Player Matchup

Nike
Nike
MysticalClamp
Nike
Level 124
God Stats
4W - 2L
2,005 SR
Queue Stats
49W - 54L
1,462 Elo+
Solo
Neith
Neith
PanicAcorn
Neith
Level 127
God Stats
46W - 53L
1,465 SR
Queue Stats
132W - 138L
1,418 Elo+
Solo
Cabrakan
Cabrakan
RawrasourousRex
Cabrakan
Level 119
God Stats
0W - 2L
1,215 SR
Queue Stats
91W - 93L
1,460 Elo+
Solo
Serqet
Serqet
jacobjaystubb01
Serqet
Level 107
God Stats
0W - 2L
1,213 SR
Queue Stats
41W - 44L
1,467 Elo+
Party 2
Janus
Janus
subjectoneog
Janus
Level 109
God Stats
3W - 3L
1,659 SR
Queue Stats
44W - 49L
1,366 Elo+
Party 2
Team Averages
Level 117
1,511 SR
1,435 Elo+

VS

Team Averages
Level 95
1,514 SR
1,466 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ExaltedEdge
Chaac
Level 101
God Stats
1W - 0L
1,456 SR
Queue Stats
106W - 89L
1,479 Elo+
Solo
Nu Wa
Nu Wa
HOOD PRODUCT
Nu Wa
Level 82
God Stats
81W - 47L
1,511 SR
Queue Stats
369W - 368L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
NSG_BlaxkOut
Jing Wei
Level 109
God Stats
18W - 16L
1,583 SR
Queue Stats
304W - 298L
1,409 Elo+
Solo
Odin
Odin
fjdt
Odin
Level 76
God Stats
9W - 15L
1,522 SR
Queue Stats
365W - 366L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,371
488
5,040
9,462
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
0 / 2 / 1
5,035
458
3,739
5,524
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
10
1 / 3 / 0
5,960
542
1,723
10,143
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 1
5,389
490
2,240
8,647
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,268
479
2,642
6,448
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 1 / 3
6,161
560
4,444
9,195
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 1
7,274
661
5,247
8,806
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 4
6,548
595
5,892
3,688
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NSG_BlaxkOut
Jing Wei
10
1 / 0 / 4
5,743
522
3,024
3,347
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
fjdt
Odin
12
4 / 1 / 4
6,961
633
6,228
7,113
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
3
4.5
W
3
0
1
3.5
W
3
0
4
5
L
0
3
0
0
W
Jing Wei
NSG_BlaxkOut
Jing Wei
1
0
4
3
L
Neith
0
2
1
0.25
L
Cabrakan
1
3
0
0.33
W
Odin
fjdt
Odin
4
1
4
6
L
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
24,835
40,224
Taken
32,149
20,277
Mitigated
15,626
10,210
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,444
191
358
2,485
9,195
6,331
0
934
8,125
15,507
1,332
W
5,247
664
0
2,456
8,806
3,823
0
137
7,824
0
51,186
W
5,892
2,337
20
737
3,688
1,240
689
2,048
1,640
39,388
1,014
L
5,040
506
0
1,977
9,462
4,600
0
777
8,685
0
36,893
W
Jing Wei
NSG_BlaxkOut
Jing Wei
3,024
2,461
0
1,081
3,347
1,329
0
400
2,947
0
35,820
L
Neith
3,739
1,362
0
1,536
5,524
2,107
0
2,299
3,225
0
41,877
L
Cabrakan
1,723
524
0
1,960
10,143
9,164
0
2,389
7,754
17,849
0
W
Odin
fjdt
Odin
6,228
1,301
0
3,083
7,113
2,903
0
748
6,079
0
51,456
L
2,240
279
0
4,030
8,647
3,226
0
1,190
7,457
0
29,141
L
2,642
86
0
707
6,448
1,180
0
3,564
2,884
37,618
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
32,687
276
Minions Killed
327
0
Camps Cleared
0
1,072,447
Distance Traveled
1,080,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,161
560
24
2
0
207,854
0
W
Chaac
7,274
661
93
8
0
234,369
0
W
Nu Wa
6,548
595
63
6
0
191,230
0
L
Nike
5,371
488
58
5
0
223,445
0
W
Jing Wei
5,743
522
63
6
0
193,056
0
L
Neith
5,035
458
60
5
0
181,524
0
L
Cabrakan
5,960
542
26
2
0
207,136
2
W
Odin
6,961
633
84
8
0
254,367
0
L
Serqet
5,389
490
63
6
0
269,508
0
L
Janus
5,268
479
69
6
0
190,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role