Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Motorhead1864
Hercules
Level 148
God Stats
31W - 23L
1,536 SR
Queue Stats
543W - 558L
1,481 Elo+
Party 1
Thoth
Thoth
Parca13
Thoth
Level 154
God Stats
3W - 4L
1,326 SR
Queue Stats
262W - 309L
1,496 Elo+
Solo
Mercury
Mercury
Raponshi
Mercury
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 402L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
iorii
Ne Zha
Level 141
God Stats
5W - 5L
1,752 SR
Queue Stats
236W - 243L
1,515 Elo+
Solo
Team Averages
Level 149
1,523 SR
1,496 Elo+

VS

Team Averages
Level 98
1,490 SR
1,466 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Darknesssoad
Cabrakan
Level 138
God Stats
3W - 4L
1,517 SR
Queue Stats
112W - 97L
1,450 Elo+
Party 3
Merlin
Merlin
DiPayaso
Merlin
Level 118
God Stats
6W - 5L
1,711 SR
Queue Stats
391W - 386L
1,404 Elo+
Party 3
Hera
Hera
Gebherel
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,447 Elo+
Solo
Surtr
Surtr
Joakkaster
Surtr
Level 82
God Stats
5W - 12L
1,220 SR
Queue Stats
293W - 257L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 1 / 8
8,353
835
7,397
12,687
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Motorhead1864
Hercules
16
6 / 1 / 6
8,628
863
5,962
18,928
18,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Parca13
Thoth
14
1 / 3 / 8
7,835
784
10,128
6,631
3,326
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Raponshi
Mercury
13
2 / 1 / 3
7,428
743
2,173
5,220
2,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
iorii
Ne Zha
14
2 / 1 / 7
7,469
747
11,062
7,320
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 2
7,439
744
16,135
7,473
3,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Darknesssoad
Cabrakan
11
0 / 4 / 5
6,945
695
5,898
8,706
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
DiPayaso
Merlin
14
3 / 2 / 3
8,228
823
6,535
6,868
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hera
12
0 / 2 / 4
7,128
713
5,195
6,875
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
14
2 / 3 / 2
7,472
747
8,161
11,402
11,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
14
Kills
6
7
Deaths
14
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
8
7
L
Ah Puch
 
Ah Puch
1
3
2
0.67
L
Cabrakan
Darknesssoad
Cabrakan
0
4
5
0.63
L
Merlin
DiPayaso
Merlin
3
2
3
2.25
L
Hera
0
2
4
1
L
Surtr
2
3
2
1
W
Hercules
Motorhead1864
Hercules
6
1
6
9
W
Thoth
Parca13
Thoth
1
3
8
1.67
W
Mercury
Raponshi
Mercury
2
1
3
3.5
W
Ne Zha
iorii
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
41,924
50,786
Taken
41,324
43,833
Mitigated
32,787
26,205
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,397
1,864
1,693
6,713
12,687
15,972
8
7,721
4,966
10,295
0
L
Ah Puch
 
Ah Puch
16,135
677
329
1,299
7,473
3,402
0
2,881
4,592
28,512
0
L
Cabrakan
Darknesssoad
Cabrakan
5,898
437
0
401
8,706
11,900
0
4,062
4,644
9,505
0
L
Merlin
DiPayaso
Merlin
6,535
338
1,410
2,605
6,868
3,140
0
2,778
4,090
16,618
0
L
Hera
5,195
957
138
2,271
6,875
2,796
0
2,831
4,044
12,602
1,004
L
Surtr
8,161
2,302
1,003
1,523
11,402
11,549
0
4,694
6,708
323
16,649
W
Hercules
Motorhead1864
Hercules
5,962
1,490
876
11,234
18,928
18,123
0
12,277
6,651
0
14,893
W
Thoth
Parca13
Thoth
10,128
255
251
361
6,631
3,326
0
5,230
1,401
32,253
805
W
Mercury
Raponshi
Mercury
2,173
169
1,517
1,241
5,220
2,315
536
3,665
1,555
0
9,955
W
Ne Zha
iorii
Ne Zha
11,062
391
158
2,161
7,320
4,097
684
4,795
2,525
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
37,212
161
Minions Killed
104
0
Camps Cleared
0
1,006,798
Distance Traveled
948,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,353
835
6
1
0
206,624
0
L
Ah Puch
7,439
744
29
3
0
198,382
0
L
Cabrakan
6,945
695
7
1
0
157,232
0
L
Merlin
8,228
823
26
3
0
187,897
0
L
Hera
7,128
713
28
3
0
200,397
0
L
Surtr
7,472
747
14
1
0
204,183
0
W
Hercules
8,628
863
30
3
0
220,286
0
W
Thoth
7,835
784
62
6
0
184,818
0
W
Mercury
7,428
743
22
2
0
205,621
0
W
Ne Zha
7,469
747
41
4
0
189,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role