Player Matchup

Ix Chel
Ix Chel
Chuckyy Duck
Ix Chel
Level 145
God Stats
2W - 1L
1,133 SR
Queue Stats
316W - 283L
1,509 Elo+
Solo
Danzaburou
Danzaburou
GtorresRod
Danzaburou
Level 123
God Stats
4W - 11L
1,420 SR
Queue Stats
152W - 146L
1,494 Elo+
Solo
Atlas
Atlas
WarbornRaven
Atlas
Level 20
God Stats
6W - 3L
1,485 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Loki
Loki
leponyadiggfkv
Loki
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Surtr
Surtr
xgrumpyconex2
Surtr
Level 147
God Stats
7W - 5L
1,526 SR
Queue Stats
81W - 83L
1,505 Elo+
Solo
Team Averages
Level 112
1,413 SR
1,502 Elo+

VS

Team Averages
Level 127
1,466 SR
1,493 Elo+
Aphrodite
Aphrodite
GucciBN
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,552 Elo+
Party 2
Chang'e
Chang'e
MyTypeOfShot
Chang'e
Level 123
God Stats
4W - 5L
1,684 SR
Queue Stats
75W - 89L
1,546 Elo+
Party 2
King Arthur
King Arthur
Sageok
King Arthur
Level 146
God Stats
0W - 1L
1,427 SR
Queue Stats
36W - 69L
1,395 Elo+
Party 2
He Bo
He Bo
brokedinosaur
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 163L
1,512 Elo+
Solo
Jing Wei
Jing Wei
zSisko
Jing Wei
Level 102
God Stats
1W - 4L
1,220 SR
Queue Stats
65W - 75L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chuckyy Duck
Ix Chel
12
0 / 3 / 2
6,641
511
5,943
8,747
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GtorresRod
Danzaburou
12
2 / 2 / 0
7,219
555
7,033
7,998
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,652
435
4,952
7,941
5,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 3
6,259
481
3,271
10,061
2,790
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 1 / 1
8,395
646
12,212
13,648
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GucciBN
Aphrodite
10
0 / 0 / 2
5,153
396
2,820
9,308
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
MyTypeOfShot
Chang'e
13
3 / 1 / 1
7,846
604
6,845
8,961
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sageok
King Arthur
10
1 / 4 / 1
6,328
487
7,107
15,493
13,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 1
7,852
604
6,504
9,203
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zSisko
Jing Wei
11
0 / 1 / 0
5,797
446
3,692
10,014
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
10
10
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chuckyy Duck
Ix Chel
0
3
2
0.33
W
Danzaburou
GtorresRod
Danzaburou
2
2
0
1
L
Aphrodite
GucciBN
Aphrodite
0
0
2
1
L
Chang'e
MyTypeOfShot
Chang'e
3
1
1
3.5
L
King Arthur
Sageok
King Arthur
1
4
1
0.38
W
0
1
1
0.5
L
6
2
1
3.25
W
1
3
3
0.83
W
5
1
1
5.5
L
Jing Wei
zSisko
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
26,968
48,395
Taken
52,979
26,815
Mitigated
31,264
15,669
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chuckyy Duck
Ix Chel
5,943
825
554
1,895
8,747
3,012
0
5,200
3,149
49,916
0
W
Danzaburou
GtorresRod
Danzaburou
7,033
3,629
0
1,837
7,998
3,257
1,221
1,883
5,965
0
66,280
L
Aphrodite
GucciBN
Aphrodite
2,820
556
1,714
4,370
9,308
6,360
0
2,811
6,497
17,337
1,902
L
Chang'e
MyTypeOfShot
Chang'e
6,845
485
120
4,477
8,961
3,562
0
4,444
4,462
52,934
2,205
L
King Arthur
Sageok
King Arthur
7,107
930
0
1,190
15,493
13,752
0
1,392
13,242
0
47,188
W
4,952
1,789
0
2,625
7,941
5,161
88
2,367
5,160
22,690
0
L
6,504
591
0
500
9,203
3,705
0
797
8,273
69,745
1,680
W
3,271
1,031
50
3,184
10,061
2,790
288
3,471
6,461
0
31,899
W
12,212
4,433
0
5,524
13,648
12,595
4
1,717
11,897
2,503
55,373
L
Jing Wei
zSisko
Jing Wei
3,692
2,928
0
340
10,014
3,885
0
2,689
7,325
0
43,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
32,976
351
Minions Killed
402
0
Camps Cleared
0
1,287,438
Distance Traveled
1,258,836
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,641
511
81
6
0
243,388
5
W
Danzaburou
7,219
555
112
9
0
243,174
0
L
Aphrodite
5,153
396
16
1
0
228,307
4
L
Chang'e
7,846
604
113
9
0
268,797
1
L
King Arthur
6,328
487
83
6
0
229,210
1
W
Atlas
5,652
435
24
2
0
252,106
0
L
He Bo
7,852
604
102
8
0
268,118
3
W
Loki
6,259
481
47
4
0
296,855
0
W
Surtr
8,395
646
87
7
0
251,915
2
L
Jing Wei
5,797
446
88
7
0
264,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role