Player Matchup

Aphrodite
Aphrodite
ArmyNightStalker
Aphrodite
Level 154
God Stats
11W - 18L
1,385 SR
Queue Stats
325W - 288L
1,484 Elo+
Solo
Scylla
Scylla
BallenWolf
Scylla
Level 109
God Stats
1W - 1L
1,752 SR
Queue Stats
198W - 176L
1,474 Elo+
Party 1
Neith
Neith
KhalJoego
Neith
Level 111
God Stats
50W - 39L
1,511 SR
Queue Stats
183W - 161L
1,490 Elo+
Party 1
Tyr
Tyr
KumoxSp
Tyr
Level 27
God Stats
29W - 34L
1,540 SR
Queue Stats
59W - 57L
1,453 Elo+
Party 3
Mercury
Mercury
Xtherosntank342
Mercury
Level 69
God Stats
1W - 1L
1,503 SR
Queue Stats
97W - 92L
1,444 Elo+
Party 3
Team Averages
Level 94
1,538 SR
1,469 Elo+

VS

Team Averages
Level 107
1,515 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Jride626
Baron Samedi
Level 194
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 107L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
NurbyCt
Kuzenbo
Level 11
God Stats
6W - 5L
1,521 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 2
Fenrir
Fenrir
XxZama117xX
Fenrir
Level 120
God Stats
10W - 5L
1,452 SR
Queue Stats
84W - 88L
1,457 Elo+
Party 2
Medusa
Medusa
goat257
Medusa
Level 126
God Stats
9W - 8L
1,610 SR
Queue Stats
265W - 331L
1,470 Elo+
Solo
Agni
Agni
xZcxptiic
Agni
Level 85
God Stats
22W - 20L
1,491 SR
Queue Stats
140W - 140L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 2 / 0
5,687
474
4,037
10,223
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
BallenWolf
Scylla
10
1 / 5 / 0
6,322
527
3,268
9,501
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
KhalJoego
Neith
10
0 / 2 / 0
5,435
453
8,285
9,966
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
11
0 / 2 / 0
6,218
518
3,560
11,647
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 1
5,752
479
2,906
8,956
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jride626
Baron Samedi
12
1 / 0 / 1
7,091
591
6,995
6,711
3,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NurbyCt
Kuzenbo
10
1 / 0 / 2
6,459
538
6,576
10,748
12,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
12
4 / 0 / 2
6,814
568
2,339
7,495
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
goat257
Medusa
12
2 / 0 / 1
6,368
531
5,502
6,963
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
2 / 1 / 3
7,406
617
7,636
7,213
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
2
0
0
L
Scylla
BallenWolf
Scylla
1
5
0
0.2
W
Baron Samedi
Jride626
Baron Samedi
1
0
1
1.5
L
Neith
KhalJoego
Neith
0
2
0
0
L
Tyr
0
2
0
0
W
Kuzenbo
NurbyCt
Kuzenbo
1
0
2
2
L
0
0
1
0.5
W
Fenrir
4
0
2
5
W
Medusa
goat257
Medusa
2
0
1
2.5
W
Agni
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
29,048
50,293
Taken
39,130
26,641
Mitigated
24,918
20,294
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,037
1,152
3,018
6,714
10,223
7,225
0
2,336
7,887
31,412
1,914
L
Scylla
BallenWolf
Scylla
3,268
617
0
309
9,501
3,402
0
5,831
3,670
35,736
1,449
W
Baron Samedi
Jride626
Baron Samedi
6,995
1,005
95
3,615
6,711
3,404
0
0
6,468
52,551
1,487
L
Neith
KhalJoego
Neith
8,285
2,758
122
3,658
9,966
4,548
0
3,724
6,242
0
44,788
L
Tyr
3,560
345
0
5,312
11,647
7,790
0
6,287
5,360
0
40,693
W
Kuzenbo
NurbyCt
Kuzenbo
6,576
2,866
0
2,729
10,748
12,217
25
1,947
8,801
29,621
1,538
L
2,906
1,237
0
1,161
8,956
3,676
0
2,617
6,339
0
45,057
W
Fenrir
2,339
54
0
1,767
7,495
3,860
0
596
6,819
0
47,809
W
Medusa
goat257
Medusa
5,502
1,966
0
4,800
6,963
2,770
0
1,511
5,452
0
53,574
W
Agni
7,636
466
0
1,524
7,213
2,667
0
2,908
4,305
60,128
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
34,138
308
Minions Killed
398
0
Camps Cleared
0
1,239,130
Distance Traveled
1,251,967
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,687
474
38
3
0
211,894
6
L
Scylla
6,322
527
58
5
0
218,082
0
W
Baron Samedi
7,091
591
84
7
0
197,719
0
L
Neith
5,435
453
69
6
0
221,681
0
L
Tyr
6,218
518
71
6
0
250,105
0
W
Kuzenbo
6,459
538
43
4
0
266,811
2
L
Mercury
5,752
479
72
6
0
337,368
0
W
Fenrir
6,814
568
74
6
0
290,749
0
W
Medusa
6,368
531
80
7
0
249,730
4
W
Agni
7,406
617
117
10
0
246,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role