Player Matchup

Rama
Rama
Silver II
Highpotenuse417
Rama
Silver II
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 83L
1,091 MMR
Party 2
Ne Zha
Ne Zha
Silver II
Rigbyjvm02
Ne Zha
Silver II
Level 154
God Stats
5W - 9L
1,477 SR
Queue Stats
293W - 303L
961 MMR
Solo
Cthulhu
Cthulhu
Silver II
Takinz
Cthulhu
Silver II
Level 125
God Stats
75W - 67L
1,498 SR
Queue Stats
201W - 227L
977 MMR
Party 2
Ganesha
Ganesha
Bronze I
uDescend
Ganesha
Bronze I
Level 152
God Stats
2W - 3L
1,680 SR
Queue Stats
20W - 46L
1,056 MMR
Solo
Aphrodite
Aphrodite
Silver II
vX-Feanor-Xv
Aphrodite
Silver II
Level 124
God Stats
2W - 7L
1,532 SR
Queue Stats
52W - 68L
1,093 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,537 SR
1,036 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,510 SR
1,039 MMR
Zhong Kui
Zhong Kui
Silver IV
OLIVERAD07
Zhong Kui
Silver IV
Level 60
God Stats
5W - 1L
1,623 SR
Queue Stats
71W - 96L
1,143 MMR
Solo
Cerberus
Cerberus
Silver II
ZandruffSlays50
Cerberus
Silver II
Level 129
God Stats
6W - 4L
1,598 SR
Queue Stats
56W - 61L
1,113 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
heatoff831
Gilgamesh
Gold V
Level 135
God Stats
14W - 14L
1,249 SR
Queue Stats
65W - 77L
1,258 MMR
Party 1
Kali
Kali
Silver III
sosoftboy
Kali
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 106L
871 MMR
Party 1
Sol
Sol
Silver IV
utterrenaqueen
Sol
Silver IV
Level 228
God Stats
52W - 49L
1,579 SR
Queue Stats
332W - 366L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,187
472
4,967
6,704
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Rigbyjvm02
Ne Zha
10
2 / 1 / 1
5,472
497
6,028
9,769
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Takinz
Cthulhu
10
1 / 3 / 2
6,266
570
5,400
5,836
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
uDescend
Ganesha
8
0 / 1 / 1
5,116
465
1,113
8,645
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
vX-Feanor-Xv
Aphrodite
9
0 / 2 / 1
5,246
477
3,983
7,695
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
AresMaman BrigitteBacchusJanusArachne

VS

Bans
ShivaOdinAnhurThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OLIVERAD07
Zhong Kui
10
1 / 1 / 0
5,943
540
5,316
5,257
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
10
1 / 0 / 2
5,913
538
6,295
11,764
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
heatoff831
Gilgamesh
13
2 / 2 / 1
6,996
636
2,624
10,652
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
9
2 / 2 / 2
5,564
506
2,455
9,378
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 1
6,277
571
6,726
6,405
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Zhong Kui
OLIVERAD07
Zhong Kui
1
1
0
1
L
Ne Zha
Rigbyjvm02
Ne Zha
2
1
1
2.5
L
Cthulhu
Takinz
Cthulhu
1
3
2
0.67
W
Cerberus
1
0
2
2
W
Gilgamesh
heatoff831
Gilgamesh
2
2
1
1.25
W
Kali
2
2
2
1.5
L
Ganesha
uDescend
Ganesha
0
1
1
0.5
W
3
0
1
3.5
L
Aphrodite
vX-Feanor-Xv
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
23,416
38,649
Taken
43,456
21,379
Mitigated
21,729
12,778
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,967
3,921
0
2,792
6,704
2,465
0
4,223
2,481
0
33,737
W
Zhong Kui
OLIVERAD07
Zhong Kui
5,316
1,301
0
1,560
5,257
3,705
1,158
604
4,653
38,796
10,493
L
Ne Zha
Rigbyjvm02
Ne Zha
6,028
1,974
0
1,785
9,769
4,331
0
4,328
5,441
0
44,133
L
Cthulhu
Takinz
Cthulhu
5,400
722
0
550
5,836
5,412
0
0
5,836
32,569
1,095
W
Cerberus
6,295
299
980
5,047
11,764
6,635
0
2,192
9,572
23,406
0
W
Gilgamesh
heatoff831
Gilgamesh
2,624
938
0
2,054
10,652
5,853
0
3,995
5,901
0
50,492
W
Kali
2,455
824
0
3,021
9,378
3,347
0
1,904
7,420
0
18,617
L
Ganesha
uDescend
Ganesha
1,113
78
0
1,996
8,645
5,877
0
5,438
3,207
13,284
0
W
6,726
1,973
0
4,574
6,405
2,189
22
807
5,598
49,990
5,597
L
Aphrodite
vX-Feanor-Xv
Aphrodite
3,983
194
1,123
4,532
7,695
3,294
0
3,747
3,948
35,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
30,693
277
Minions Killed
326
0
Camps Cleared
0
991,816
Distance Traveled
1,112,690
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,187
472
72
7
0
188,633
2
W
Zhong Kui
5,943
540
76
7
0
190,116
0
L
Ne Zha
5,472
497
66
6
0
223,638
4
L
Cthulhu
6,266
570
72
7
0
182,779
6
W
Cerberus
5,913
538
43
4
0
214,955
2
W
Gilgamesh
6,996
636
97
9
0
236,142
0
W
Kali
5,564
506
29
3
0
265,940
1
L
Ganesha
5,116
465
3
0
0
208,751
0
W
Sol
6,277
571
81
7
0
205,537
0
L
Aphrodite
5,246
477
64
6
0
188,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role