Player Matchup

Tsukuyomi
Tsukuyomi
BarefootPanda
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Merlin
Merlin
Be_Killing
Merlin
Level 138
God Stats
1W - 3L
1,387 SR
Queue Stats
121W - 114L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Bubonicx
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,531 Elo+
Solo
Ganesha
Ganesha
Spirít
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,727 Elo+
Solo
Bacchus
Bacchus
TTVTAVIOMAFIOSO
Bacchus
Level 148
God Stats
0W - 3L
1,282 SR
Queue Stats
78W - 75L
1,480 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,577 Elo+

VS

Team Averages
Level 120
1,488 SR
1,511 Elo+
Yu Huang
Yu Huang
DanyellMow
Yu Huang
Level 97
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 28L
1,510 Elo+
Party 2
Fenrir
Fenrir
Discordia_Main69
Fenrir
Level 111
God Stats
1W - 0L
1,327 SR
Queue Stats
35W - 36L
1,582 Elo+
Party 2
Khepri
Khepri
ErickLow
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,610 Elo+
Party 2
Charybdis
Charybdis
HinneyGrasper
Charybdis
Level 105
God Stats
1W - 0L
1,672 SR
Queue Stats
17W - 17L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
JerryMonsoon
Jormungandr
Level 137
God Stats
3W - 1L
1,643 SR
Queue Stats
123W - 100L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarefootPanda
Tsukuyomi
16
5 / 8 / 3
10,584
756
10,475
15,857
9,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Merlin
Be_Killing
Merlin
17
2 / 4 / 6
9,958
711
17,147
13,105
6,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bubonicx
Danzaburou
15
1 / 5 / 8
9,415
673
13,203
16,802
8,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Spirít
Ganesha
15
1 / 8 / 9
9,808
701
6,334
23,665
24,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 8
9,901
707
11,091
21,748
27,656
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DanyellMow
Yu Huang
19
14 / 2 / 12
12,491
892
22,615
9,481
5,214
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

15
1 / 4 / 15
9,529
681
7,283
15,348
18,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Khepri
ErickLow
Khepri
18
2 / 2 / 22
10,545
753
10,202
15,870
15,404
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
HinneyGrasper
Charybdis
18
5 / 1 / 17
10,966
783
16,365
9,269
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
JerryMonsoon
Jormungandr
19
7 / 3 / 17
11,902
850
21,769
16,024
25,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
12
Kills
29
29
Deaths
12
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BarefootPanda
Tsukuyomi
5
8
3
0.81
L
Merlin
Be_Killing
Merlin
2
4
6
1.25
L
Danzaburou
Bubonicx
Danzaburou
1
5
8
1
W
Yu Huang
DanyellMow
Yu Huang
14
2
12
10
W
1
4
15
2.13
W
Khepri
ErickLow
Khepri
2
2
22
6.5
W
Charybdis
HinneyGrasper
Charybdis
5
1
17
13.5
W
Jormungandr
JerryMonsoon
Jormungandr
7
3
17
5.17
L
Ganesha
Spirít
Ganesha
1
8
9
0.69
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,250
Damage
78,234
91,177
Taken
65,992
76,806
Mitigated
69,331
21,914
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BarefootPanda
Tsukuyomi
10,475
2,296
392
915
15,857
9,206
48
7,361
7,878
569
17,685
L
Merlin
Be_Killing
Merlin
17,147
527
2,359
1,188
13,105
6,713
788
8,792
3,800
43,261
263
L
Danzaburou
Bubonicx
Danzaburou
13,203
5,853
509
3,540
16,802
8,425
1,924
10,659
5,320
0
26,883
W
Yu Huang
DanyellMow
Yu Huang
22,615
2,297
859
1,319
9,481
5,214
2,022
5,611
3,870
42,802
588
W
7,283
1,060
459
2,259
15,348
18,606
1,027
8,339
7,009
704
8,225
W
Khepri
ErickLow
Khepri
10,202
367
4,324
6,836
15,870
15,404
903
8,495
7,375
19,191
183
W
Charybdis
HinneyGrasper
Charybdis
16,365
8,238
715
2,449
9,269
4,636
3,414
5,319
3,950
0
31,750
W
Jormungandr
JerryMonsoon
Jormungandr
21,769
2,985
1,796
3,274
16,024
25,471
157
7,141
8,883
42,824
3,178
L
Ganesha
Spirít
Ganesha
6,334
210
1,800
2,726
23,665
24,806
159
10,492
11,950
13,700
0
L
11,091
1,204
2,879
5,606
21,748
27,656
339
10,222
10,265
19,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
55,433
137
Minions Killed
170
0
Camps Cleared
0
1,186,922
Distance Traveled
1,302,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,584
756
11
1
0
226,809
0
L
Merlin
9,958
711
55
4
0
242,580
0
L
Danzaburou
9,415
673
42
3
0
225,184
0
W
Yu Huang
12,491
892
49
4
0
257,937
0
W
Fenrir
9,529
681
8
1
0
262,483
0
W
Khepri
10,545
753
23
2
0
287,554
0
W
Charybdis
10,966
783
41
3
0
264,181
0
W
Jormungandr
11,902
850
49
4
0
230,052
0
L
Ganesha
9,808
701
2
0
0
250,073
0
L
Bacchus
9,901
707
27
2
0
242,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role