Player Matchup

Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MR-unstopable234
Sobek
Level 149
God Stats
2W - 5L
1,273 SR
Queue Stats
160W - 165L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Mr Hawk82
Erlang Shen
Level 147
God Stats
5W - 1L
1,303 SR
Queue Stats
41W - 55L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SayMyNameRight1
Morgan Le Fay
Level 28
God Stats
2W - 5L
1,445 SR
Queue Stats
11W - 27L
1,311 Elo+
Party 2
Nut
Nut
UnsureGhost
Nut
Level 121
God Stats
2W - 3L
1,450 SR
Queue Stats
11W - 15L
1,399 Elo+
Party 2
Team Averages
Level 117
1,394 SR
1,444 Elo+

VS

Team Averages
Level 129
1,473 SR
1,533 Elo+
Arachne
Arachne
Bajesus0807
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 162L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
IcyNovaKan3
Baron Samedi
Level 146
God Stats
0W - 2L
1,307 SR
Queue Stats
76W - 73L
1,507 Elo+
Solo
Artemis
Artemis
Tonste
Artemis
Level 129
God Stats
4W - 3L
1,762 SR
Queue Stats
150W - 124L
1,585 Elo+
Solo
Eset
Eset
ZF Demigod
Eset
Level 107
God Stats
4W - 3L
1,298 SR
Queue Stats
137W - 134L
1,523 Elo+
Solo
Atlas
Atlas
zCastro Fx
Atlas
Level 143
God Stats
17W - 14L
1,499 SR
Queue Stats
142W - 148L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 0
6,755
520
3,526
7,587
5,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 1
7,806
600
6,042
11,219
10,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Mr Hawk82
Erlang Shen
14
2 / 1 / 1
7,192
553
6,656
14,622
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SayMyNameRight1
Morgan Le Fay
12
0 / 1 / 1
6,874
529
4,345
4,426
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
2 / 0 / 0
7,994
615
6,180
5,805
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bajesus0807
Arachne
10
0 / 2 / 1
5,814
447
1,807
9,513
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
IcyNovaKan3
Baron Samedi
12
0 / 1 / 0
6,850
527
4,858
9,593
4,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Tonste
Artemis
12
0 / 2 / 0
5,831
449
4,771
9,687
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 0
7,325
563
5,239
4,525
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
10
0 / 0 / 1
6,301
485
4,665
10,147
8,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
0
0
L
Arachne
Bajesus0807
Arachne
0
2
1
0.25
L
Baron Samedi
IcyNovaKan3
Baron Samedi
0
1
0
0
W
1
0
1
1.5
W
Erlang Shen
Mr Hawk82
Erlang Shen
2
1
1
2.5
W
Morgan Le Fay
SayMyNameRight1
Morgan Le Fay
0
1
1
0.5
L
Artemis
Tonste
Artemis
0
2
0
0
W
2
0
0
2
L
2
0
0
2
L
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
21,340
43,659
Taken
43,465
28,672
Mitigated
21,606
21,691
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,526
209
1,711
2,036
7,587
5,799
0
2,972
4,615
18,714
1,719
L
Arachne
Bajesus0807
Arachne
1,807
1,205
0
3,235
9,513
3,621
0
2,071
7,398
0
40,738
L
Baron Samedi
IcyNovaKan3
Baron Samedi
4,858
493
82
3,742
9,593
4,474
0
3,287
5,674
52,017
0
W
6,042
279
0
6,310
11,219
10,436
0
6,156
5,063
40,014
3,349
W
Erlang Shen
Mr Hawk82
Erlang Shen
6,656
3,731
0
7,712
14,622
8,006
439
2,827
11,795
0
75,120
W
Morgan Le Fay
SayMyNameRight1
Morgan Le Fay
4,345
279
0
830
4,426
1,816
45
2,106
2,320
46,419
1,460
L
Artemis
Tonste
Artemis
4,771
1,996
0
4,223
9,687
3,309
0
764
8,923
0
44,889
W
6,180
4,639
0
3,092
5,805
2,615
2,357
610
5,195
0
72,814
L
5,239
267
215
2,531
4,525
1,768
0
1,655
2,830
56,253
548
L
Atlas
4,665
2,230
0
1,476
10,147
8,434
0
4,554
5,359
25,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
32,121
455
Minions Killed
345
0
Camps Cleared
0
1,313,927
Distance Traveled
1,295,780
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,755
520
13
1
0
256,125
5
L
Arachne
5,814
447
63
5
0
334,114
0
L
Baron Samedi
6,850
527
92
7
0
217,874
1
W
Sobek
7,806
600
101
8
0
261,088
0
W
Erlang Shen
7,192
553
117
9
0
324,213
2
W
Morgan Le Fay
6,874
529
99
8
0
253,149
3
L
Artemis
5,831
449
62
5
0
229,204
8
W
Nut
7,994
615
125
10
0
219,352
2
L
Eset
7,325
563
102
8
0
270,002
4
L
Atlas
6,301
485
26
2
0
244,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role