Player Matchup

Gilgamesh
Gilgamesh
Gold II
Gumbyy
Gilgamesh
Gold II
Level 147
God Stats
3W - 3L
1,575 SR
Queue Stats
38W - 33L
1,630 MMR
Party 1
Cthulhu
Cthulhu
Gold V
HNDRRXX
Cthulhu
Gold V
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 26L
1,550 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Matthodical
Morgan Le Fay
Gold V
Level 129
God Stats
6W - 7L
1,712 SR
Queue Stats
27W - 27L
1,590 MMR
Solo
Rama
Rama
Bronze III
die2day40
Rama
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,592 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
llRhoadonisll
Bake Kujira
Gold III
Level 167
God Stats
9W - 7L
1,764 SR
Queue Stats
170W - 174L
1,592 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,610 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,595 SR
1,573 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
BimiTenpix
Geb
Gold II
Level 184
God Stats
20W - 10L
1,688 SR
Queue Stats
389W - 388L
1,595 MMR
Solo
Nu Wa
Nu Wa
Platinum V
LadyDimir
Nu Wa
Platinum V
Level 185
God Stats
121W - 77L
1,626 SR
Queue Stats
299W - 300L
1,618 MMR
Party 2
Xbalanque
Xbalanque
Gold I
Ruiiz
Xbalanque
Gold I
Level 157
God Stats
7W - 10L
1,492 SR
Queue Stats
87W - 84L
1,579 MMR
Solo
Freya
Freya
Gold II
SirGolgari
Freya
Gold II
Level 83
God Stats
56W - 37L
1,667 SR
Queue Stats
262W - 263L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gumbyy
Gilgamesh
1
0 / 0 / 0
2,386
184
0
620
198
Cthulhu
HNDRRXX
Cthulhu
11
2 / 2 / 2
7,014
540
4,843
10,874
7,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Matthodical
Morgan Le Fay
12
4 / 2 / 1
6,902
531
9,989
10,199
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
1 / 4 / 2
6,783
522
4,958
12,181
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
llRhoadonisll
Bake Kujira
14
2 / 2 / 0
7,757
597
5,760
17,011
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IzanamiKukulkanThoth

VS

Bans
ThanatosLancelotAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 0 / 5
6,683
514
4,260
11,785
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 4
7,368
567
4,433
12,311
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
LadyDimir
Nu Wa
12
1 / 3 / 2
6,880
529
7,263
7,362
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ruiiz
Xbalanque
15
5 / 1 / 1
8,435
649
9,008
8,019
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
14
2 / 3 / 1
7,962
612
12,901
10,293
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
10
10
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
5
2.5
W
2
2
4
2
L
Gilgamesh
Gumbyy
Gilgamesh
0
0
0
0
L
Cthulhu
HNDRRXX
Cthulhu
2
2
2
1.5
W
Nu Wa
LadyDimir
Nu Wa
1
3
2
0.67
L
Morgan Le Fay
Matthodical
Morgan Le Fay
4
2
1
2.25
W
Xbalanque
Ruiiz
Xbalanque
5
1
1
5.5
W
Freya
2
3
1
0.83
L
Rama
1
4
2
0.5
L
Bake Kujira
llRhoadonisll
Bake Kujira
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
37,865
50,885
Taken
49,770
34,558
Mitigated
23,940
7,336
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,260
1,053
0
896
11,785
5,112
505
3,011
8,774
0
59,560
W
4,433
548
0
2,310
12,311
8,593
112
3,972
8,339
19,973
2,367
L
Gilgamesh
Gumbyy
Gilgamesh
0
0
0
0
620
198
0
620
0
0
0
L
Cthulhu
HNDRRXX
Cthulhu
4,843
392
85
2,435
10,874
7,997
0
5,386
5,488
41,124
2,519
W
Nu Wa
LadyDimir
Nu Wa
7,263
3,962
0
2,377
7,362
2,739
594
6,385
977
53,443
69
L
Morgan Le Fay
Matthodical
Morgan Le Fay
9,989
604
0
1,341
10,199
4,164
0
3,551
6,618
62,438
0
W
Xbalanque
Ruiiz
Xbalanque
9,008
5,166
0
3,362
8,019
3,332
1,536
848
7,171
0
73,777
W
Freya
12,901
3,975
0
3,446
10,293
4,164
44
5,747
4,252
58,817
1,889
L
Rama
4,958
3,802
0
2,523
12,181
4,249
132
1,843
10,338
0
46,583
L
Bake Kujira
llRhoadonisll
Bake Kujira
5,760
4,010
0
952
17,011
17,950
120
11,492
4,543
63,437
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
37,328
354
Minions Killed
422
0
Camps Cleared
0
954,770
Distance Traveled
1,268,962
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,683
514
95
7
0
275,662
0
W
Geb
7,368
567
22
2
0
290,380
3
L
Gilgamesh
2,386
184
0
0
0
0
0
L
Cthulhu
7,014
540
58
4
0
240,262
0
W
Nu Wa
6,880
529
77
6
0
242,075
3
L
Morgan Le Fay
6,902
531
99
8
0
254,431
3
W
Xbalanque
8,435
649
119
9
0
243,691
2
W
Freya
7,962
612
109
8
0
217,154
0
L
Rama
6,783
522
84
6
0
232,660
0
L
Bake Kujira
7,757
597
113
9
0
227,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role