Player Matchup

Tiamat
Tiamat
GoRideaWave
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,459 Elo+
Party 1
Tyr
Tyr
Inraged Inferno
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,504 Elo+
Solo
Freya
Freya
Lordcan560
Freya
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Sukpoi
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,459 Elo+
Party 1
Scylla
Scylla
cheesecake444
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,406 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,452 Elo+

VS

Team Averages
Level 114
1,368 SR
1,484 Elo+
Merlin
Merlin
MannyuWu
Merlin
Level 95
God Stats
1W - 1L
1,320 SR
Queue Stats
66W - 74L
1,494 Elo+
Party 2
Neith
Neith
OldFashionedTMD
Neith
Level 158
God Stats
1W - 2L
1,254 SR
Queue Stats
105W - 114L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Yentomi
Ratatoskr
Level 63
God Stats
2W - 2L
1,267 SR
Queue Stats
121W - 119L
1,476 Elo+
Party 2
Bellona
Bellona
marfymarf77
Bellona
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 144L
1,458 Elo+
Solo
Rama
Rama
temp-68707453
Rama
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 3
8,172
743
8,709
7,643
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 3
7,755
705
4,471
14,775
14,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
12
2 / 7 / 1
7,680
698
8,018
13,009
5,327
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Sukpoi
Jing Wei
14
2 / 5 / 3
8,119
738
8,024
10,658
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
7,012
637
1,723
10,816
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MannyuWu
Merlin
17
2 / 0 / 20
9,424
857
11,063
5,251
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 14
9,045
822
8,345
6,742
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Yentomi
Ratatoskr
15
9 / 3 / 13
9,508
864
10,778
9,623
6,313
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
marfymarf77
Bellona
14
1 / 1 / 20
8,659
787
7,501
10,569
11,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 1 / 12
10,928
993
14,002
9,559
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
6
Kills
27
27
Deaths
6
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
3
0.83
L
1
5
3
0.5
L
Freya
2
7
1
0.36
W
Merlin
MannyuWu
Merlin
2
0
20
12
W
4
1
14
11
L
Jing Wei
Sukpoi
Jing Wei
2
5
3
0.7
W
Ratatoskr
Yentomi
Ratatoskr
9
3
13
5.17
L
0
7
2
0.14
W
Bellona
marfymarf77
Bellona
1
1
20
11
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
51,689
56,901
Taken
41,744
33,680
Mitigated
29,421
10,421
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,709
608
1,021
2,054
7,643
5,009
0
1,586
5,952
21,237
755
L
4,471
216
509
2,774
14,775
14,705
0
2,514
11,944
0
11,649
L
Freya
8,018
1,972
1,194
2,258
13,009
5,327
0
1,551
11,327
12,934
337
W
Merlin
MannyuWu
Merlin
11,063
94
2,479
1,799
5,251
2,727
154
2,836
2,415
30,637
869
W
8,345
2,188
351
2,579
6,742
3,438
1,444
4,235
2,507
0
17,842
L
Jing Wei
Sukpoi
Jing Wei
8,024
6,128
0
0
10,658
4,500
0
2,242
8,277
0
22,351
W
Ratatoskr
Yentomi
Ratatoskr
10,778
1,493
1,530
2,323
9,623
6,313
0
2,579
7,044
0
12,107
L
1,723
1,015
44
567
10,816
4,139
0
2,763
7,950
6,636
0
W
Bellona
marfymarf77
Bellona
7,501
780
1,635
1,648
10,569
11,746
218
3,964
6,605
0
13,181
W
14,002
11,484
1,697
3,845
9,559
5,197
638
4,377
5,182
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
47,564
102
Minions Killed
153
0
Camps Cleared
0
960,455
Distance Traveled
1,132,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,172
743
33
3
0
213,196
0
L
Tyr
7,755
705
14
1
0
231,295
0
L
Freya
7,680
698
7
1
0
162,028
0
W
Merlin
9,424
857
40
4
0
237,962
0
W
Neith
9,045
822
21
2
0
218,993
1
L
Jing Wei
8,119
738
35
3
0
192,224
1
W
Ratatoskr
9,508
864
6
1
0
254,428
0
L
Scylla
7,012
637
13
1
0
161,712
0
W
Bellona
8,659
787
15
1
0
212,230
0
W
Rama
10,928
993
71
6
0
209,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role