlang Shen
fyntenalvaccine
Erlang Shen
1
5
7
0.9
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,236
Damage
50,914
55,493
Taken
55,625
35,908
Mitigated
38,342
13,606
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BananaMan4874
Heimdallr
14,192
7,057
2,119
3,703
11,293
5,357
0
4,867
6,192
0
20,126
L
Anhur
FaTTam
Anhur
10,179
4,688
1,664
1,483
9,305
4,380
100
1,873
6,995
0
19,193
W
Horus
8,679
3,396
5,429
5,309
13,316
11,026
698
7,488
5,446
2,706
9,725
L
3,374
556
1,656
2,983
13,171
8,582
0
1,321
11,104
0
6,604
L
7,793
1,215
0
0
9,701
3,596
60
1,391
7,790
13,464
588
W
6,876
1,115
1,021
592
13,345
9,336
846
5,513
7,530
7,888
303
W
Vamana
Squid3136
Vamana
9,156
3,535
190
1,251
11,085
9,587
1,475
5,233
5,671
0
18,554
W
Cernunnos
YaGhostie
Cernunnos
12,011
5,285
0
1,024
6,586
3,036
1,446
2,149
4,209
0
33,502
L
Erlang Shen
fyntenalvaccine
Erlang Shen
7,758
3,801
39
1,077
13,087
14,029
20
2,037
10,482
0
8,334
L
18,132
1,988
2,454
2,250
10,229
5,321
0
753
9,173
34,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
45,903
88
Minions Killed
111
0
Camps Cleared
0
1,016,451
Distance Traveled
1,010,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,414
1,041
23
2
0
173,043
0
L
Anhur
8,012
801
17
2
0
183,884
0
W
Horus
8,278
828
10
1
0
200,793
0
L
Odin
7,772
777
4
0
0
252,961
0
L
He Bo
7,033
703
15
2
0
189,134
0
W
Athena
8,270
827
10
1
0
196,066
0
W
Vamana
8,723
872
23
2
0
240,678
0
W
Cernunnos
10,218
1,022
45
5
0
200,177
0
L
Erlang Shen
6,980
698
6
1
0
166,423
0
L
Ra
9,472
947
46
5
0
224,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role