Player Matchup

Hun Batz
Hun Batz
AironMhan
Hun Batz
Level 104
God Stats
2W - 2L
1,272 SR
Queue Stats
206W - 219L
1,511 Elo+
Party 2
Agni
Agni
Azarkan
Agni
Level 122
God Stats
4W - 3L
1,103 SR
Queue Stats
138W - 140L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
Cazzofisi
Jormungandr
Level 113
God Stats
5W - 4L
1,714 SR
Queue Stats
171W - 170L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
PhillX
Hou Yi
Level 87
God Stats
2W - 3L
1,289 SR
Queue Stats
120W - 114L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
RatãoW
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Team Averages
Level 91
1,375 SR
1,474 Elo+

VS

Team Averages
Level 143
1,646 SR
1,480 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GalodaSerra
Ao Kuang
Level 119
God Stats
0W - 1L
1,727 SR
Queue Stats
30W - 33L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Munieka
Ne Zha
Level 144
God Stats
14W - 11L
1,705 SR
Queue Stats
515W - 556L
1,458 Elo+
Solo
Terra
Terra
epiplon1
Terra
Level 146
God Stats
2W - 1L
1,796 SR
Queue Stats
156W - 171L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AironMhan
Hun Batz
14
2 / 2 / 6
8,065
896
7,765
7,271
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Azarkan
Agni
14
3 / 1 / 7
7,885
876
7,088
6,351
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Cazzofisi
Jormungandr
14
3 / 1 / 8
8,141
905
10,643
9,343
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
PhillX
Hou Yi
15
4 / 1 / 5
8,448
939
5,287
5,599
2,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Guan Yu
RatãoW
Guan Yu
13
0 / 1 / 9
7,954
884
3,527
10,940
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 3 / 1
7,545
838
8,039
7,595
3,247
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
 
Ishtar
15
1 / 2 / 3
6,835
759
4,383
6,797
2,853
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GalodaSerra
Ao Kuang
12
1 / 1 / 3
6,615
735
2,644
5,278
2,499
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Munieka
Ne Zha
14
0 / 3 / 4
6,516
724
13,301
7,866
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
epiplon1
Terra
11
0 / 3 / 3
6,187
687
1,755
8,934
8,716
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
12
Kills
6
6
Deaths
12
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
3
1
1.5
L
Ishtar
 
Ishtar
1
2
3
1.25
W
Hun Batz
AironMhan
Hun Batz
2
2
6
2.5
W
Agni
Azarkan
Agni
3
1
7
6.5
W
Jormungandr
Cazzofisi
Jormungandr
3
1
8
7
L
Ao Kuang
GalodaSerra
Ao Kuang
1
1
3
2.5
L
Ne Zha
Munieka
Ne Zha
0
3
4
0.67
W
Hou Yi
PhillX
Hou Yi
4
1
5
6.5
W
Guan Yu
RatãoW
Guan Yu
0
1
9
4.5
L
Terra
epiplon1
Terra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
30,122
39,504
Taken
36,470
25,499
Mitigated
21,149
21,469
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,039
341
428
1,117
7,595
3,247
0
2,998
4,361
0
19,748
L
Ishtar
 
Ishtar
4,383
1,888
53
1,147
6,797
2,853
0
3,872
2,499
0
12,794
W
Hun Batz
AironMhan
Hun Batz
7,765
560
1,235
228
7,271
4,255
0
555
6,716
0
21,472
W
Agni
Azarkan
Agni
7,088
597
1,113
1,138
6,351
2,458
370
1,280
5,071
24,197
0
W
Jormungandr
Cazzofisi
Jormungandr
10,643
1,697
835
2,700
9,343
9,640
151
1,076
8,267
17,017
542
L
Ao Kuang
GalodaSerra
Ao Kuang
2,644
184
0
593
5,278
2,499
0
2,225
2,884
4,033
0
L
Ne Zha
Munieka
Ne Zha
13,301
738
1,203
1,692
7,866
3,834
0
3,693
4,087
0
26,954
W
Hou Yi
PhillX
Hou Yi
5,287
2,517
566
504
5,599
2,597
997
584
5,015
0
14,494
W
Guan Yu
RatãoW
Guan Yu
3,527
504
7,128
6,022
10,940
6,549
0
904
10,036
0
4,742
L
Terra
epiplon1
Terra
1,755
28
2,638
2,463
8,934
8,716
0
3,304
5,307
3,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
33,698
121
Minions Killed
69
0
Camps Cleared
0
1,004,706
Distance Traveled
802,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,545
838
25
3
0
153,948
0
L
Ishtar
6,835
759
19
2
0
175,980
0
W
Hun Batz
8,065
896
40
4
0
200,191
0
W
Agni
7,885
876
35
4
0
179,800
0
W
Jormungandr
8,141
905
21
2
0
200,599
0
L
Ao Kuang
6,615
735
6
1
0
170,181
0
L
Ne Zha
6,516
724
16
2
0
163,419
0
W
Hou Yi
8,448
939
17
2
0
194,264
0
W
Guan Yu
7,954
884
8
1
0
229,852
0
L
Terra
6,187
687
3
0
0
138,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role