Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ItsJamesLean
Tyr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,568 Elo+
Party 2
Tiamat
Tiamat
nate9999
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,558 Elo+
Party 2
Neith
Neith
usernamejsy
Neith
Level 146
God Stats
5W - 3L
1,629 SR
Queue Stats
39W - 30L
1,617 Elo+
Party 1
Nut
Nut
ydiii
Nut
Level 129
God Stats
4W - 3L
1,574 SR
Queue Stats
58W - 43L
1,648 Elo+
Party 1
Team Averages
Level 122
1,540 SR
1,578 Elo+

VS

Team Averages
Level 129
1,657 SR
1,588 Elo+
Apollo
Apollo
Ashina8G
Apollo
Level 108
God Stats
8W - 5L
1,644 SR
Queue Stats
164W - 137L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
CrZyDB-_-
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 131L
1,606 Elo+
Solo
Baba Yaga
Baba Yaga
Superbia7
Baba Yaga
Level 154
God Stats
2W - 2L
1,494 SR
Queue Stats
179W - 146L
1,604 Elo+
Solo
Awilix
Awilix
UltraUmbreon
Awilix
Level 119
God Stats
5W - 1L
1,829 SR
Queue Stats
158W - 123L
1,564 Elo+
Solo
Sylvanus
Sylvanus
lBOTlDeal
Sylvanus
Level 138
God Stats
6W - 5L
1,817 SR
Queue Stats
495W - 457L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 6 / 4
6,705
447
3,777
13,697
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
7,453
497
5,566
13,513
9,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
nate9999
Tiamat
12
1 / 5 / 0
6,795
453
4,023
12,018
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 0
8,423
562
7,166
9,362
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
ydiii
Nut
13
1 / 3 / 1
7,487
499
6,191
10,460
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ashina8G
Apollo
15
3 / 1 / 3
8,845
590
7,616
8,833
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CrZyDB-_-
Sun Wukong
16
1 / 0 / 2
9,421
628
7,043
10,376
8,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Superbia7
Baba Yaga
14
6 / 1 / 2
8,730
582
12,140
7,401
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
5 / 2 / 5
8,724
582
7,176
13,488
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
lBOTlDeal
Sylvanus
14
2 / 0 / 7
7,981
532
6,305
10,239
9,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
17
17
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
4
0.33
W
Apollo
Ashina8G
Apollo
3
1
3
4.5
W
Sun Wukong
CrZyDB-_-
Sun Wukong
1
0
2
2
L
2
2
1
1.25
W
Baba Yaga
Superbia7
Baba Yaga
6
1
2
7
W
Awilix
5
2
5
3.75
W
Sylvanus
lBOTlDeal
Sylvanus
2
0
7
5.5
L
Tiamat
nate9999
Tiamat
1
5
0
0.2
L
0
1
0
0
L
Nut
ydiii
Nut
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
40,280
59,050
Taken
50,337
28,299
Mitigated
31,827
18,408
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,777
1,084
0
1,176
13,697
5,731
0
3,713
9,896
0
43,433
W
Apollo
Ashina8G
Apollo
7,616
3,594
0
3,578
8,833
4,347
531
0
8,833
0
84,460
W
Sun Wukong
CrZyDB-_-
Sun Wukong
7,043
1,267
0
3,723
10,376
8,013
0
317
10,059
156
81,291
L
5,566
667
0
5,898
13,513
9,362
0
5,361
7,316
0
24,327
W
Baba Yaga
Superbia7
Baba Yaga
12,140
681
0
2,111
7,401
3,660
0
2,497
4,904
61,882
883
W
Awilix
7,176
2,689
0
6,738
13,488
6,359
37
525
12,963
0
85,081
W
Sylvanus
lBOTlDeal
Sylvanus
6,305
1,155
1,859
4,868
10,239
9,448
0
684
9,555
26,730
0
L
Tiamat
nate9999
Tiamat
4,023
287
0
2,845
12,018
6,432
0
6,464
4,956
39,986
0
L
7,166
2,159
0
3,457
9,362
3,338
0
83
9,279
0
82,250
L
Nut
ydiii
Nut
6,191
3,186
0
5,032
10,460
3,436
54
1,455
9,005
0
68,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
43,701
455
Minions Killed
562
0
Camps Cleared
0
1,455,042
Distance Traveled
1,505,254
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,705
447
63
4
0
333,265
0
W
Apollo
8,845
590
144
10
0
272,439
0
W
Sun Wukong
9,421
628
149
10
0
314,400
0
L
Tyr
7,453
497
38
3
0
313,329
5
W
Baba Yaga
8,730
582
101
7
0
288,428
0
W
Awilix
8,724
582
125
8
0
345,923
0
W
Sylvanus
7,981
532
43
3
0
284,064
2
L
Tiamat
6,795
453
79
5
0
287,405
0
L
Neith
8,423
562
152
10
0
249,973
0
L
Nut
7,487
499
123
8
0
271,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role