Player Matchup

Agni
Agni
Gold IV
Feeeeeliipeeee1
Agni
Gold IV
Level 128
God Stats
4W - 1L
1,512 SR
Queue Stats
24W - 36L
1,747 MMR
Party 1
Cerberus
Cerberus
Gold III
JIJEF
Cerberus
Gold III
Level 111
God Stats
8W - 5L
1,627 SR
Queue Stats
52W - 73L
1,625 MMR
Party 1
Shiva
Shiva
Silver V
the LASP GAM3R
Shiva
Silver V
Level 122
God Stats
1W - 3L
1,603 SR
Queue Stats
44W - 68L
1,292 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,581 SR
1,555 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,453 SR
1,082 MMR
Chiron
Chiron
Bronze IV
Boypizza8559
Chiron
Bronze IV
Level 120
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 14L
1,082 MMR
Party 2
Tiamat
Tiamat
Bronze IV
Budmax67
Tiamat
Bronze IV
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 14L
1,082 MMR
Party 2
Bellona
Bellona
Bronze IV
Zero Perfection
Bellona
Bronze IV
Level 129
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 14L
1,082 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,965
830
11,332
5,624
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JIJEF
Cerberus
15
1 / 0 / 9
8,679
723
6,707
13,158
12,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 7
9,157
763
12,207
15,212
12,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bans
AchillesBake KujiraDiscordiaCthulhuKukulkan

VS

Bans
KuzenboAresAnhurCharonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 3 / 0
8,031
669
6,916
9,418
3,635
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Budmax67
Tiamat
13
0 / 3 / 1
7,889
657
8,277
10,574
5,870
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
7,592
633
8,466
14,963
15,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
0
0.33
L
Tiamat
Budmax67
Tiamat
0
3
1
0.17
W
6
1
4
8
W
Cerberus
JIJEF
Cerberus
1
0
9
5.5
L
0
4
1
0.13
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
23,659
33,994
Taken
34,955
27,722
Mitigated
25,432
12,182
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,916
1,358
421
2,383
9,418
3,635
495
5,347
3,804
0
24,517
L
Tiamat
Budmax67
Tiamat
8,277
1,564
0
1,763
10,574
5,870
294
5,472
4,730
26,041
1,374
W
11,332
817
455
1,475
5,624
2,412
885
1,021
4,495
44,092
686
W
Cerberus
JIJEF
Cerberus
6,707
360
0
5,477
13,158
12,806
444
2,570
9,790
28,711
0
L
8,466
1,690
0
2,001
14,963
15,927
126
6,725
7,380
0
22,605
W
12,207
1,754
615
4,160
15,212
12,504
620
3,803
10,313
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
23,512
194
Minions Killed
130
0
Camps Cleared
0
721,647
Distance Traveled
633,822
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,031
669
44
4
0
201,454
0
L
Tiamat
7,889
657
56
5
0
213,304
3
W
Agni
9,965
830
97
8
0
224,086
0
W
Cerberus
8,679
723
47
4
0
241,600
3
L
Bellona
7,592
633
30
3
0
219,064
7
W
Shiva
9,157
763
50
4
0
255,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role