Player Matchup

Tyr
Tyr
 
Tyr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Amyewe
Cernunnos
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,733 Elo+
Party 2
Sylvanus
Sylvanus
DummyQuickIce
Sylvanus
Level 150
God Stats
12W - 5L
1,870 SR
Queue Stats
139W - 120L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
ItsPike
Ah Puch
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 84L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
Ossoduro
Hun Batz
Level 156
God Stats
3W - 0L
1,684 SR
Queue Stats
144W - 129L
1,604 Elo+
Party 1
Team Averages
Level 166
1,654 SR
1,610 Elo+

VS

Team Averages
Level 147
1,588 SR
1,562 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GatoGryph
Ravana
Level 147
God Stats
0W - 2L
1,880 SR
Queue Stats
77W - 51L
1,662 Elo+
Solo
Artemis
Artemis
PineapplePatrol
Artemis
Level 145
God Stats
1W - 9L
1,549 SR
Queue Stats
223W - 197L
1,539 Elo+
Party 3
Aphrodite
Aphrodite
faterman123
Aphrodite
Level 165
God Stats
4W - 8L
1,542 SR
Queue Stats
200W - 156L
1,566 Elo+
Solo
Chang'e
Chang'e
lukepob21
Chang'e
Level 123
God Stats
13W - 13L
1,469 SR
Queue Stats
203W - 169L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 0 / 2
8,446
603
10,549
13,152
12,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
Amyewe
Cernunnos
15
3 / 2 / 1
8,359
597
7,045
10,518
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
DummyQuickIce
Sylvanus
12
2 / 1 / 7
7,598
543
6,474
9,744
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
ItsPike
Ah Puch
14
2 / 1 / 3
8,195
585
9,567
6,365
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Ossoduro
Hun Batz
16
7 / 1 / 2
8,650
618
8,809
13,278
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 0
7,878
563
7,716
15,761
18,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
GatoGryph
Ravana
13
4 / 4 / 1
7,255
518
7,885
10,845
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
0 / 2 / 3
7,265
519
4,685
8,602
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
faterman123
Aphrodite
10
0 / 4 / 2
6,513
465
4,091
14,070
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
lukepob21
Chang'e
14
1 / 2 / 1
7,999
571
6,138
11,418
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
5
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
2
1
L
Osiris
 
Osiris
0
2
0
0
W
Cernunnos
Amyewe
Cernunnos
3
2
1
1.75
W
Sylvanus
DummyQuickIce
Sylvanus
2
1
7
5.5
L
Ravana
GatoGryph
Ravana
4
4
1
1.13
W
Ah Puch
ItsPike
Ah Puch
2
1
3
3.5
W
Hun Batz
Ossoduro
Hun Batz
7
1
2
8
L
0
2
3
0.75
L
Aphrodite
faterman123
Aphrodite
0
4
2
0.25
L
Chang'e
lukepob21
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,444
Damage
30,515
53,057
Taken
60,696
32,650
Mitigated
40,433
29,461
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,549
984
0
8,007
13,152
12,628
0
0
11,743
0
75,678
L
Osiris
 
Osiris
7,716
1,785
0
5,230
15,761
18,498
0
0
15,761
0
64,582
W
Cernunnos
Amyewe
Cernunnos
7,045
4,064
0
5,173
10,518
4,754
1,384
1,308
9,210
0
78,605
W
Sylvanus
DummyQuickIce
Sylvanus
6,474
2,167
1,928
5,061
9,744
7,435
0
2,490
7,168
19,596
3,301
L
Ravana
GatoGryph
Ravana
7,885
2,532
0
3,589
10,845
4,751
0
1,828
8,913
0
50,528
W
Ah Puch
ItsPike
Ah Puch
9,567
857
0
1,751
6,365
2,267
0
2,959
3,262
65,562
1,734
W
Hun Batz
Ossoduro
Hun Batz
8,809
3,529
0
7,541
13,278
5,566
0
2,488
10,560
0
80,342
L
4,685
1,643
0
2,296
8,602
3,172
0
2,502
6,100
0
61,478
L
Aphrodite
faterman123
Aphrodite
4,091
599
2,653
6,196
14,070
9,593
175
5,158
8,750
24,720
97
L
Chang'e
lukepob21
Chang'e
6,138
139
444
3,077
11,418
4,419
0
5,432
5,518
63,874
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
36,910
527
Minions Killed
500
0
Camps Cleared
0
1,413,449
Distance Traveled
1,367,138
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,446
603
128
9
0
300,325
2
L
Osiris
7,878
563
126
9
0
254,481
2
W
Cernunnos
8,359
597
124
9
0
241,867
3
W
Sylvanus
7,598
543
37
3
0
269,130
4
L
Ravana
7,255
518
81
6
0
316,361
4
W
Ah Puch
8,195
585
118
8
0
260,454
0
W
Hun Batz
8,650
618
120
9
0
341,673
0
L
Artemis
7,265
519
118
8
0
242,351
2
L
Aphrodite
6,513
465
33
2
0
271,599
0
L
Chang'e
7,999
571
142
10
0
282,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role