Player Matchup

Kuzenbo
Kuzenbo
Gold II
DoubleVDaVV
Kuzenbo
Gold II
Level 145
God Stats
17W - 22L
1,625 SR
Queue Stats
161W - 150L
1,521 MMR
Party 1
Anubis
Anubis
Gold II
JustinAsEater
Anubis
Gold II
Level 82
God Stats
3W - 6L
1,290 SR
Queue Stats
102W - 93L
1,521 MMR
Party 1
Rama
Rama
Gold II
apaxiiv
Rama
Gold II
Level 146
God Stats
10W - 9L
1,836 SR
Queue Stats
139W - 116L
1,521 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,584 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,592 SR
1,493 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver I
MagicalTayTay
Sol
Silver I
Level 39
God Stats
0W - 1L
1,935 SR
Queue Stats
11W - 10L
1,468 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Refugiado420
Cu Chulainn
Gold V
Level 100
God Stats
0W - 3L
1,339 SR
Queue Stats
304W - 343L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoubleVDaVV
Kuzenbo
11
1 / 0 / 5
6,380
798
3,766
6,179
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 6
6,538
817
5,146
5,792
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
apaxiiv
Rama
14
6 / 0 / 2
8,301
1,038
8,560
6,253
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesBastetThothNe ZhaBacchus

VS

Bans
ChaacPersephoneRaAgniDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 0
5,672
709
3,825
12,287
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
5,929
741
5,578
5,354
1,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Refugiado420
Cu Chulainn
7
0 / 2 / 0
5,054
632
1,228
3,730
1,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
W
Kuzenbo
DoubleVDaVV
Kuzenbo
1
0
5
3.5
W
1
2
6
2
L
1
2
1
0.75
L
Cu Chulainn
Refugiado420
Cu Chulainn
0
2
0
0
W
Rama
apaxiiv
Rama
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
10,631
18,224
Taken
21,371
10,818
Mitigated
12,580
6,084
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,825
118
0
1,577
12,287
9,303
0
3,658
8,335
19,714
0
W
Kuzenbo
DoubleVDaVV
Kuzenbo
3,766
1,168
0
2,315
6,179
6,103
433
2,753
3,254
10,346
1,709
W
5,146
106
0
2,158
5,792
2,520
62
4,102
1,520
23,954
0
L
5,578
1,127
0
825
5,354
1,521
0
2,878
2,225
16,635
0
L
Cu Chulainn
Refugiado420
Cu Chulainn
1,228
134
0
325
3,730
1,756
0
1,353
2,268
0
8,543
W
Rama
apaxiiv
Rama
8,560
5,842
0
1,611
6,253
2,195
2,128
2,116
4,019
0
42,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
16,655
120
Minions Killed
85
0
Camps Cleared
0
452,509
Distance Traveled
372,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,672
709
36
5
0
157,718
0
W
Kuzenbo
6,380
798
16
2
0
169,592
0
W
Anubis
6,538
817
30
4
0
142,479
0
L
Sol
5,929
741
36
5
0
129,880
0
L
Cu Chulainn
5,054
632
13
2
0
84,469
1
W
Rama
8,301
1,038
74
9
0
140,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role