Player Matchup

Poseidon
Poseidon
Hexidas
Poseidon
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
143W - 132L
1,431 Elo+
Party 2
Yu Huang
Yu Huang
Warfathr
Yu Huang
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,229 Elo+
Party 2
Medusa
Medusa
ludathis
Medusa
Level 46
God Stats
23W - 18L
1,566 SR
Queue Stats
220W - 203L
1,423 Elo+
Party 2
Team Averages
Level 26
1,522 SR
1,361 Elo+

VS

Team Averages
Level 39
1,452 SR
1,341 Elo+
Ymir
Ymir
PyroOpossum996
Ymir
Level 54
God Stats
7W - 8L
1,357 SR
Queue Stats
46W - 55L
1,381 Elo+
Party 1
Hel
Hel
Salveria
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,270 Elo+
Party 1
Lancelot
Lancelot
frostbitecat
Lancelot
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hexidas
Poseidon
15
7 / 7 / 1
10,634
818
12,841
12,877
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Warfathr
Yu Huang
12
0 / 9 / 9
8,529
656
8,857
13,027
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ludathis
Medusa
13
2 / 5 / 8
9,117
701
12,526
14,939
6,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
10,425
802
7,681
19,445
12,433
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 9
9,763
751
5,289
8,640
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
frostbitecat
Lancelot
18
12 / 2 / 7
12,545
965
19,787
16,356
9,348
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
9
Kills
19
21
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Hexidas
Poseidon
7
7
1
1.07
W
4
5
11
1.9
W
3
3
9
2.5
L
Yu Huang
Warfathr
Yu Huang
0
9
9
0.5
W
Lancelot
frostbitecat
Lancelot
12
2
7
7.75
L
Medusa
ludathis
Medusa
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
32,757
40,843
Taken
44,441
15,519
Mitigated
25,335
4,639
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Hexidas
Poseidon
12,841
2,837
86
1,987
12,877
5,092
227
6,099
6,665
35,335
0
W
7,681
664
0
3,748
19,445
12,433
222
10,073
8,403
22,884
0
W
5,289
1,642
1,338
1,739
8,640
3,554
412
4,969
2,906
24,407
906
L
Yu Huang
Warfathr
Yu Huang
8,857
2,128
0
250
13,027
4,419
333
2,280
10,551
15,253
0
W
Lancelot
frostbitecat
Lancelot
19,787
4,101
0
4,095
16,356
9,348
1,690
4,312
11,394
0
62,805
L
Medusa
ludathis
Medusa
12,526
6,472
0
2,316
14,939
6,008
510
4,394
10,433
0
32,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
32,733
122
Minions Killed
149
0
Camps Cleared
0
603,018
Distance Traveled
707,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,634
818
62
5
0
192,445
0
W
Ymir
10,425
802
27
2
0
222,925
0
W
Hel
9,763
751
41
3
0
202,684
0
L
Yu Huang
8,529
656
20
2
0
191,586
0
W
Lancelot
12,545
965
81
6
0
281,672
0
L
Medusa
9,117
701
40
3
0
218,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role