Player Matchup

Merlin
Merlin
Bronze III
Ssteezin42
Merlin
Bronze III
Level 68
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 5L
1,333 MMR
Party 2
Bellona
Bellona
Bronze III
pulbx
Bellona
Bronze III
Level 102
God Stats
7W - 3L
1,765 SR
Queue Stats
10W - 10L
1,358 MMR
Party 2
Rama
Rama
Bronze III
teninchdoodle
Rama
Bronze III
Level 82
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 10L
1,236 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,582 SR
1,309 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,507 SR
1,376 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Reeeeky
Sun Wukong
Silver III
Level 58
God Stats
1W - 1L
1,421 SR
Queue Stats
3W - 6L
1,307 MMR
Party 1
Hachiman
Hachiman
Silver V
Saucayyy
Hachiman
Silver V
Level 60
God Stats
1W - 0L
1,601 SR
Queue Stats
4W - 7L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ssteezin42
Merlin
13
1 / 1 / 2
7,469
679
4,721
8,703
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
pulbx
Bellona
9
0 / 1 / 1
6,560
596
2,782
8,889
7,709
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 1
7,955
723
5,876
9,557
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AchillesKuzenboKing ArthurSobekCthulhu

VS

Bans
FafnirHeraMedusaAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
7,875
716
7,735
5,220
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Reeeeky
Sun Wukong
13
1 / 2 / 2
8,120
738
7,650
12,573
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Saucayyy
Hachiman
14
1 / 1 / 2
8,500
773
6,916
6,449
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
3
3
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Sun Wukong
Reeeeky
Sun Wukong
1
2
2
1
W
Hachiman
Saucayyy
Hachiman
1
1
2
2
L
Merlin
Ssteezin42
Merlin
1
1
2
2
L
Bellona
pulbx
Bellona
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,379
Damage
22,301
27,149
Taken
24,242
14,231
Mitigated
13,502
5,054
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,735
2,450
0
961
5,220
1,830
1,236
1,795
3,425
26,340
1,573
W
Sun Wukong
Reeeeky
Sun Wukong
7,650
1,007
0
3,826
12,573
9,219
433
2,812
9,761
331
34,030
W
Hachiman
Saucayyy
Hachiman
6,916
4,106
0
2,161
6,449
2,453
631
467
5,982
0
43,357
L
Merlin
Ssteezin42
Merlin
4,721
237
0
1,420
8,703
3,081
0
3,184
5,349
33,602
0
L
Bellona
pulbx
Bellona
2,782
440
0
1,362
8,889
7,709
0
2,604
5,882
0
12,301
L
5,876
4,647
0
2,272
9,557
3,441
0
2,076
7,294
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,984
Gold Earned
24,495
110
Minions Killed
166
0
Camps Cleared
0
567,332
Distance Traveled
650,057
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,875
716
54
5
0
215,620
6
W
Sun Wukong
8,120
738
53
5
0
237,230
1
W
Hachiman
8,500
773
59
5
0
197,207
0
L
Merlin
7,469
679
48
4
0
205,321
0
L
Bellona
6,560
596
19
2
0
154,604
0
L
Rama
7,955
723
43
4
0
207,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role