Player Matchup

Thor
Thor
Silver III
LeoGamer034YT
Thor
Silver III
Level 145
God Stats
2W - 2L
1,557 SR
Queue Stats
25W - 28L
1,355 MMR
Solo
Vulcan
Vulcan
Bronze III
Poof Of Mist
Vulcan
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,375 MMR
Solo
Xbalanque
Xbalanque
Gold III
Squirtle32511
Xbalanque
Gold III
Level 149
God Stats
14W - 15L
1,572 SR
Queue Stats
125W - 126L
1,371 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TRIEDWheel5177
Gilgamesh
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,367 MMR
Solo
Khepri
Khepri
Silver II
perxia21
Khepri
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,526 SR
1,364 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,606 SR
1,422 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Rooster2102
Zhong Kui
Gold IV
Level 109
God Stats
14W - 12L
1,660 SR
Queue Stats
187W - 193L
1,379 MMR
Solo
Neith
Neith
Silver I
iAmSskz-
Neith
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,350 MMR
Solo
Susano
Susano
Gold V
saved tomcat1
Susano
Gold V
Level 149
God Stats
4W - 3L
1,869 SR
Queue Stats
301W - 301L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,636
509
6,294
16,618
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
11
0 / 3 / 0
6,444
430
6,055
7,576
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Squirtle32511
Xbalanque
13
1 / 3 / 2
8,014
534
8,904
11,800
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TRIEDWheel5177
Gilgamesh
13
1 / 3 / 1
7,624
508
8,627
16,277
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
perxia21
Khepri
9
1 / 4 / 1
6,262
417
1,614
10,805
6,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusChaacAo KuangLoki

VS

Bans
Bake KujiraAthenaThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 0 / 3
9,525
635
9,707
14,953
12,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
 
Ares
13
1 / 1 / 5
7,554
504
5,317
9,690
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Rooster2102
Zhong Kui
14
3 / 1 / 6
8,610
574
11,044
13,032
9,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
iAmSskz-
Neith
15
1 / 2 / 6
8,734
582
8,551
11,407
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
9 / 1 / 3
9,512
634
6,997
10,817
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
W
Ares
 
Ares
1
1
5
3.5
L
2
4
0
0.5
L
Vulcan
0
3
0
0
W
Zhong Kui
Rooster2102
Zhong Kui
3
1
6
6
L
Xbalanque
Squirtle32511
Xbalanque
1
3
2
0.67
L
Gilgamesh
TRIEDWheel5177
Gilgamesh
1
3
1
0.5
W
Neith
iAmSskz-
Neith
1
2
6
2
L
Khepri
perxia21
Khepri
1
4
1
0.38
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
41,616
63,076
Taken
59,899
33,184
Mitigated
40,890
13,163
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,707
2,621
0
5,328
14,953
12,995
0
367
13,895
0
69,488
W
Ares
 
Ares
5,317
232
0
2,216
9,690
8,531
0
2,643
7,047
25,590
1,436
L
6,294
1,838
0
6,634
16,618
6,992
0
5,511
11,107
0
60,117
L
Vulcan
6,055
2,581
0
750
7,576
2,904
0
3,529
4,047
38,097
703
W
Zhong Kui
Rooster2102
Zhong Kui
11,044
1,817
180
7,444
13,032
9,672
178
4,090
8,854
63,633
2,095
L
Xbalanque
Squirtle32511
Xbalanque
8,904
4,810
0
1,307
11,800
4,928
815
1,416
10,384
0
65,991
L
Gilgamesh
TRIEDWheel5177
Gilgamesh
8,627
3,315
0
1,662
16,277
11,630
0
2,429
13,848
0
52,875
W
Neith
iAmSskz-
Neith
8,551
3,414
0
5,168
11,407
4,973
0
743
10,664
0
72,471
L
Khepri
perxia21
Khepri
1,614
168
383
2,427
10,805
6,730
0
3,541
7,264
17,092
226
W
6,997
2,617
0
5,352
10,817
4,719
412
238
10,579
0
78,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
43,935
388
Minions Killed
482
0
Camps Cleared
0
1,288,431
Distance Traveled
1,504,527
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,525
635
114
8
0
311,140
2
W
Ares
7,554
504
24
2
0
312,863
4
L
Thor
7,636
509
98
7
0
285,189
2
L
Vulcan
6,444
430
64
4
0
274,222
3
W
Zhong Kui
8,610
574
116
8
0
279,366
0
L
Xbalanque
8,014
534
119
8
0
243,910
4
L
Gilgamesh
7,624
508
92
6
0
278,168
1
W
Neith
8,734
582
114
8
0
260,540
4
L
Khepri
6,262
417
15
1
0
206,942
1
W
Susano
9,512
634
114
8
0
340,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role