Player Matchup

Ao Kuang
Ao Kuang
Bowser__Hunter
Ao Kuang
Level 76
God Stats
13W - 13L
1,519 SR
Queue Stats
131W - 115L
1,494 Elo+
Party 1
Chaac
Chaac
OVOXO0134
Chaac
Level 127
God Stats
2W - 1L
1,486 SR
Queue Stats
32W - 49L
1,323 Elo+
Party 1
Tyr
Tyr
PeaceHonorNTruth
Tyr
Level 125
God Stats
5W - 3L
1,547 SR
Queue Stats
67W - 71L
1,379 Elo+
Party 1
Neith
Neith
daniel_360back
Neith
Level 69
God Stats
59W - 60L
1,300 SR
Queue Stats
204W - 213L
1,402 Elo+
Party 1
Discordia
Discordia
oxy_c0deine1990
Discordia
Level 86
God Stats
11W - 13L
1,550 SR
Queue Stats
95W - 109L
1,402 Elo+
Party 1
Team Averages
Level 97
1,480 SR
1,400 Elo+

VS

Team Averages
Level 85
1,685 SR
1,505 Elo+
Hercules
Hercules
FornBorn
Hercules
Level 88
God Stats
2W - 3L
1,781 SR
Queue Stats
24W - 23L
1,553 Elo+
Solo
Hera
Hera
ImtherealPeachy
Hera
Level 89
God Stats
1W - 1L
1,744 SR
Queue Stats
77W - 67L
1,477 Elo+
Party 2
Neith
Neith
LOD Deku
Neith
Level 66
God Stats
0W - 2L
1,530 SR
Queue Stats
35W - 27L
1,577 Elo+
Solo
Awilix
Awilix
TexasNinja98
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
jsf2021
Cthulhu
Level 61
God Stats
11W - 5L
1,867 SR
Queue Stats
23W - 22L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 2 / 3
6,885
492
2,780
10,316
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
OVOXO0134
Chaac
13
2 / 1 / 1
8,008
572
7,094
9,792
8,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 2 / 6
8,052
575
10,446
15,493
4,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 3 / 4
8,830
631
12,221
11,240
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
oxy_c0deine1990
Discordia
14
6 / 2 / 2
8,343
596
7,590
6,669
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FornBorn
Hercules
12
1 / 4 / 1
6,605
472
4,497
12,132
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 5 / 0
7,714
551
4,827
7,040
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LOD Deku
Neith
12
1 / 6 / 3
6,901
493
6,513
12,424
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
12
4 / 5 / 3
6,930
495
8,870
13,012
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jsf2021
Cthulhu
11
0 / 3 / 1
6,276
448
2,754
15,444
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
23
Kills
9
10
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
2
3
1.25
L
Hercules
FornBorn
Hercules
1
4
1
0.38
L
3
5
0
0.6
L
Neith
LOD Deku
Neith
1
6
3
0.42
W
Chaac
OVOXO0134
Chaac
2
1
1
2.5
W
8
2
6
5.5
L
Awilix
4
5
3
1.1
W
6
3
4
2.67
L
Cthulhu
jsf2021
Cthulhu
0
3
1
0.17
W
Discordia
oxy_c0deine1990
Discordia
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
27,461
53,510
Taken
60,052
25,529
Mitigated
37,183
10,785
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,780
941
0
2,668
10,316
4,137
0
2,217
8,099
33,336
13,975
L
Hercules
FornBorn
Hercules
4,497
1,720
0
3,642
12,132
12,159
0
0
12,132
0
42,884
L
4,827
716
0
500
7,040
2,542
0
4,348
2,692
45,729
0
L
Neith
LOD Deku
Neith
6,513
2,109
0
2,216
12,424
5,171
0
0
12,424
0
50,045
W
Chaac
OVOXO0134
Chaac
7,094
979
0
1,201
9,792
8,786
390
0
9,238
0
55,033
W
10,446
2,112
0
3,425
15,493
4,939
0
1,364
13,949
0
20,279
L
Awilix
8,870
3,181
0
2,462
13,012
5,343
0
2,207
10,805
0
32,612
W
12,221
4,275
0
3,241
11,240
4,859
743
1,239
10,001
0
66,420
L
Cthulhu
jsf2021
Cthulhu
2,754
416
1,161
2,671
15,444
11,968
0
3,320
12,124
20,146
0
W
Discordia
oxy_c0deine1990
Discordia
7,590
147
0
250
6,669
2,808
147
2,761
3,908
54,287
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
34,426
365
Minions Killed
280
0
Camps Cleared
0
1,399,436
Distance Traveled
1,298,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,885
492
83
6
0
310,653
0
L
Hercules
6,605
472
66
5
0
246,130
1
L
Hera
7,714
551
82
6
0
267,008
0
L
Neith
6,901
493
67
5
0
229,376
1
W
Chaac
8,008
572
73
5
0
253,821
0
W
Tyr
8,052
575
25
2
0
308,559
0
L
Awilix
6,930
495
44
3
0
290,343
0
W
Neith
8,830
631
89
6
0
240,601
0
L
Cthulhu
6,276
448
21
2
0
265,181
0
W
Discordia
8,343
596
95
7
0
285,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role