Player Matchup

Sol
Sol
AhegAraRa
Sol
Level 101
God Stats
2W - 5L
1,354 SR
Queue Stats
230W - 215L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
RanaMosh
Nu Wa
Level 159
God Stats
47W - 37L
1,596 SR
Queue Stats
534W - 503L
1,549 Elo+
Solo
Jormungandr
Jormungandr
nightmarenjestr
Jormungandr
Level 82
God Stats
14W - 8L
1,584 SR
Queue Stats
112W - 105L
1,542 Elo+
Solo
Achilles
Achilles
ot123431
Achilles
Level 83
God Stats
11W - 9L
1,621 SR
Queue Stats
164W - 157L
1,511 Elo+
Party 2
Fenrir
Fenrir
rug_the_rac-TTV
Fenrir
Level 144
God Stats
2W - 4L
1,517 SR
Queue Stats
301W - 270L
1,540 Elo+
Party 2
Team Averages
Level 114
1,535 SR
1,532 Elo+

VS

Team Averages
Level 100
1,579 SR
1,544 Elo+
Bacchus
Bacchus
JohnnyJ991
Bacchus
Level 16
God Stats
31W - 27L
1,540 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
Jxstoneman
Ao Kuang
Level 105
God Stats
7W - 7L
1,535 SR
Queue Stats
171W - 140L
1,577 Elo+
Party 1
Agni
Agni
SaintPaul33
Agni
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 151L
1,556 Elo+
Party 1
Ullr
Ullr
Slapadanuts
Ullr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,491 Elo+
Solo
Apollo
Apollo
lil VEGETABLE
Apollo
Level 153
God Stats
3W - 0L
1,820 SR
Queue Stats
113W - 99L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,700
592
6,629
5,375
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
RanaMosh
Nu Wa
11
0 / 3 / 0
6,345
488
7,214
7,836
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
nightmarenjestr
Jormungandr
12
0 / 1 / 1
7,364
566
7,930
9,753
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ot123431
Achilles
13
4 / 3 / 0
7,047
542
6,245
12,541
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 2 / 2
5,996
461
2,718
6,839
3,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JohnnyJ991
Bacchus
11
2 / 2 / 2
6,806
524
4,040
9,421
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Jxstoneman
Ao Kuang
14
5 / 0 / 1
7,542
580
5,390
12,042
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 1 / 3
6,317
486
3,662
5,578
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
6,217
478
5,498
9,799
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,398
569
7,695
13,823
5,467
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
Bacchus
JohnnyJ991
Bacchus
2
2
2
1.5
W
Ao Kuang
Jxstoneman
Ao Kuang
5
0
1
5.5
L
Nu Wa
RanaMosh
Nu Wa
0
3
0
0
W
0
1
3
1.5
W
1
4
1
0.38
W
1
1
0
1
L
Jormungandr
nightmarenjestr
Jormungandr
0
1
1
0.5
L
Achilles
ot123431
Achilles
4
3
0
1.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
26,285
42,344
Taken
50,663
19,607
Mitigated
23,840
14,496
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
2,663
0
4,089
5,375
2,025
710
1,371
4,004
50,164
15,035
W
Bacchus
JohnnyJ991
Bacchus
4,040
359
0
2,969
9,421
8,353
0
4,119
5,219
19,252
1,756
W
Ao Kuang
Jxstoneman
Ao Kuang
5,390
1,238
0
7,905
12,042
4,773
0
1,749
10,085
55,167
4,249
L
Nu Wa
RanaMosh
Nu Wa
7,214
1,701
0
985
7,836
2,667
6
5,806
2,030
46,535
1,068
W
3,662
76
0
500
5,578
1,803
306
2,908
2,366
51,632
0
W
5,498
1,893
0
1,000
9,799
3,444
0
3,072
6,679
0
48,385
W
7,695
5,016
0
7,854
13,823
5,467
0
7,299
5,674
0
66,842
L
Jormungandr
nightmarenjestr
Jormungandr
7,930
1,475
0
3,040
9,753
5,531
0
0
9,753
49,691
3,245
L
Achilles
ot123431
Achilles
6,245
1,533
0
4,968
12,541
5,635
189
3,275
9,266
0
44,465
L
2,718
921
0
1,414
6,839
3,749
0
2,357
4,482
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
34,280
389
Minions Killed
406
0
Camps Cleared
0
1,189,015
Distance Traveled
1,281,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,700
592
108
8
0
244,917
0
W
Bacchus
6,806
524
23
2
0
250,703
0
W
Ao Kuang
7,542
580
113
9
0
295,266
0
L
Nu Wa
6,345
488
76
6
0
211,447
0
W
Agni
6,317
486
72
6
0
254,589
0
W
Ullr
6,217
478
89
7
0
237,376
2
W
Apollo
7,398
569
109
8
0
243,096
4
L
Jormungandr
7,364
566
104
8
0
249,828
0
L
Achilles
7,047
542
80
6
0
307,723
0
L
Fenrir
5,996
461
21
2
0
175,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role