Player Matchup

Bakasura
Bakasura
DarthMuff69
Bakasura
Level 131
God Stats
2W - 3L
1,479 SR
Queue Stats
53W - 52L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
LZANGETSUI
Baron Samedi
Level 127
God Stats
2W - 1L
1,799 SR
Queue Stats
37W - 29L
1,575 Elo+
Solo
Nut
Nut
b00ya_ksha
Nut
Level 147
God Stats
32W - 33L
1,245 SR
Queue Stats
377W - 363L
1,479 Elo+
Solo
Odin
Odin
ouniversez
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,502 Elo+
Solo
Cthulhu
Cthulhu
xtckilz
Cthulhu
Level 143
God Stats
0W - 3L
1,231 SR
Queue Stats
96W - 79L
1,493 Elo+
Party 1
Team Averages
Level 121
1,451 SR
1,503 Elo+

VS

Team Averages
Level 111
1,542 SR
1,426 Elo+
Guan Yu
Guan Yu
Fenty Rx
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
PrimalJay91
Nu Wa
Level 126
God Stats
3W - 5L
1,553 SR
Queue Stats
123W - 111L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
Slvmpy
Sylvanus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,333 Elo+
Party 2
Bellona
Bellona
Sundara1994
Bellona
Level 108
God Stats
4W - 2L
1,397 SR
Queue Stats
36W - 28L
1,491 Elo+
Party 3
Chernobog
Chernobog
Tzusukii
Chernobog
Level 86
God Stats
13W - 8L
1,759 SR
Queue Stats
1,105W - 1,037L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthMuff69
Bakasura
12
1 / 3 / 1
6,462
462
4,793
15,727
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
LZANGETSUI
Baron Samedi
14
4 / 2 / 1
7,954
568
9,626
10,111
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
7,178
513
9,488
11,669
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 0
5,991
428
6,170
15,375
12,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xtckilz
Cthulhu
10
1 / 3 / 2
6,828
488
6,925
11,221
8,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fenty Rx
Guan Yu
14
4 / 2 / 4
7,594
542
6,074
13,418
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 5 / 5
7,830
559
10,457
9,566
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Slvmpy
Sylvanus
11
3 / 1 / 4
7,618
544
6,459
12,427
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Sundara1994
Bellona
15
10 / 0 / 2
9,615
687
11,067
11,360
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Tzusukii
Chernobog
12
1 / 1 / 5
7,032
502
9,079
11,211
4,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
21
22
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DarthMuff69
Bakasura
1
3
1
0.5
W
Guan Yu
Fenty Rx
Guan Yu
4
2
4
3
L
Baron Samedi
LZANGETSUI
Baron Samedi
4
2
1
2.25
W
3
5
5
1.1
W
Sylvanus
Slvmpy
Sylvanus
3
1
4
5
W
Bellona
Sundara1994
Bellona
10
0
2
11
W
Chernobog
Tzusukii
Chernobog
1
1
5
3.5
L
3
4
1
0.88
L
0
10
0
0
L
Cthulhu
xtckilz
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
43,136
64,103
Taken
57,982
34,934
Mitigated
37,973
16,776
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DarthMuff69
Bakasura
4,793
3,302
0
5,936
15,727
6,245
0
3,073
12,220
0
48,717
W
Guan Yu
Fenty Rx
Guan Yu
6,074
1,001
460
2,897
13,418
7,717
0
3,768
9,281
0
59,543
L
Baron Samedi
LZANGETSUI
Baron Samedi
9,626
701
930
3,407
10,111
3,664
0
5,468
4,106
66,088
439
W
10,457
3,139
0
682
9,566
2,803
60
4,895
4,081
54,867
1,605
W
Sylvanus
Slvmpy
Sylvanus
6,459
1,849
2,487
3,226
12,427
8,834
0
5,026
7,153
28,815
2,753
W
Bellona
Sundara1994
Bellona
11,067
5,242
0
4,780
11,360
14,322
337
21
11,179
71
67,474
W
Chernobog
Tzusukii
Chernobog
9,079
4,914
0
3,302
11,211
4,297
789
1,941
9,270
0
53,850
L
9,488
5,919
0
3,199
11,669
3,921
692
3,139
8,344
0
47,320
L
6,170
2,350
0
725
15,375
12,787
207
538
13,522
0
37,374
L
Cthulhu
xtckilz
Cthulhu
6,925
638
349
2,230
11,221
8,317
0
2,950
7,946
29,789
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
39,689
385
Minions Killed
423
0
Camps Cleared
0
1,253,442
Distance Traveled
1,318,798
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,462
462
97
7
0
290,313
2
W
Guan Yu
7,594
542
90
6
0
296,417
0
L
Baron Samedi
7,954
568
118
8
0
251,846
1
W
Nu Wa
7,830
559
85
6
0
213,146
0
W
Sylvanus
7,618
544
50
4
0
266,162
4
W
Bellona
9,615
687
118
8
0
279,910
3
W
Chernobog
7,032
502
80
6
0
263,163
0
L
Nut
7,178
513
84
6
0
230,638
3
L
Odin
5,991
428
53
4
0
226,801
0
L
Cthulhu
6,828
488
33
2
0
253,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role