Player Matchup

Bastet
Bastet
LyllonSensei
Bastet
Level 136
God Stats
2W - 3L
1,264 SR
Queue Stats
146W - 142L
1,408 Elo+
Solo
Persephone
Persephone
barrtolini
Persephone
Level 43
God Stats
4W - 4L
1,483 SR
Queue Stats
45W - 48L
1,431 Elo+
Party 2
Anhur
Anhur
wdasfa420
Anhur
Level 38
God Stats
3W - 3L
1,451 SR
Queue Stats
17W - 28L
1,343 Elo+
Party 2
Team Averages
Level 72
1,399 SR
1,394 Elo+

VS

Team Averages
Level 127
1,538 SR
1,499 Elo+
Nu Wa
Nu Wa
NoVa-_-Milka
Nu Wa
Level 157
God Stats
22W - 20L
1,616 SR
Queue Stats
149W - 163L
1,541 Elo+
Party 1
Arachne
Arachne
gagagleizes
Arachne
Level 161
God Stats
26W - 12L
1,684 SR
Queue Stats
184W - 194L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
l-CHEV2Z
Cthulhu
Level 62
God Stats
1W - 1L
1,314 SR
Queue Stats
205W - 191L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 4 / 3
8,045
670
11,012
12,987
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
barrtolini
Persephone
12
2 / 4 / 6
8,357
696
8,475
10,662
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
wdasfa420
Anhur
13
3 / 2 / 6
8,273
689
6,798
13,771
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,824
819
10,259
10,086
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
gagagleizes
Arachne
15
7 / 3 / 2
10,246
854
12,021
14,077
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
l-CHEV2Z
Cthulhu
14
0 / 1 / 7
8,598
717
9,283
11,702
11,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
4
3
1.38
W
3
5
5
1.1
L
Persephone
barrtolini
Persephone
2
4
6
1.25
W
Arachne
gagagleizes
Arachne
7
3
2
2.67
W
Cthulhu
l-CHEV2Z
Cthulhu
0
1
7
3.5
L
Anhur
wdasfa420
Anhur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
31,563
37,420
Taken
35,865
14,666
Mitigated
23,255
4,658
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,012
2,226
0
2,696
12,987
5,683
0
6,183
6,079
0
24,980
W
10,259
3,439
0
1,450
10,086
3,620
1,991
2,499
7,337
36,944
0
L
Persephone
barrtolini
Persephone
8,475
556
0
854
10,662
3,810
0
3,832
6,346
34,174
0
W
Arachne
gagagleizes
Arachne
12,021
9,546
0
5,374
14,077
8,446
621
3,431
10,303
0
31,235
W
Cthulhu
l-CHEV2Z
Cthulhu
9,283
395
299
30
11,702
11,189
0
2,615
8,736
26,027
1,122
L
Anhur
wdasfa420
Anhur
6,798
3,232
0
1,108
13,771
5,173
0
7,276
5,835
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
28,668
135
Minions Killed
151
0
Camps Cleared
0
613,309
Distance Traveled
644,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,045
670
36
3
0
202,113
0
W
Nu Wa
9,824
819
68
6
0
185,249
0
L
Persephone
8,357
696
54
5
0
216,735
0
W
Arachne
10,246
854
40
3
0
248,360
0
W
Cthulhu
8,598
717
43
4
0
211,334
0
L
Anhur
8,273
689
45
4
0
194,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role