Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ComedorDeNoob
Izanami
Level 96
God Stats
1W - 1L
1,481 SR
Queue Stats
84W - 86L
1,458 Elo+
Party 1
Ishtar
Ishtar
FeitanxMG
Ishtar
Level 153
God Stats
12W - 18L
1,320 SR
Queue Stats
822W - 819L
1,510 Elo+
Solo
Bastet
Bastet
KAPER5
Bastet
Level 63
God Stats
1W - 1L
1,281 SR
Queue Stats
66W - 60L
1,486 Elo+
Party 1
He Bo
He Bo
PirataCorvinal
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,476 Elo+
Solo
Team Averages
Level 110
1,416 SR
1,486 Elo+

VS

Team Averages
Level 101
1,506 SR
1,431 Elo+
Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Doomn
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,432 Elo+
Party 2
Janus
Janus
HerniCAS
Janus
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
30W - 86L
1,286 Elo+
Solo
Neith
Neith
Tiyunay01
Neith
Level 57
God Stats
3W - 2L
1,762 SR
Queue Stats
204W - 217L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 7
6,440
1,288
4,070
8,628
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
13
2 / 1 / 6
6,898
1,380
6,275
4,051
1,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
FeitanxMG
Ishtar
13
6 / 1 / 3
7,153
1,431
4,953
4,734
1,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
KAPER5
Bastet
9
1 / 2 / 6
6,212
1,242
1,678
3,903
1,302
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 5
6,098
1,220
2,898
4,135
1,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 3 / 3
4,912
982
1,828
4,791
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
5
0 / 0 / 0
4,501
900
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lancelot
Doomn
Lancelot
13
4 / 2 / 3
6,002
1,200
5,133
6,112
3,710
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
HerniCAS
Janus
11
1 / 3 / 2
5,390
1,078
3,029
5,194
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Tiyunay01
Neith
10
2 / 2 / 1
5,510
1,102
4,823
5,101
2,011
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
10
Kills
7
8
Deaths
10
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
7
2.25
L
Ravana
 
Ravana
0
3
3
0.5
L
Bacchus
 
Bacchus
0
0
0
0
W
Izanami
2
1
6
5
L
Lancelot
Doomn
Lancelot
4
2
3
2.75
W
Ishtar
FeitanxMG
Ishtar
6
1
3
7.5
L
Janus
HerniCAS
Janus
1
3
2
0.67
W
Bastet
KAPER5
Bastet
1
2
6
2
W
0
2
5
1.25
L
Neith
Tiyunay01
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
14,813
25,451
Taken
21,198
10,765
Mitigated
9,933
7,421
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,070
495
232
1,277
8,628
4,900
153
1,702
6,698
0
7,931
L
Ravana
 
Ravana
1,828
187
0
236
4,791
2,133
0
1,098
3,693
0
3,360
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
6,275
4,405
74
913
4,051
1,468
1,568
249
3,780
0
15,958
L
Lancelot
Doomn
Lancelot
5,133
1,136
289
1,532
6,112
3,710
0
519
5,593
0
9,473
W
Ishtar
FeitanxMG
Ishtar
4,953
3,001
1,700
1,813
4,734
1,870
1,446
280
4,414
0
11,139
L
Janus
HerniCAS
Janus
3,029
190
44
943
5,194
2,079
0
575
4,619
9,687
0
W
Bastet
KAPER5
Bastet
1,678
535
529
793
3,903
1,302
338
0
3,903
0
4,472
W
2,898
157
0
90
4,135
1,225
487
428
3,627
7,794
323
L
Neith
Tiyunay01
Neith
4,823
734
499
1,337
5,101
2,011
0
560
4,541
0
8,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
26,315
73
Minions Killed
31
0
Camps Cleared
0
568,251
Distance Traveled
455,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,440
1,288
7
1
0
126,722
0
L
Ravana
4,912
982
1
0
0
104,974
0
L
Bacchus
4,501
900
0
0
0
30,498
0
W
Izanami
6,898
1,380
39
8
0
113,529
0
L
Lancelot
6,002
1,200
9
2
0
130,526
0
W
Ishtar
7,153
1,431
15
3
0
109,168
0
L
Janus
5,390
1,078
15
3
0
99,564
0
W
Bastet
6,212
1,242
6
1
0
109,166
0
W
He Bo
6,098
1,220
6
1
0
109,666
0
L
Neith
5,510
1,102
6
1
0
90,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role